Onboarding Optimization
appeeky/aso-skills
When the user wants to improve their app's onboarding experience, increase activation rate, reduce Day 1 drop-off, or optimize the first-run flow.
Designs human-in-the-loop review points for DAG workflows. An agent skill from curiositech/some_claude_skills.
$ npx skills add curiositech/some_claude_skills --skill human-gate-designer -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install curiositech/some_claude_skills human-gate-designer --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/curiositech/some_claude_skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/human-gate-designer .claude/skills/human-gate-designer && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "human-gate-designer" agent skill from https://github.com/curiositech/some_claude_skills/tree/main/.claude/skills/human-gate-designer into .claude/skills/human-gate-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "human-gate-designer", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/curiositech/some_claude_skills/tree/main/.claude/skills/human-gate-designerType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add curiositech/some_claude_skills --skill human-gate-designer -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install curiositech/some_claude_skills human-gate-designer --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/curiositech/some_claude_skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/human-gate-designer .agents/skills/human-gate-designer && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "human-gate-designer" agent skill from https://github.com/curiositech/some_claude_skills/tree/main/.claude/skills/human-gate-designer into .agents/skills/human-gate-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "human-gate-designer", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add curiositech/some_claude_skills --skill human-gate-designer -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install curiositech/some_claude_skills human-gate-designer --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/curiositech/some_claude_skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/human-gate-designer .cursor/skills/human-gate-designer && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "human-gate-designer" agent skill from https://github.com/curiositech/some_claude_skills/tree/main/.claude/skills/human-gate-designer into .cursor/skills/human-gate-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "human-gate-designer", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/curiositech/some_claude_skills.git --path .claude/skills/human-gate-designer--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add curiositech/some_claude_skills --skill human-gate-designer -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install curiositech/some_claude_skills human-gate-designer --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/curiositech/some_claude_skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/human-gate-designer .gemini/skills/human-gate-designer && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "human-gate-designer" agent skill from https://github.com/curiositech/some_claude_skills/tree/main/.claude/skills/human-gate-designer into .gemini/skills/human-gate-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "human-gate-designer", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install curiositech/some_claude_skills human-gate-designerInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add curiositech/some_claude_skills --skill human-gate-designer -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/curiositech/some_claude_skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/human-gate-designer .github/skills/human-gate-designer && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "human-gate-designer" agent skill from https://github.com/curiositech/some_claude_skills/tree/main/.claude/skills/human-gate-designer into .github/skills/human-gate-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "human-gate-designer", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add curiositech/some_claude_skills --skill human-gate-designer -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install curiositech/some_claude_skills human-gate-designer --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/curiositech/some_claude_skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/human-gate-designer .opencode/skills/human-gate-designer && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "human-gate-designer" agent skill from https://github.com/curiositech/some_claude_skills/tree/main/.claude/skills/human-gate-designer into .opencode/skills/human-gate-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "human-gate-designer", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
human-gate-designerDesigns human-in-the-loop review points for DAG workflows. An agent skill from curiositech/some_claude_skills.
Human Gate Designer is an agent skill from curiositech/some_claude_skills. Designs human-in-the-loop review points for DAG workflows. Determines what to present to the human, how to collect feedback, and how to route approve/reject/modify decisions back into the DAG. Use when adding approval gates, designing review UX, or handling human feedback in agent workflows. Activate on "human review", "approval gate", "human-in-the-loop", "human gate", "approval workflow", "user review step". NOT for executing human gates at runtime (use dag-runtime with Temporal signals), general UX design, or…
Its SKILL.md is about 1.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `.claude-plugin/plugin.json`).
It sits in Agent Workflows, covering Human-in-the-loop approvals and UX design. The repository describes itself as: Claude skills that make my life easier. The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 6713fc7. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadWriteEditFrom allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are mermaid).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Human Gate Designer loads about 1.5k tokens when it runs. Until then it costs about 142 tokens; SKILL.md has 368 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from curiositech/some_claude_skills at commit 6713fc7, republished under its MIT licence (© curiositech). 368 words, ~1,536 tokens.
.claude/skills/human-gate-designer/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Designs human-in-the-loop review points in DAG workflows: what to present, how to collect feedback, how to route decisions back into the DAG.
✅ Use for:
❌ NOT for:
dag-runtime + Temporal signals)flowchart TD
A{Is the action irreversible?} -->|Yes| G1[Gate BEFORE the action]
A -->|No| B{Is output user-facing?}
B -->|Yes| G2[Gate AFTER generation, BEFORE delivery]
B -->|No| C{Cost > $0.50 for remaining nodes?}
C -->|Yes| G3[Gate at the cost threshold]
C -->|No| D{Confidence score < 0.7?}
D -->|Yes| G4[Gate on low-confidence outputs]
D -->|No| N[No gate needed]| Situation | Gate Position | Why |
|---|---|---|
| Irreversible action (deploy, send email, submit) | Before the action | Can't undo |
| User-facing deliverable (report, website, PR) | After generation, before delivery | Quality check |
| High cost remaining (>$0.50) | Before expensive phase | Budget confirmation |
| Low confidence output (<0.7) | After the uncertain node | Expert judgment needed |
| Ambiguous task decomposition | After planning, before execution | Validate the plan |
| First run of a new template DAG | After each phase | Build trust gradually |
┌──────────────────────────────────────────────────────┐
│ 🔍 Human Review: [Node Name] │
│ │
│ Context: [1-2 sentences: what happened so far] │
│ │
│ Output to Review: │
│ ┌──────────────────────────────────────────────────┐│
│ │ [The node's output, formatted for readability] ││
│ │ [Key decisions highlighted] ││
│ │ [Confidence: 0.82] ││
│ └──────────────────────────────────────────────────┘│
│ │
│ Cost so far: $0.08 / $0.50 budget │
│ Remaining nodes: 4 (est. $0.12) │
│ │
│ [✅ Approve] [✏️ Modify] [❌ Reject] │
│ │
│ If modifying, what should change? │
│ ┌──────────────────────────────────────────────────┐│
│ │ [text input for human feedback] ││
│ └──────────────────────────────────────────────────┘│
└──────────────────────────────────────────────────────┘flowchart TD
H[Human decision] --> A{Decision?}
A -->|Approve| C[Continue to next wave]
A -->|Modify| M[Re-execute node with human feedback injected]
M --> V[Validate modified output]
V --> H
A -->|Reject| R{Reject scope?}
R -->|This node only| RN[Re-plan this node with different approach]
RN --> H
R -->|Entire phase| RP[Re-plan from last successful phase]
RP --> H
R -->|Abort DAG| AB[Stop execution, return partial results]When the human selects "Modify," their text becomes part of the re-execution prompt:
Original task: [same as before]
Previous output: [the output the human rejected]
Human feedback: "[the human's modification text]"
Revise your output to address the human's feedback.
Preserve the parts they didn't comment on.Wrong: Requiring human approval after every single node. Right: Gate only at irreversible actions, user-facing outputs, and low-confidence decisions. Most internal nodes need no gate.
Wrong: The human can only approve or reject, with no way to provide specific feedback. Right: Always include a "Modify" option with a text input for targeted feedback.
Wrong: Showing the human a raw JSON output with no explanation. Right: Show: what the DAG is doing, what happened so far, what this output means, what happens next if approved.
© curiositech, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in .claude/skills/human-gate-designer of curiositech/some_claude_skills.
Open the folder on GitHubat commit 6713fc7
Human Gate Designer next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Human Gate Designer this skillcuriositech/some_claude_skills | 243 | — | ~1.5k | Automated safety check: Pass | MIT | |
| Onboarding Optimizationappeeky/aso-skills | 2.2k | — | ~1.7k | Automated safety check: Pass | MIT | |
| Simulate User Py4vaspvasp-dev/py4vasp | 101 | — | ~2.5k | Automated safety check: Pass | Apache-2.0 | |
| Jarvis Setupethanplusai/jarvis | 843 | — | ~2.5k | Automated safety check: Notes | Custom licence | |
| Product Design Workflow BundleXiaomiMiMo/MiMo-Code | 14k | — | ~721 | Automated safety check: Pass | MIT | |
| Archestra Docs Writerarchestra-ai/archestra | 4.4k | — | ~5.3k | Automated safety check: Pass | Custom licence |
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Categories
Designs human-in-the-loop review points for DAG workflows. An agent skill from curiositech/some_claude_skills. Human Gate Designer is an agent skill from curiositech/some_claude_skills. Designs human-in-the-loop review points for DAG workflows.
Human Gate Designer fits situations like: adding approval gates; designing review UX; handling human feedback in agent workflows.
Run `npx skills add curiositech/some_claude_skills --skill human-gate-designer -a claude-code`. Or copy the skill folder (.claude/skills/human-gate-designer in curiositech/some_claude_skills) into .claude/skills/human-gate-designer in your project. Claude Code loads it when a task matches its description.
Run `npx skills add curiositech/some_claude_skills --skill human-gate-designer -a codex`. Or copy the skill folder (.claude/skills/human-gate-designer in curiositech/some_claude_skills) into .agents/skills/human-gate-designer in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add curiositech/some_claude_skills --skill human-gate-designer -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/human-gate-designer, .gemini/skills/human-gate-designer, .github/skills/human-gate-designer and .opencode/skills/human-gate-designer in your project.
SKILL.md names no scripts, command-line tools or credentials: Human Gate Designer is instructions for the agent only. Its frontmatter pre-approves these tools: Read, Write, Edit.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Human Gate Designer is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.5k tokens (SKILL.md is roughly 6.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Human Gate Designer: Onboarding Optimization (appeeky/aso-skills, 2.2k stars), Simulate User Py4vasp (vasp-dev/py4vasp, 101 stars), Jarvis Setup (ethanplusai/jarvis, 843 stars) and Product Design Workflow Bundle (XiaomiMiMo/MiMo-Code, 14k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
curiositech (a GitHub organization) maintains it in curiositech/some_claude_skills, which has 243 GitHub stars. The repository holds 95 skills in this directory. The repository was last updated on September 6, 2026.
Source: curiositech/some_claude_skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.