Agent skill

macOS Design

by ceorkm in ceorkm/macos-design-skill

Design and build native-feeling macOS application UIs. An agent skill from ceorkm/macos-design-skill.

No licenceAuto-check passedFrontend & Design

Install macOS Design

skills CLI
$ npx skills add ceorkm/macos-design-skill --skill macos-design -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install ceorkm/macos-design-skill macos-design --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
macos-design
GitHub stars
138
Used in
1 other repo
Token cost
~779 tokens
SKILL.md length
339 words
Files
6 (incl. references)
Skills in repo
1
Repo updated
First seen
Licence
None found

At a glance

Design and build native-feeling macOS application UIs. An agent skill from ceorkm/macos-design-skill.

  • Works in 10 steps: Layout: Top bar for global actions,… → Traffic lights: Integrate into the UI —… → Window drag zone: Top ~50px must be… → …
  • The user asks to create a desktop app
  • SKILL.md covers Core Philosophy, Before You Code, Quick-Start Checklist and Implementation Notes
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

macOS Design is an agent skill from ceorkm/macos-design-skill. Design and build native-feeling macOS application UIs. Use this skill whenever the user asks to create a desktop app, macOS app, Mac-style interface, Apple-style UI, system utility, or anything that should look and feel like a native Mac application. Also trigger when users mention "native feel", "desktop app design", "Apple design patterns", "sidebar layout", "traffic lights", or want to build tools/utilities that feel like they belong on macOS. This skill covers layout, composition, interaction patterns…

Its SKILL.md is about 780 tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files, including reference files (for example `README.md`, `references/interaction-patterns.md` and `references/layout-and-composition.md`).

It sits in Frontend & Design, covering Theming and dark mode and Design patterns. It works with macOS. The repository describes itself as: Native macOS app design system - Build apps that feel like Apple designed them.

When your agent uses it

  • The user asks to create a desktop app
  • Mac-style interface
  • Anything that should look and feel like a native Mac application
  • Users mention native feel

Example prompts

  • “native feel”
  • “desktop app design”
  • “Apple design patterns”
  • “/macos-design”

Workflow steps

10 steps, taken from the first numbered list in SKILL.md.

  1. Layout: Top bar for global actions, sidebar for navigation (skip if nav is minimal), center for content
  2. Traffic lights: Integrate into the UI — top bar or sidebar, never floating awkwardly
  3. Window drag zone: Top ~50px must be draggable, keep it uncluttered
  4. Empty states: Show them. Progressive disclosure — only reveal UI when it's useful
  5. Keyboard shortcuts: Every primary action needs one. Every shortcut needs visual feedback
  6. Light + Dark mode: Design both. Do NOT directly invert colors (see visual-design reference)
  7. Search: Always prominent and accessible. Consider floating search bar or command palette
  8. Drag and drop: Content in AND out of the app. This is non-negotiable for native feel
  9. Micro-animations: Every state change gets a transition. No interaction without feedback
  10. Onboarding: Brief, modal-based, teaches shortcuts through doing (not reading)

What it can do on your machine

Read from SKILL.md and the folder at commit 8f528a2. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

macOS Design loads about 779 tokens when it runs, and up to ~7.5k if it reads all its reference files. Until then it costs about 156 tokens; SKILL.md has 339 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~156
When it runs · the whole SKILL.md, loaded when a task matches
~779
With references · SKILL.md plus every file in references/, read only if the agent opens them
~7.5k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Without a licence we can't republish the file, so here is its outline and opening line. It has 339 words (~779 tokens).

“Build interfaces that feel like they belong on the user's computer — not websites crammed into a window.”

— opening of SKILL.md by ceorkm
name
macos-design

Read the full SKILL.md on GitHub

Files

SKILL.md and 5 other files (references) in the repository root of ceorkm/macos-design-skill.

  • SKILL.md
  • .gitignore
  • README.md
  • references/interaction-patterns.md
  • references/layout-and-composition.md
  • references/visual-design.md

Open the folder on GitHubat commit 8f528a2

Used in 1 other repository

We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in ceorkm/macos-design-skill, which our catalogue first saw on October 7, 2026.

Compare with similar skills

macOS Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

macOS Design compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
macOS Design this skillceorkm/macos-design-skill1381 repos~779Automated safety check: PassNone
UI UX Pro Maxfutureboard/futureboard-studio107—~5.6kAutomated safety check: PassMIT
Frontend Enhancerailabs-393/ai-labs-claude-skills454—~3kAutomated safety check: PassMIT
Refactoring UIs0xDk/refactoring-ui-skill591—~3.5kAutomated safety check: PassMIT
Vuetify Skilldlogue/vite-vuetify-ts-starter1811 repos~1.9kAutomated safety check: PassMIT
Workbuddy Skin Studiocdredfox/workbuddy-skin-studio198—~1.5kAutomated safety check: PassMIT

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Works with

Questions about macOS Design

What does macOS Design do?

Design and build native-feeling macOS application UIs. An agent skill from ceorkm/macos-design-skill. macOS Design is an agent skill from ceorkm/macos-design-skill. Design and build native-feeling macOS application UIs.

When should I use macOS Design?

macOS Design fits situations like: the user asks to create a desktop app; mac-style interface; anything that should look and feel like a native Mac application; users mention native feel.

How do I install macOS Design in Claude Code?

Run `npx skills add ceorkm/macos-design-skill --skill macos-design -a claude-code`. Or copy the skill folder (the ceorkm/macos-design-skill repository) into .claude/skills/macos-design in your project. Claude Code loads it when a task matches its description.

How do I install macOS Design in Codex?

Run `npx skills add ceorkm/macos-design-skill --skill macos-design -a codex`. Or copy the skill folder (the ceorkm/macos-design-skill repository) into .agents/skills/macos-design in your project. Codex loads it when a task matches its description.

Can I use macOS Design in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ceorkm/macos-design-skill --skill macos-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/macos-design, .gemini/skills/macos-design, .github/skills/macos-design and .opencode/skills/macos-design in your project.

What does macOS Design need to run?

SKILL.md names no scripts, command-line tools or credentials: macOS Design is instructions for the agent only.

Does macOS Design access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is macOS Design safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does macOS Design use?

No licence was found for macOS Design or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.

How many tokens does macOS Design use?

About 779 tokens (SKILL.md is roughly 3.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 6.7k tokens, read only when the agent opens those files.

What are the alternatives to macOS Design?

Skills that share tags, products or a category with macOS Design: UI UX Pro Max (futureboard/futureboard-studio, 107 stars), Frontend Enhancer (ailabs-393/ai-labs-claude-skills, 454 stars), Refactoring UI (s0xDk/refactoring-ui-skill, 591 stars) and Vuetify Skilld (logue/vite-vuetify-ts-starter, 181 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains macOS Design?

ceorkm (a GitHub user) maintains it in ceorkm/macos-design-skill, which has 138 GitHub stars. The repository was last updated on February 14, 2026.

Source: ceorkm/macos-design-skill on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.