Compose Multiplatform Patterns
monta-app/ocpp-emulator
Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI.
A skill your agent uses when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one…
$ npx skills add chrisbanes/skills --skill compose-animations -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install chrisbanes/skills compose-animations --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/chrisbanes/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/compose-animations .claude/skills/compose-animations && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "compose-animations" agent skill from https://github.com/chrisbanes/skills/tree/main/skills/compose-animations into .claude/skills/compose-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compose-animations", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/chrisbanes/skills/tree/main/skills/compose-animationsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add chrisbanes/skills --skill compose-animations -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install chrisbanes/skills compose-animations --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/chrisbanes/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/compose-animations .agents/skills/compose-animations && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "compose-animations" agent skill from https://github.com/chrisbanes/skills/tree/main/skills/compose-animations into .agents/skills/compose-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compose-animations", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add chrisbanes/skills --skill compose-animations -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install chrisbanes/skills compose-animations --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/chrisbanes/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/compose-animations .cursor/skills/compose-animations && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "compose-animations" agent skill from https://github.com/chrisbanes/skills/tree/main/skills/compose-animations into .cursor/skills/compose-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compose-animations", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/chrisbanes/skills.git --path skills/compose-animations--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add chrisbanes/skills --skill compose-animations -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install chrisbanes/skills compose-animations --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/chrisbanes/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/compose-animations .gemini/skills/compose-animations && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "compose-animations" agent skill from https://github.com/chrisbanes/skills/tree/main/skills/compose-animations into .gemini/skills/compose-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compose-animations", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install chrisbanes/skills compose-animationsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add chrisbanes/skills --skill compose-animations -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/chrisbanes/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/compose-animations .github/skills/compose-animations && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "compose-animations" agent skill from https://github.com/chrisbanes/skills/tree/main/skills/compose-animations into .github/skills/compose-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compose-animations", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add chrisbanes/skills --skill compose-animations -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install chrisbanes/skills compose-animations --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/chrisbanes/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/compose-animations .opencode/skills/compose-animations && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "compose-animations" agent skill from https://github.com/chrisbanes/skills/tree/main/skills/compose-animations into .opencode/skills/compose-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compose-animations", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
compose-animationsA skill your agent uses when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one…
Compose Animations is an agent skill from chrisbanes/skills. Use when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one state, switching composable content, or choosing between AnimatedVisibility, animateAsState, rememberTransition, AnimatedContent, and Crossfade.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/animated-content.md`).
It sits in Mobile, covering Android development. It works with Jetpack Compose. The repository describes itself as: Skills for Kotlin, Jetpack Compose, and Android development. The licence is Apache-2.0.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit f872f97. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are kotlin).
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
developer.android.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Compose Animations loads about 1.1k tokens when it runs, and up to ~1.5k if it reads all its reference files. Until then it costs about 84 tokens; SKILL.md has 406 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from chrisbanes/skills at commit f872f97, republished under its Apache-2.0 licence (© chrisbanes). 406 words, ~1,110 tokens.
.claude/skills/compose-animations/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Pick the smallest API that expresses the motion and its lifecycle.
Animatable only when gestures, interruption, or imperative control require it.AnimatedVisibility removes it after exit. Do not use a fade when unmounting is required.AnimatedContent, render from the content lambda target and choose a
contentKey only when visual identity differs from payload equality. In a
swap between distinct items, keep the target value as the identity (the
default) or key by a stable item ID; do not collapse different items to a
shared presence or branch key. In a review, name any rendered expression that
captures outer target state and
recommend using the lambda target there. If a test must prove transition
identity, check outgoing and incoming content during the overlap; checking
only the settled destination misses a shared-identity bug. Read
AnimatedContent identity for state-holder
details.State in layout or draw block modifiers when it changes at frame rate; route deeper diagnosis to Compose performance.| Need | Prefer |
|---|---|
| Show/hide a subtree with enter/exit semantics | AnimatedVisibility |
| One value follows state | animate*AsState |
| Several values follow one boolean, enum, or sealed state | rememberTransition plus child animations |
| Child size changes | Modifier.animateContentSize() |
| Different composable trees fill one region | AnimatedContent, or Crossfade for the simple case |
| Drag, fling, interruption, or imperative control | Animatable |
Use an AnimationSpec when the default motion is wrong and a distinct label when multiple animations need tooling visibility.
val width by animateDpAsState(
targetValue = if (expanded) 200.dp else 56.dp,
animationSpec = spring(dampingRatio = 0.7f),
label = "fabWidth",
)For values that must remain synchronized, define them on one transition rather than several independent animate*AsState calls:
val transition = rememberTransition(targetState = phase, label = "phase")
val alpha by transition.animateFloat(label = "alpha") { target ->
if (target == Phase.Visible) 1f else 0f
}
val offset by transition.animateDp(label = "offset") { target ->
if (target == Phase.Visible) 0.dp else 24.dp
}For animated fills, prefer drawBehind { drawRect(color.value) } over a value-form background when the color updates every frame. For an API ambiguity, start with the official Choose an animation API guide; use rememberInfiniteTransition for repeating cycles and SeekableTransitionState for seekable or test-controlled progress.
© chrisbanes, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in skills/compose-animations of chrisbanes/skills.
Open the folder on GitHubat commit f872f97
Compose Animations next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Compose Animations this skillchrisbanes/skills | 1.1k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| Compose Multiplatform Patternsmonta-app/ocpp-emulator | 179 | 5 repos | ~2k | Automated safety check: Pass | Apache-2.0 | |
| Stylesarindamxd/camerax-android | 132 | 4 repos | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| Compose UIMoustachauve/WLED-Android | 169 | 3 repos | ~676 | Automated safety check: Pass | Apache-2.0 | |
| Edge To Edgearindamxd/camerax-android | 132 | 5 repos | ~3.6k | Automated safety check: Pass | Apache-2.0 | |
| Navigation3new-silvermoon/awesome-android-agent-skills | 972 | — | ~1.9k | Automated safety check: Pass | Apache-2.0 |
monta-app/ocpp-emulator
Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI.
arindamxd/camerax-android
A skill your agent uses to integrate the Jetpack Compose Styles API into an Android project.
Moustachauve/WLED-Android
Best practices for building UI with Jetpack Compose, focusing on state hoisting, detailed performance optimizations, and theming.
arindamxd/camerax-android
A skill your agent uses to migrate your Jetpack Compose app to add adaptive edge-to-edge support and troubleshoot common issues.
new-silvermoon/awesome-android-agent-skills
Implement navigation in Jetpack Compose using Navigation 3. An agent skill from new-silvermoon/awesome-android-agent-skills.
Moustachauve/WLED-Android
Expert guidance on using Coil for image loading in Jetpack Compose.
chrisbanes/skills
A skill your agent uses when planning to execute Gradle through gradle, ./gradlew, or a custom gradlew wrapper script, or diagnosing a Gradle build, compact workflow ledger, repeated failure…
chrisbanes/skills
A skill your agent uses when writing or reviewing Jetpack Compose UI tests, screenshot tests or baseline-recording evidence, previews, semantics assertions, fake image loading, keyboard input, focus…
chrisbanes/skills
A skill your agent uses when preparing, publishing, or checking readiness for a Kotlin library release, including verifying its gradle-maven-publish-plugin prerequisite, reconciling changelogs and…
chrisbanes/skills
A skill your agent uses when asked to set up, review, or operate a repository's GitHub Project workflow, including ready claims, role-labelled human work, unknown remote mutation outcomes, Todo…
chrisbanes/skills
A skill your agent uses when designing or reviewing reusable Jetpack Compose component APIs with modifier parameters, root layout placement, caller-provided variable content, primitive content…
chrisbanes/skills
A skill your agent uses when writing or reviewing Jetpack Compose UI for TV, keyboard, desktop, accessibility focus, D-pad navigation, FocusRequester, focusProperties, key events, or initial focus…
Works with
Categories
A skill your agent uses when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one…. Compose Animations is an agent skill from chrisbanes/skills. Use when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one state, switching composable content, or choosing between AnimatedVisibility, animateAsState, rememberTransition, AnimatedContent, and Crossfade.
Compose Animations fits situations like: reviewing Jetpack Compose motion: visibility enter/exit; animating one property toward a target; size transitions; multiple properties from one state.
Run `npx skills add chrisbanes/skills --skill compose-animations -a claude-code`. Or copy the skill folder (skills/compose-animations in chrisbanes/skills) into .claude/skills/compose-animations in your project. Claude Code loads it when a task matches its description.
Run `npx skills add chrisbanes/skills --skill compose-animations -a codex`. Or copy the skill folder (skills/compose-animations in chrisbanes/skills) into .agents/skills/compose-animations in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add chrisbanes/skills --skill compose-animations -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/compose-animations, .gemini/skills/compose-animations, .github/skills/compose-animations and .opencode/skills/compose-animations in your project.
SKILL.md names no scripts, command-line tools or credentials: Compose Animations is instructions for the agent only.
SKILL.md names 1 domain. As links in the text: developer.android.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Compose Animations is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 436 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Compose Animations: Compose Multiplatform Patterns (monta-app/ocpp-emulator, 179 stars), Styles (arindamxd/camerax-android, 132 stars), Compose UI (Moustachauve/WLED-Android, 169 stars) and Edge To Edge (arindamxd/camerax-android, 132 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
chrisbanes (a GitHub user) maintains it in chrisbanes/skills, which has 1,090 GitHub stars. The repository holds 19 skills in this directory. The repository was last updated on October 4, 2026.
Source: chrisbanes/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.