Agent skill

Compose Animations

by chrisbanes in chrisbanes/skills

A skill your agent uses when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one…

Apache-2.0Auto-check passedMobile

Install Compose Animations

skills CLI
$ npx skills add chrisbanes/skills --skill compose-animations -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install chrisbanes/skills compose-animations --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/chrisbanes/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/compose-animations .claude/skills/compose-animations && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
compose-animations
GitHub stars
1.1k
Token cost
~1.1k tokens
SKILL.md length
406 words
Files
2 (incl. references)
Skills in repo
19
Repo updated
First seen
Licence
Apache-2.0

At a glance

A skill your agent uses when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one…

  • Works in 7 steps: Identify the job: show or hide a… → Choose the matching API from the table.… → Check lifecycle: an alpha animation… → …
  • Reviewing Jetpack Compose motion: visibility enter/exit
  • SKILL.md covers Core principle, Procedure, API choice and When not to use this skill
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Compose Animations is an agent skill from chrisbanes/skills. Use when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one state, switching composable content, or choosing between AnimatedVisibility, animateAsState, rememberTransition, AnimatedContent, and Crossfade.

Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/animated-content.md`).

It sits in Mobile, covering Android development. It works with Jetpack Compose. The repository describes itself as: Skills for Kotlin, Jetpack Compose, and Android development. The licence is Apache-2.0.

When your agent uses it

  • Reviewing Jetpack Compose motion: visibility enter/exit
  • Animating one property toward a target
  • Size transitions
  • Multiple properties from one state

Example prompts

  • “/compose-animations”

Workflow steps

7 steps, taken from the first numbered list in SKILL.md.

  1. Identify the job: show or hide a subtree, animate one value, coordinate values from one state, resize content, swap content, or handle…
  2. Choose the matching API from the table. Prefer target-state APIs; use Animatable only when gestures, interruption, or imperative control…
  3. Check lifecycle: an alpha animation keeps content composed; AnimatedVisibility removes it after exit. Do not use a fade when unmounting is…
  4. For AnimatedContent, render from the content lambda target and choose a
  5. Keep animated State in layout or draw block modifiers when it changes at frame rate; route deeper diagnosis to Compose performance.
  6. Use Navigation Compose transitions for destination swaps it owns, and dedicated libraries for art-based motion.
  7. Finish when the API, lifecycle, and content identity match the UI, no simpler API fits, and the relevant behavior is verified.

What it can do on your machine

Read from SKILL.md and the folder at commit f872f97. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are kotlin).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • developer.android.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Compose Animations loads about 1.1k tokens when it runs, and up to ~1.5k if it reads all its reference files. Until then it costs about 84 tokens; SKILL.md has 406 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~84
When it runs · the whole SKILL.md, loaded when a task matches
~1.1k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~1.5k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from chrisbanes/skills at commit f872f97, republished under its Apache-2.0 licence (© chrisbanes). 406 words, ~1,110 tokens.

Download SKILL.mdSave it as .claude/skills/compose-animations/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
compose-animations
description
Use when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one state, switching composable content, or choosing between AnimatedVisibility, animate*AsState, rememberTransition, AnimatedContent, and Crossfade.

Compose: animations

Core principle

Pick the smallest API that expresses the motion and its lifecycle.

Procedure

  1. Identify the job: show or hide a subtree, animate one value, coordinate values from one state, resize content, swap content, or handle user-driven motion.
  2. Choose the matching API from the table. Prefer target-state APIs; use Animatable only when gestures, interruption, or imperative control require it.
  3. Check lifecycle: an alpha animation keeps content composed; AnimatedVisibility removes it after exit. Do not use a fade when unmounting is required.
  4. For AnimatedContent, render from the content lambda target and choose a contentKey only when visual identity differs from payload equality. In a swap between distinct items, keep the target value as the identity (the default) or key by a stable item ID; do not collapse different items to a shared presence or branch key. In a review, name any rendered expression that captures outer target state and recommend using the lambda target there. If a test must prove transition identity, check outgoing and incoming content during the overlap; checking only the settled destination misses a shared-identity bug. Read AnimatedContent identity for state-holder details.
  5. Keep animated State in layout or draw block modifiers when it changes at frame rate; route deeper diagnosis to Compose performance.
  6. Use Navigation Compose transitions for destination swaps it owns, and dedicated libraries for art-based motion.
  7. Finish when the API, lifecycle, and content identity match the UI, no simpler API fits, and the relevant behavior is verified.
Show full SKILL.md (156 more words)Show less

API choice

NeedPrefer
Show/hide a subtree with enter/exit semanticsAnimatedVisibility
One value follows stateanimate*AsState
Several values follow one boolean, enum, or sealed staterememberTransition plus child animations
Child size changesModifier.animateContentSize()
Different composable trees fill one regionAnimatedContent, or Crossfade for the simple case
Drag, fling, interruption, or imperative controlAnimatable

Use an AnimationSpec when the default motion is wrong and a distinct label when multiple animations need tooling visibility.

kotlin
val width by animateDpAsState(
    targetValue = if (expanded) 200.dp else 56.dp,
    animationSpec = spring(dampingRatio = 0.7f),
    label = "fabWidth",
)

For values that must remain synchronized, define them on one transition rather than several independent animate*AsState calls:

kotlin
val transition = rememberTransition(targetState = phase, label = "phase")
val alpha by transition.animateFloat(label = "alpha") { target ->
    if (target == Phase.Visible) 1f else 0f
}
val offset by transition.animateDp(label = "offset") { target ->
    if (target == Phase.Visible) 0.dp else 24.dp
}

For animated fills, prefer drawBehind { drawRect(color.value) } over a value-form background when the color updates every frame. For an API ambiguity, start with the official Choose an animation API guide; use rememberInfiniteTransition for repeating cycles and SeekableTransitionState for seekable or test-controlled progress.

When not to use this skill

© chrisbanes, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file (references) in skills/compose-animations of chrisbanes/skills.

  • SKILL.md
  • references/animated-content.md

Open the folder on GitHubat commit f872f97

Compare with similar skills

Compose Animations next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Compose Animations compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Compose Animations this skillchrisbanes/skills1.1k—~1.1kAutomated safety check: PassApache-2.0
Compose Multiplatform Patternsmonta-app/ocpp-emulator1795 repos~2kAutomated safety check: PassApache-2.0
Stylesarindamxd/camerax-android1324 repos~2.3kAutomated safety check: PassApache-2.0
Compose UIMoustachauve/WLED-Android1693 repos~676Automated safety check: PassApache-2.0
Edge To Edgearindamxd/camerax-android1325 repos~3.6kAutomated safety check: PassApache-2.0
Navigation3new-silvermoon/awesome-android-agent-skills972—~1.9kAutomated safety check: PassApache-2.0

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Works with

Categories

Questions about Compose Animations

What does Compose Animations do?

A skill your agent uses when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one…. Compose Animations is an agent skill from chrisbanes/skills. Use when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one state, switching composable content, or choosing between AnimatedVisibility, animateAsState, rememberTransition, AnimatedContent, and Crossfade.

When should I use Compose Animations?

Compose Animations fits situations like: reviewing Jetpack Compose motion: visibility enter/exit; animating one property toward a target; size transitions; multiple properties from one state.

How do I install Compose Animations in Claude Code?

Run `npx skills add chrisbanes/skills --skill compose-animations -a claude-code`. Or copy the skill folder (skills/compose-animations in chrisbanes/skills) into .claude/skills/compose-animations in your project. Claude Code loads it when a task matches its description.

How do I install Compose Animations in Codex?

Run `npx skills add chrisbanes/skills --skill compose-animations -a codex`. Or copy the skill folder (skills/compose-animations in chrisbanes/skills) into .agents/skills/compose-animations in your project. Codex loads it when a task matches its description.

Can I use Compose Animations in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add chrisbanes/skills --skill compose-animations -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/compose-animations, .gemini/skills/compose-animations, .github/skills/compose-animations and .opencode/skills/compose-animations in your project.

What does Compose Animations need to run?

SKILL.md names no scripts, command-line tools or credentials: Compose Animations is instructions for the agent only.

Does Compose Animations access the network?

SKILL.md names 1 domain. As links in the text: developer.android.com. This is read from the text; nothing was executed.

Is Compose Animations safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Compose Animations use?

Compose Animations is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Compose Animations use?

About 1.1k tokens (SKILL.md is roughly 4.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 436 tokens, read only when the agent opens those files.

What are the alternatives to Compose Animations?

Skills that share tags, products or a category with Compose Animations: Compose Multiplatform Patterns (monta-app/ocpp-emulator, 179 stars), Styles (arindamxd/camerax-android, 132 stars), Compose UI (Moustachauve/WLED-Android, 169 stars) and Edge To Edge (arindamxd/camerax-android, 132 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Compose Animations?

chrisbanes (a GitHub user) maintains it in chrisbanes/skills, which has 1,090 GitHub stars. The repository holds 19 skills in this directory. The repository was last updated on October 4, 2026.

Source: chrisbanes/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.