Theming
Code-with-Beto/skills
Scaffold a unified, cross-platform color theme system into an Expo Router app.
Comprehensive UI/animation patterns reference from expo-playground.
$ npx skills add bpinheiroms/dotfiles --skill expo-playground-patterns -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install bpinheiroms/dotfiles expo-playground-patterns --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/bpinheiroms/dotfiles.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/expo-playground-patterns .claude/skills/expo-playground-patterns && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "expo-playground-patterns" agent skill from https://github.com/bpinheiroms/dotfiles/tree/main/skills/expo-playground-patterns into .claude/skills/expo-playground-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-playground-patterns", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/bpinheiroms/dotfiles/tree/main/skills/expo-playground-patternsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add bpinheiroms/dotfiles --skill expo-playground-patterns -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install bpinheiroms/dotfiles expo-playground-patterns --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bpinheiroms/dotfiles.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/expo-playground-patterns .agents/skills/expo-playground-patterns && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "expo-playground-patterns" agent skill from https://github.com/bpinheiroms/dotfiles/tree/main/skills/expo-playground-patterns into .agents/skills/expo-playground-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-playground-patterns", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bpinheiroms/dotfiles --skill expo-playground-patterns -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install bpinheiroms/dotfiles expo-playground-patterns --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bpinheiroms/dotfiles.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/expo-playground-patterns .cursor/skills/expo-playground-patterns && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "expo-playground-patterns" agent skill from https://github.com/bpinheiroms/dotfiles/tree/main/skills/expo-playground-patterns into .cursor/skills/expo-playground-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-playground-patterns", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/bpinheiroms/dotfiles.git --path skills/expo-playground-patterns--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add bpinheiroms/dotfiles --skill expo-playground-patterns -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install bpinheiroms/dotfiles expo-playground-patterns --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bpinheiroms/dotfiles.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/expo-playground-patterns .gemini/skills/expo-playground-patterns && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "expo-playground-patterns" agent skill from https://github.com/bpinheiroms/dotfiles/tree/main/skills/expo-playground-patterns into .gemini/skills/expo-playground-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-playground-patterns", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install bpinheiroms/dotfiles expo-playground-patternsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add bpinheiroms/dotfiles --skill expo-playground-patterns -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/bpinheiroms/dotfiles.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/expo-playground-patterns .github/skills/expo-playground-patterns && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "expo-playground-patterns" agent skill from https://github.com/bpinheiroms/dotfiles/tree/main/skills/expo-playground-patterns into .github/skills/expo-playground-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-playground-patterns", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bpinheiroms/dotfiles --skill expo-playground-patterns -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install bpinheiroms/dotfiles expo-playground-patterns --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bpinheiroms/dotfiles.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/expo-playground-patterns .opencode/skills/expo-playground-patterns && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "expo-playground-patterns" agent skill from https://github.com/bpinheiroms/dotfiles/tree/main/skills/expo-playground-patterns into .opencode/skills/expo-playground-patterns/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "expo-playground-patterns", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
expo-playground-patternsComprehensive UI/animation patterns reference from expo-playground.
Expo Playground Patterns is an agent skill from bpinheiroms/dotfiles. Comprehensive UI/animation patterns reference from expo-playground. Use when implementing: charts, native sheets, native toolbars, cards, card flips, expandable tabs, product grids, dropdowns, parallax, onboarding, switches, weather dashboards, masonry grids, video cards, journal cards, bottom bars, gradients, Skia charts, glassmorphism, dark mode, theme systems, or any animated UI component.
Its SKILL.md is about 9.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Mobile, covering Cross-platform mobile apps and Theming and dark mode. It works with Expo.
Read from SKILL.md and the folder at commit 5f967cb. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are typescript, json and javascript).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Expo Playground Patterns loads about 9.3k tokens when it runs. Until then it costs about 105 tokens; SKILL.md has 442 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 442 words (~9,262 tokens).
“Complete implementation guide for 20+ UI patterns extracted from expo-playground. Stack: React Native 0.83 + Expo 55 + NativeWind 4 + Reanimated 4 + Skia 2.”
Just SKILL.md in skills/expo-playground-patterns of bpinheiroms/dotfiles.
Open the folder on GitHubat commit 5f967cb
Expo Playground Patterns next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Expo Playground Patterns this skillbpinheiroms/dotfiles | 108 | — | ~9.3k | Automated safety check: Pass | None | |
| ThemingCode-with-Beto/skills | 140 | — | ~2.5k | Automated safety check: Pass | None | |
| Lovdacnlovdacn/ui | 107 | — | ~3.9k | Automated safety check: Pass | MIT | |
| UniwindOhh-889/skyroc | 795 | — | ~1.4k | Automated safety check: Pass | MIT | |
| React Native Best Practicesvercel-labs/openreview | 1.7k | 17 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Compose Multiplatform Patternsmonta-app/ocpp-emulator | 180 | 5 repos | ~2k | Automated safety check: Pass | Apache-2.0 |
Code-with-Beto/skills
Scaffold a unified, cross-platform color theme system into an Expo Router app.
lovdacn/ui
Manages lovdacn (lvcn) components and projects for Expo & React Native — adding, initializing, fixing, debugging, styling, theming, and composing UI with NativeWind or Uniwind.
Ohh-889/skyroc
Uniwind — Tailwind CSS v4 styling for React Native. An agent skill from Ohh-889/skyroc.
vercel-labs/openreview
A prioritized rule set for React Native and Expo apps covering list performance, animation, navigation, UI patterns, state, rendering, monorepos and configuration.
monta-app/ocpp-emulator
Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI.
davidortinau/maui-skills
.NET MAUI app icon configuration, splash screen setup, SVG to PNG conversion at build time, composed/adaptive icons, and platform-specific icon and splash screen requirements for Android, iOS, Mac…
bpinheiroms/dotfiles
Plan high-conversion mobile app onboarding flows from scratch.
bpinheiroms/dotfiles
Complete Apple App Store Review Guidelines. An agent skill from bpinheiroms/dotfiles.
bpinheiroms/dotfiles
Token-optimized shell command usage for Devin. An agent skill from bpinheiroms/dotfiles.
Works with
Categories
Comprehensive UI/animation patterns reference from expo-playground. Expo Playground Patterns is an agent skill from bpinheiroms/dotfiles. Comprehensive UI/animation patterns reference from expo-playground.
Expo Playground Patterns fits situations like: implementing: charts; native toolbars; expandable tabs; weather dashboards.
Run `npx skills add bpinheiroms/dotfiles --skill expo-playground-patterns -a claude-code`. Or copy the skill folder (skills/expo-playground-patterns in bpinheiroms/dotfiles) into .claude/skills/expo-playground-patterns in your project. Claude Code loads it when a task matches its description.
Run `npx skills add bpinheiroms/dotfiles --skill expo-playground-patterns -a codex`. Or copy the skill folder (skills/expo-playground-patterns in bpinheiroms/dotfiles) into .agents/skills/expo-playground-patterns in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add bpinheiroms/dotfiles --skill expo-playground-patterns -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/expo-playground-patterns, .gemini/skills/expo-playground-patterns, .github/skills/expo-playground-patterns and .opencode/skills/expo-playground-patterns in your project.
SKILL.md names no scripts, command-line tools or credentials: Expo Playground Patterns is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Expo Playground Patterns or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 9.3k tokens (SKILL.md is roughly 37k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Expo Playground Patterns: Theming (Code-with-Beto/skills, 140 stars), Lovdacn (lovdacn/ui, 107 stars), Uniwind (Ohh-889/skyroc, 795 stars) and React Native Best Practices (vercel-labs/openreview, 1.7k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
bpinheiroms (a GitHub user) maintains it in bpinheiroms/dotfiles, which has 108 GitHub stars. The repository holds 4 skills in this directory. The repository was last updated on June 5, 2026.
Source: bpinheiroms/dotfiles on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.