Roo Translation
zgsm-ai/costrict
Provides comprehensive guidelines for translating and localizing CoStrict extension strings.
Turning the APNext H3 node's visualstyle, camera and wildness settings into observable MiniMax H3 prompt language - one visual-medium pack plus at most one motion, finish and audio pack, translating…
$ npx skills add dagthomas/comfyui_dagthomas --skill h3-style-craft -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install dagthomas/comfyui_dagthomas h3-style-craft --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/dagthomas/comfyui_dagthomas.git skills-src && mkdir -p .claude/skills && cp -r skills-src/data/h3/skills/h3-style-craft .claude/skills/h3-style-craft && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "h3-style-craft" agent skill from https://github.com/dagthomas/comfyui_dagthomas/tree/master/data/h3/skills/h3-style-craft into .claude/skills/h3-style-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-style-craft", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/dagthomas/comfyui_dagthomas/tree/master/data/h3/skills/h3-style-craftType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add dagthomas/comfyui_dagthomas --skill h3-style-craft -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install dagthomas/comfyui_dagthomas h3-style-craft --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dagthomas/comfyui_dagthomas.git skills-src && mkdir -p .agents/skills && cp -r skills-src/data/h3/skills/h3-style-craft .agents/skills/h3-style-craft && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "h3-style-craft" agent skill from https://github.com/dagthomas/comfyui_dagthomas/tree/master/data/h3/skills/h3-style-craft into .agents/skills/h3-style-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-style-craft", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add dagthomas/comfyui_dagthomas --skill h3-style-craft -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install dagthomas/comfyui_dagthomas h3-style-craft --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dagthomas/comfyui_dagthomas.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/data/h3/skills/h3-style-craft .cursor/skills/h3-style-craft && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "h3-style-craft" agent skill from https://github.com/dagthomas/comfyui_dagthomas/tree/master/data/h3/skills/h3-style-craft into .cursor/skills/h3-style-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-style-craft", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/dagthomas/comfyui_dagthomas.git --path data/h3/skills/h3-style-craft--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add dagthomas/comfyui_dagthomas --skill h3-style-craft -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install dagthomas/comfyui_dagthomas h3-style-craft --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dagthomas/comfyui_dagthomas.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/data/h3/skills/h3-style-craft .gemini/skills/h3-style-craft && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "h3-style-craft" agent skill from https://github.com/dagthomas/comfyui_dagthomas/tree/master/data/h3/skills/h3-style-craft into .gemini/skills/h3-style-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-style-craft", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install dagthomas/comfyui_dagthomas h3-style-craftInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add dagthomas/comfyui_dagthomas --skill h3-style-craft -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/dagthomas/comfyui_dagthomas.git skills-src && mkdir -p .github/skills && cp -r skills-src/data/h3/skills/h3-style-craft .github/skills/h3-style-craft && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "h3-style-craft" agent skill from https://github.com/dagthomas/comfyui_dagthomas/tree/master/data/h3/skills/h3-style-craft into .github/skills/h3-style-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-style-craft", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add dagthomas/comfyui_dagthomas --skill h3-style-craft -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install dagthomas/comfyui_dagthomas h3-style-craft --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dagthomas/comfyui_dagthomas.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/data/h3/skills/h3-style-craft .opencode/skills/h3-style-craft && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "h3-style-craft" agent skill from https://github.com/dagthomas/comfyui_dagthomas/tree/master/data/h3/skills/h3-style-craft into .opencode/skills/h3-style-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "h3-style-craft", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
h3-style-craftTurning the APNext H3 node's visualstyle, camera and wildness settings into observable MiniMax H3 prompt language - one visual-medium pack plus at most one motion, finish and audio pack, translating…
H3 Style Craft is an agent skill from dagthomas/comfyui_dagthomas. Turning the APNext H3 node's visualstyle, camera and wildness settings into observable MiniMax H3 prompt language - one visual-medium pack plus at most one motion, finish and audio pack, translating a named studio, era, genre or artist into traits, describing traditional animation timing (held poses, stepped cadence, smears, line boil, painted texture) without over-claiming frame rates, and scaling authorial risk to the wildness band. Load with h3-prompt-director whenever a style is stated, a reference look is…
Its SKILL.md is about 990 tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including reference files (for example `references/08_H3_AESTHETIC_MOTION_AUDIO_LIBRARY.md`, `references/09_H3_STYLE_REFERENCE_ANCHORS.md` and `references/10_H3_STYLE_PICKER_RULESET.md`).
It sits in Writing & Content, covering Translation. It works with MiniMax. The repository describes itself as: comfyuidagthomas - Advanced Prompt Generation and Image Analysis. The licence is MIT.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 469fdd6. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
H3 Style Craft loads about 994 tokens when it runs, and up to ~17k if it reads all its reference files. Until then it costs about 144 tokens; SKILL.md has 469 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from dagthomas/comfyui_dagthomas at commit 469fdd6, republished under its MIT licence (© dagthomas). 469 words, ~994 tokens.
.claude/skills/h3-style-craft/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.visual_style - either a label to open [Shot 1] with (Cinematic, live-action,
2D-animated, 3D CG, claymation, watercolor, vintage film) or "choose one that
fits". The label is the opening words, not the whole style: expand it into craft the video
model can see.with small amplitude / with large amplitude) and speed
(at slow speed / at fast speed) in the guide's vocabulary. Use the exact phrases the
directive gives; describe what the move reveals, not just that it happens.Translate any style into observable craft rather than a name. In priority order:
Use at most one dominant visual medium, one motion system, one finish system and one audio treatment unless the user explicitly asks for a hybrid; then say which layer each medium controls. When a unified style is asked for, apply it to everything - subject, crowd, vehicles, props, architecture, signage, pavement, reflections, atmosphere, smears and transitions - not only the hero.
If the user names a studio, era, genre or artist, translate it into traits and do not rely on the proper name. Never import recognizable IP characters, costumes, logos or franchise silhouettes when only the look was asked for.
Use visible motion terms when they help: anticipation, compression, contact, passing, suspension, extension, impact, rebound, overshoot, follow-through, overlap, secondary action, smears, replacement drawings, line boil, animated pigment, moving texture, registration shift.
Smears are brief transition drawings that resolve immediately into readable anatomy; they are not generic motion blur.
For ones / twos / fours, limited frame rate or flip-book timing, describe the visible
cadence you want rather than promising literal repeated frames: visible stepped timing,
held key poses, selective in-betweens, abrupt drawing changes, minimal interpolation. Exact cadence is verified from frames or enforced in the workflow, never
claimed in the prompt.
| Read this | When |
|---|---|
10_H3_STYLE_PICKER_RULESET.md | Any style, medium or look is requested or implied - how to pick one visual pack and at most one motion / finish / audio pack. |
08_H3_AESTHETIC_MOTION_AUDIO_LIBRARY.md | The pack catalogue (V/M/F/A ids) the picker refers to, with concrete injection language. |
09_H3_STYLE_REFERENCE_ANCHORS.md | The user names a studio, era, genre, artist or production - translate it into traits. |
15_H3_TEMPORAL_ANIMATION_TECHNIQUES.md | Traditional animation timing: ones / twos, held poses, smears, line boil, limited in-betweens. |
© dagthomas, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (references) in data/h3/skills/h3-style-craft of dagthomas/comfyui_dagthomas.
Open the folder on GitHubat commit 469fdd6
H3 Style Craft next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| H3 Style Craft this skilldagthomas/comfyui_dagthomas | 290 | — | ~994 | Automated safety check: Pass | MIT | |
| Roo Translationzgsm-ai/costrict | 4.5k | — | ~1.8k | Automated safety check: Pass | Apache-2.0 | |
| Minimax H3 Prompt Reviewerunknowlei/minimax-h3-opencode-skills | 122 | — | ~2.1k | Automated safety check: Pass | MIT | |
| Mm3 Captioningscragnog/HOT-Step-CPP | 174 | — | ~6.2k | Automated safety check: Pass | MIT | |
| Street Fighter Live Action H3karuvanan/MiniMax-H3-Director-Cut-Studio | 131 | — | ~12k | Automated safety check: Pass | Custom licence | |
| Translation Diff ExportDevolutions/UniGetUI | 26k | — | ~1.1k | Automated safety check: Pass | MIT |
zgsm-ai/costrict
Provides comprehensive guidelines for translating and localizing CoStrict extension strings.
unknowlei/minimax-h3-opencode-skills
Downstream MiniMax H3 specialist that audits, repairs, and rewrites T2VA, I2VA, FL2VA, L2VA, and full-reference prompts into an official structured format.
scragnog/HOT-Step-CPP
Explains MiniMax-Music3's Structured Caption format (Global Metadata / Vocal Details / Arrangement) and the vendored upstream music-caption-rewriter reference library.
karuvanan/MiniMax-H3-Director-Cut-Studio
Design 15-45 second MiniMax H3 live-action arcade martial-arts movie scenes with two readable fighters, grounded striking and MMA ground-game choreography, non-repeating multi-Segment action and a…
Devolutions/UniGetUI
Compares UniGetUI JSON locale files against English, identifies untranslated or source-changed keys, and generates patch, reference, and handoff files for a target language.
symfony/symfony
Synchronize translation catalogs across maintained Symfony branches: find messages that newer branches added to the English catalogs but that are still missing from the oldest maintained branch…
dagthomas/comfyui_dagthomas
The three-field MiniMax H3 contract the APNext H3 Prompt Writer nodes emit for T2VA, I2VA, FL2VA and L2VA - integratedmultimodaldescription / overallsoundscape / nondiegeticmusic, the exact…
dagthomas/comfyui_dagthomas
The four-section MiniMax H3 crossover-scene contract the APNext H3 Crossover Writer node emits - subjectdefinitions / integratedmultimodaldescription / overallsoundscape / nondiegeticmusic per…
dagthomas/comfyui_dagthomas
The six-section MiniMax H3 full-reference (Ref2VA) contract the APNext H3 Reference Prompt Writer nodes emit - subjectdefinitions, summary, retentionanalysis, detaileddescription, overallsoundscape…
dagthomas/comfyui_dagthomas
Core craft for writing MiniMax H3 video prompts as the engine behind the APNext H3 nodes in ComfyUI - how to obey the node's directives (task type, duration, shot plan, camera, dialogue, wildness)…
Works with
Categories
Turning the APNext H3 node's visualstyle, camera and wildness settings into observable MiniMax H3 prompt language - one visual-medium pack plus at most one motion, finish and audio pack, translating…. H3 Style Craft is an agent skill from dagthomas/comfyui_dagthomas. Turning the APNext H3 node's visualstyle, camera and wildness settings into observable MiniMax H3 prompt language - one visual-medium pack plus at most one motion, finish and audio pack, translating a named studio, era, genre or artist into traits, describing traditional animation timing (held poses, stepped cadence, smears, line boil, painted texture) without over-claiming frame rates, and scaling authorial risk to the wildness band.
H3 Style Craft fits situations like: tasks that involve Translation.
Run `npx skills add dagthomas/comfyui_dagthomas --skill h3-style-craft -a claude-code`. Or copy the skill folder (data/h3/skills/h3-style-craft in dagthomas/comfyui_dagthomas) into .claude/skills/h3-style-craft in your project. Claude Code loads it when a task matches its description.
Run `npx skills add dagthomas/comfyui_dagthomas --skill h3-style-craft -a codex`. Or copy the skill folder (data/h3/skills/h3-style-craft in dagthomas/comfyui_dagthomas) into .agents/skills/h3-style-craft in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add dagthomas/comfyui_dagthomas --skill h3-style-craft -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/h3-style-craft, .gemini/skills/h3-style-craft, .github/skills/h3-style-craft and .opencode/skills/h3-style-craft in your project.
SKILL.md names no scripts, command-line tools or credentials: H3 Style Craft is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
H3 Style Craft is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 994 tokens (SKILL.md is roughly 4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 16k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with H3 Style Craft: Roo Translation (zgsm-ai/costrict, 4.5k stars), Minimax H3 Prompt Reviewer (unknowlei/minimax-h3-opencode-skills, 122 stars), Mm3 Captioning (scragnog/HOT-Step-CPP, 174 stars) and Street Fighter Live Action H3 (karuvanan/MiniMax-H3-Director-Cut-Studio, 131 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
dagthomas (a GitHub user) maintains it in dagthomas/comfyui_dagthomas, which has 290 GitHub stars. The repository holds 5 skills in this directory. The repository was last updated on August 30, 2026.
Source: dagthomas/comfyui_dagthomas on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.