Design To Code
MigoXLab/coderio
Pixel-perfect Figma to React conversion using coderio. An agent skill from MigoXLab/coderio.
Build a hi-fi clickable React prototype with realistic device chrome.
$ npx skills add bluzir/claude-code-design --skill interactive-prototype -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install bluzir/claude-code-design interactive-prototype --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/bluzir/claude-code-design.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/interactive-prototype .claude/skills/interactive-prototype && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "interactive-prototype" agent skill from https://github.com/bluzir/claude-code-design/tree/main/.claude/skills/interactive-prototype into .claude/skills/interactive-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interactive-prototype", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/bluzir/claude-code-design/tree/main/.claude/skills/interactive-prototypeType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add bluzir/claude-code-design --skill interactive-prototype -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install bluzir/claude-code-design interactive-prototype --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bluzir/claude-code-design.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/interactive-prototype .agents/skills/interactive-prototype && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "interactive-prototype" agent skill from https://github.com/bluzir/claude-code-design/tree/main/.claude/skills/interactive-prototype into .agents/skills/interactive-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interactive-prototype", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bluzir/claude-code-design --skill interactive-prototype -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install bluzir/claude-code-design interactive-prototype --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bluzir/claude-code-design.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/interactive-prototype .cursor/skills/interactive-prototype && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "interactive-prototype" agent skill from https://github.com/bluzir/claude-code-design/tree/main/.claude/skills/interactive-prototype into .cursor/skills/interactive-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interactive-prototype", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/bluzir/claude-code-design.git --path .claude/skills/interactive-prototype--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add bluzir/claude-code-design --skill interactive-prototype -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install bluzir/claude-code-design interactive-prototype --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bluzir/claude-code-design.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/interactive-prototype .gemini/skills/interactive-prototype && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "interactive-prototype" agent skill from https://github.com/bluzir/claude-code-design/tree/main/.claude/skills/interactive-prototype into .gemini/skills/interactive-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interactive-prototype", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install bluzir/claude-code-design interactive-prototypeInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add bluzir/claude-code-design --skill interactive-prototype -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/bluzir/claude-code-design.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/interactive-prototype .github/skills/interactive-prototype && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "interactive-prototype" agent skill from https://github.com/bluzir/claude-code-design/tree/main/.claude/skills/interactive-prototype into .github/skills/interactive-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interactive-prototype", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bluzir/claude-code-design --skill interactive-prototype -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install bluzir/claude-code-design interactive-prototype --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bluzir/claude-code-design.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/interactive-prototype .opencode/skills/interactive-prototype && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "interactive-prototype" agent skill from https://github.com/bluzir/claude-code-design/tree/main/.claude/skills/interactive-prototype into .opencode/skills/interactive-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "interactive-prototype", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
interactive-prototypeBuild a hi-fi clickable React prototype with realistic device chrome.
Interactive Prototype is an agent skill from bluzir/claude-code-design. Build a hi-fi clickable React prototype with realistic device chrome. Triggered by "prototype", "clickable", "app mockup", "interactive demo".
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design. It works with React, Figma and Bash. The repository describes itself as: Claude Design reproduced for Claude Code — HTML decks, prototypes, design systems, animated videos via skills + starters + Chrome DevTools MCP.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit ce68c84. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadWriteEditGlobGrepBash(cp:*)Bash(open:*)Bash(mkdir:*)mcp__chrome-devtools__*From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are html).
From the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
unpkg.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Interactive Prototype loads about 1.2k tokens when it runs. Until then it costs about 41 tokens; SKILL.md has 330 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 330 words (~1,163 tokens).
“Build a working clickable prototype — not a static mockup. Uses React + Babel inline with pinned versions, wrapped in a DeviceFrame.”
Just SKILL.md in .claude/skills/interactive-prototype of bluzir/claude-code-design.
Open the folder on GitHubat commit ce68c84
Interactive Prototype next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Interactive Prototype this skillbluzir/claude-code-design | 106 | — | ~1.2k | Automated safety check: Pass | None | |
| Design To CodeMigoXLab/coderio | 114 | 2 repos | ~1.2k | Automated safety check: Pass | Apache-2.0 | |
| Extract DesignManavarya09/design-extract | 4.2k | — | ~786 | Automated safety check: Notes | MIT | |
| Wonder BlocksKhan/wonder-blocks | 163 | — | ~3.2k | Automated safety check: Pass | MIT | |
| React To Figma Makelintendo/Axhub-Skills | 127 | — | ~4.2k | Automated safety check: Pass | MIT | |
| Connect Component To Figmadequelabs/cauldron | 129 | — | ~2k | Automated safety check: Pass | MPL-2.0 |
MigoXLab/coderio
Pixel-perfect Figma to React conversion using coderio. An agent skill from MigoXLab/coderio.
Manavarya09/design-extract
Extract the full design language from any website URL. An agent skill from Manavarya09/design-extract.
Khan/wonder-blocks
Implements user interfaces using the Wonder Blocks (WB) design system — Khan Academy's React component library.
lintendo/Axhub-Skills
A skill your agent uses when 需要把现有 React、Vite、Next.js、V0 或 AI Studio 页面转换为 Figma Make 可导入的 .fig 资产,或补齐、更新、验证已有 Figma Make 导出壳和 canvas.fig。
dequelabs/cauldron
Add a Figma Code Connect (.figma.tsx) file for a Cauldron React component.
awdr74100/figwright
Build a Figma design from code or a description — the reverse of figma-codegen.
bluzir/claude-code-design
Apply buffered tweaks from pending.yaml to the source HTML file.
bluzir/claude-code-design
Generate a working demo artifact on dummy content so the user can see a reference implementation.
bluzir/claude-code-design
Extract or build a design system (tokens, components, style guide).
bluzir/claude-code-design
Clone a GitHub repo and extract design tokens (colors, fonts, spacing) from its codebase.
bluzir/claude-code-design
Analyze an uploaded image (screenshot of a design, website, app) and extract design tokens to use as a starting point.
bluzir/claude-code-design
Resolve a natural-language element description ("the red button in the hero", "the third card from the top") to a concrete DOM element in the current preview + source-code location.
Categories
Build a hi-fi clickable React prototype with realistic device chrome. Interactive Prototype is an agent skill from bluzir/claude-code-design. Build a hi-fi clickable React prototype with realistic device chrome.
Interactive Prototype fits situations like: frontend & Design work in your project.
Run `npx skills add bluzir/claude-code-design --skill interactive-prototype -a claude-code`. Or copy the skill folder (.claude/skills/interactive-prototype in bluzir/claude-code-design) into .claude/skills/interactive-prototype in your project. Claude Code loads it when a task matches its description.
Run `npx skills add bluzir/claude-code-design --skill interactive-prototype -a codex`. Or copy the skill folder (.claude/skills/interactive-prototype in bluzir/claude-code-design) into .agents/skills/interactive-prototype in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add bluzir/claude-code-design --skill interactive-prototype -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/interactive-prototype, .gemini/skills/interactive-prototype, .github/skills/interactive-prototype and .opencode/skills/interactive-prototype in your project.
SKILL.md names no scripts, command-line tools or credentials: Interactive Prototype is instructions for the agent only. Its frontmatter pre-approves these tools: Read, Write, Edit, Glob, Grep, Bash(cp:*), Bash(open:*), Bash(mkdir:*), mcp__chrome-devtools__*.
SKILL.md names 1 domain. In commands or code: unpkg.com; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Interactive Prototype or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 1.2k tokens (SKILL.md is roughly 4.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Interactive Prototype: Design To Code (MigoXLab/coderio, 114 stars), Extract Design (Manavarya09/design-extract, 4.2k stars), Wonder Blocks (Khan/wonder-blocks, 163 stars) and React To Figma Make (lintendo/Axhub-Skills, 127 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
bluzir (a GitHub user) maintains it in bluzir/claude-code-design, which has 106 GitHub stars. The repository holds 18 skills in this directory. The repository was last updated on April 20, 2026.
Source: bluzir/claude-code-design on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.