RuView Hardware Setup
ruvnet/RuView
Brings a RuView CSI sensing node online by building ESP32-S3 or ESP32-C6 firmware, flashing the board, provisioning WiFi and checking the serial output.
Create and edit OpenSCAD (.scad) files for 3D-printable mechanical parts and housings.
$ npx skills add BlueAndi/Pixelix --skill openscad-mechanical -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install BlueAndi/Pixelix openscad-mechanical --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/BlueAndi/Pixelix.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.github/skills/openscad-mechanical .claude/skills/openscad-mechanical && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "openscad-mechanical" agent skill from https://github.com/BlueAndi/Pixelix/tree/master/.github/skills/openscad-mechanical into .claude/skills/openscad-mechanical/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openscad-mechanical", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/BlueAndi/Pixelix/tree/master/.github/skills/openscad-mechanicalType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add BlueAndi/Pixelix --skill openscad-mechanical -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install BlueAndi/Pixelix openscad-mechanical --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/BlueAndi/Pixelix.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.github/skills/openscad-mechanical .agents/skills/openscad-mechanical && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "openscad-mechanical" agent skill from https://github.com/BlueAndi/Pixelix/tree/master/.github/skills/openscad-mechanical into .agents/skills/openscad-mechanical/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openscad-mechanical", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add BlueAndi/Pixelix --skill openscad-mechanical -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install BlueAndi/Pixelix openscad-mechanical --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/BlueAndi/Pixelix.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.github/skills/openscad-mechanical .cursor/skills/openscad-mechanical && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "openscad-mechanical" agent skill from https://github.com/BlueAndi/Pixelix/tree/master/.github/skills/openscad-mechanical into .cursor/skills/openscad-mechanical/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openscad-mechanical", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/BlueAndi/Pixelix.git --path .github/skills/openscad-mechanical--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add BlueAndi/Pixelix --skill openscad-mechanical -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install BlueAndi/Pixelix openscad-mechanical --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/BlueAndi/Pixelix.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.github/skills/openscad-mechanical .gemini/skills/openscad-mechanical && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "openscad-mechanical" agent skill from https://github.com/BlueAndi/Pixelix/tree/master/.github/skills/openscad-mechanical into .gemini/skills/openscad-mechanical/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openscad-mechanical", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install BlueAndi/Pixelix openscad-mechanicalInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add BlueAndi/Pixelix --skill openscad-mechanical -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/BlueAndi/Pixelix.git skills-src && mkdir -p .github/skills && cp -r skills-src/.github/skills/openscad-mechanical .github/skills/openscad-mechanical && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "openscad-mechanical" agent skill from https://github.com/BlueAndi/Pixelix/tree/master/.github/skills/openscad-mechanical into .github/skills/openscad-mechanical/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openscad-mechanical", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add BlueAndi/Pixelix --skill openscad-mechanical -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install BlueAndi/Pixelix openscad-mechanical --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/BlueAndi/Pixelix.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.github/skills/openscad-mechanical .opencode/skills/openscad-mechanical && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "openscad-mechanical" agent skill from https://github.com/BlueAndi/Pixelix/tree/master/.github/skills/openscad-mechanical into .opencode/skills/openscad-mechanical/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "openscad-mechanical", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
openscad-mechanicalCreate and edit OpenSCAD (.scad) files for 3D-printable mechanical parts and housings.
Openscad Mechanical is an agent skill from BlueAndi/Pixelix. Create and edit OpenSCAD (.scad) files for 3D-printable mechanical parts and housings. Use when: modeling enclosures, brackets, mounting plates, standoffs, panels, or any parametric mechanical part. Covers OpenSCAD language syntax, project conventions, boolean operations, module and function design, tolerance/clearance choices, and print-orientation notes.
Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files and assets (for example `references/language-reference.md`).
It sits in Development, covering Embedded systems. It works with ESP32. The repository describes itself as: Full RGB LED matrix, based on an ESP32 and WS2812B LEDs or emulated LEDs on TFT. The licence is MIT.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 390f546. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are scad).
From the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
opensource.orgFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Openscad Mechanical loads about 1.8k tokens when it runs, and up to ~3.3k if it reads all its reference files. Until then it costs about 95 tokens; SKILL.md has 632 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from BlueAndi/Pixelix at commit 390f546, republished under its MIT licence (© BlueAndi). 632 words, ~1,828 tokens.
.claude/skills/openscad-mechanical/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.Load this skill when asked to:
.scad file for any printable mechanical part (housing, frame, bracket, spacer, backplate, faceplate …)Full language reference: language-reference.md
Quick syntax recap:
let() for local rebinding.union(), difference(), intersection().cube([x,y,z]), sphere(r), cylinder(h,d), polyhedron().square(), circle(), polygon() → linear_extrude() / rotate_extrude().translate(), rotate(), mirror(), scale(), resize().offset(r) inside linear_extrude(), or minkowski().$fn (facets), $fs (min-segment size), $fa (min-angle).for(), if/else, conditional ? :.use <file.scad> (modules/functions only), include <file.scad> (full execution).Derived from the existing doc/boards/hub75/housing/hub75.scad:
// <Short description of what this part is>
//
// Dimensions: <link or "measured" or "N/A">
// Units: mm
// Print orientation:
// - <part-name>: <orientation advice>
//
// Author: <Name> (<email>)
// License: MIT License (https://opensource.org/licenses/MIT)eps, fit_tolerance, rounded_fnframe_, panel_, board_, …)part = "assembly";// Global constants
eps = 0.01; // Boolean overlap in mm
fit_tolerance = 0.2; // Assembly clearance in mm
rounded_fn = 96; // Facet count for outer curves
// Part selector (assembly | frame | faceplate | …)
part = "assembly";| Item | Convention | Example |
|---|---|---|
| Parameters | snake_case prefixed by component | frame_wall_thickness |
| Modules | snake_case verbs or nouns | rounded_cube_xz(), board_mount_pattern() |
| Pure functions | snake_case | centered_offset(outer, inner) |
| Booleans | descriptive flag | show_panel = false; |
Every parameter must have a // Description in mm (or relevant unit) comment on the same line:
frame_wall_thickness = 3; // Thickness of the frame walls in mmAlways add eps overlap to avoid z-fighting / non-manifold edges:
eps = 0.01;
difference() {
cube([width, depth, height]);
// Cutout starts eps below the surface, extends eps beyond the far side
translate([x, y, -eps])
cylinder(d=hole_d, h=height + 2*eps, $fn=48);
}| Purpose | Diameter formula |
|---|---|
| Clearance (bolt passes through) | bolt_nominal + 0.4 |
| Tapped / press-fit | bolt_nominal - 0.2 (tune per material) |
| General assembly fit | nominal + fit_tolerance |
Prefer the 2-D offset(r) + linear_extrude() pattern (avoids Minkowski overhead):
module rounded_profile_xz(width, height, radius) {
$fn = rounded_fn;
if (radius > 0)
translate([radius, radius])
offset(r=radius)
square([width - 2*radius, height - 2*radius]);
else
square([width, height]);
}
module rounded_cube_xz(size_xyz, radius) {
translate([0, size_xyz[1], 0])
rotate([90, 0, 0])
linear_extrude(height=size_xyz[1])
rounded_profile_xz(size_xyz[0], size_xyz[2], radius);
}Use a top-level if chain on a part string so each piece can be exported independently or shown in assembly:
if (part == "assembly") { assembly(); }
else if (part == "frame") { frame(); }
else if (part == "faceplate"){ faceplate(); }Collect these before writing any geometry:
fit_tolerance = 0.2 mm)Always read the full file before modifying. Identify:
part selector — add new values rather than removing old onesUse the template in assets/template.scad:
part selector variableif/else part-selector dispatcherWork outside-in (define outer shell first, then subtract holes/cutouts):
union() or single primitive.difference().Parametrize everything — no magic numbers in geometry calls. Every numeric literal must trace back to a named variable.
Check all of the following before finishing:
// ... in mm (or unit) inline commenteps is applied to all difference() cutouts$fn or $fn=48 set on every cylinder() / circle()part value renders without errorpart = "assembly") shows correct relative positionsFile → Export → Export as STL (or CLI: openscad -o part.stl -D 'part="frame"' file.scad)$fn for final export: ≥ 96 for outer curves, 48 for holes© BlueAndi, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files (references, assets) in .github/skills/openscad-mechanical of BlueAndi/Pixelix.
Open the folder on GitHubat commit 390f546
Openscad Mechanical next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Openscad Mechanical this skillBlueAndi/Pixelix | 443 | — | ~1.8k | Automated safety check: Pass | MIT | |
| RuView Hardware Setupruvnet/RuView | 97k | — | ~1.8k | Automated safety check: Notes | MIT | |
| Esp32 Firmware Engineeralxv2016/folloup-sticky | 116 | 1 repos | ~3.8k | Automated safety check: Pass | GPL-3.0 | |
| RuView mmWave Radar Setupruvnet/RuView | 97k | — | ~907 | Automated safety check: Notes | MIT | |
| Embedded DebugFastLED/FastLED | 7.5k | — | ~1.4k | Automated safety check: Pass | MIT | |
| Auto EmbeddedDunCanYounG-1/MICU-auto-embedded | 253 | — | ~1.6k | Automated safety check: Pass | CC-BY-NC-4.0 |
ruvnet/RuView
Brings a RuView CSI sensing node online by building ESP32-S3 or ESP32-C6 firmware, flashing the board, provisioning WiFi and checking the serial output.
alxv2016/folloup-sticky
ESP32 firmware engineering for ESP-IDF projects. An agent skill from alxv2016/folloup-sticky.
ruvnet/RuView
Sets up and runs 60 GHz and 24 GHz mmWave radar sensing on ESP32 boards in RuView, alone or fused with WiFi CSI.
FastLED/FastLED
Firmware crash analysis, stack trace decoder, and register dump interpreter for ESP32/ARM/AVR platforms.
DunCanYounG-1/MICU-auto-embedded
全平台嵌入式 AI 开发框架(对标 Trellis):把 RIPER-5 五阶段协议 + 四文件记忆 + 分层架构门禁 + Scout/Builder/Verifier 多 Agent + 24 个工具调用技能(build/flash/debug/serial/can/modbus/visa/static/memory/rtos/scons),做成『装进工程、项目级 hook…
FastLED/FastLED
Parse and classify ESP32 serial log output to identify FastLED-related errors, RMT/I2S/SPI driver faults, timing violations, RTOS issues, and crash signatures.
BlueAndi/Pixelix
A skill your agent uses when writing, reviewing, or refactoring C/C++ firmware code in this repository (src/, lib/, test/) — creating or editing .h/.hpp/.cpp files, applying MISRA-oriented and…
BlueAndi/Pixelix
Write, review and refactor embedded C/C++14 firmware code in this repository (src/, lib/, test/) with MISRA-oriented rules, defensive programming, Yoda conditions, single-exit/pathfinder control…
BlueAndi/Pixelix
Write and update OpenAPI 3.0 specification files from REST API code.
BlueAndi/Pixelix
Model, create, update, and embed PlantUML diagrams (.wsd files).
BlueAndi/Pixelix
A skill your agent uses when building or reviewing UI with Bootstrap 5.3 — setting up the CDN/npm, using the grid & breakpoints, utility classes (spacing/color/flex/display), components (navbar…
BlueAndi/Pixelix
A skill your agent uses when authoring, reviewing, or validating HTML markup — choosing the right element, deciding what may nest inside what, writing forms/inputs, adding accessible semantics, or…
Works with
Categories
Create and edit OpenSCAD (.scad) files for 3D-printable mechanical parts and housings. Openscad Mechanical is an agent skill from BlueAndi/Pixelix.scad) files for 3D-printable mechanical parts and housings.
Openscad Mechanical fits situations like: : modeling enclosures; mounting plates; any parametric mechanical part.
Run `npx skills add BlueAndi/Pixelix --skill openscad-mechanical -a claude-code`. Or copy the skill folder (.github/skills/openscad-mechanical in BlueAndi/Pixelix) into .claude/skills/openscad-mechanical in your project. Claude Code loads it when a task matches its description.
Run `npx skills add BlueAndi/Pixelix --skill openscad-mechanical -a codex`. Or copy the skill folder (.github/skills/openscad-mechanical in BlueAndi/Pixelix) into .agents/skills/openscad-mechanical in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add BlueAndi/Pixelix --skill openscad-mechanical -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/openscad-mechanical, .gemini/skills/openscad-mechanical, .github/skills/openscad-mechanical and .opencode/skills/openscad-mechanical in your project.
SKILL.md names no scripts, command-line tools or credentials: Openscad Mechanical is instructions for the agent only.
SKILL.md names 1 domain. In commands or code: opensource.org; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Openscad Mechanical is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.8k tokens (SKILL.md is roughly 7.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.4k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Openscad Mechanical: RuView Hardware Setup (ruvnet/RuView, 97k stars), Esp32 Firmware Engineer (alxv2016/folloup-sticky, 116 stars), RuView mmWave Radar Setup (ruvnet/RuView, 97k stars) and Embedded Debug (FastLED/FastLED, 7.5k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
BlueAndi (a GitHub user) maintains it in BlueAndi/Pixelix, which has 443 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on October 8, 2026.
Source: BlueAndi/Pixelix on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.