Fable Fable
mrtooher/fable-mode
Run fable-mode execution discipline on Claude Fable 5.1 — the top of the escalation ladder and the strongest staged run available.
Always active when coding in a Claude (Fable) session. An agent skill from blader/arbitrage.
$ npx skills add blader/arbitrage --skill arbitrage -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install blader/arbitrage arbitrage --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
Claude Code skills documentation · loads skills from .claude/skills/
Install the "arbitrage" agent skill from https://github.com/blader/arbitrage/tree/main into .claude/skills/arbitrage/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "arbitrage", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add blader/arbitrage --skill arbitrage -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install blader/arbitrage arbitrage --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "arbitrage" agent skill from https://github.com/blader/arbitrage/tree/main into .agents/skills/arbitrage/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "arbitrage", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add blader/arbitrage --skill arbitrage -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install blader/arbitrage arbitrage --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "arbitrage" agent skill from https://github.com/blader/arbitrage/tree/main into .cursor/skills/arbitrage/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "arbitrage", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add blader/arbitrage --skill arbitrage -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install blader/arbitrage arbitrage --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "arbitrage" agent skill from https://github.com/blader/arbitrage/tree/main into .gemini/skills/arbitrage/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "arbitrage", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install blader/arbitrage arbitrageInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add blader/arbitrage --skill arbitrage -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "arbitrage" agent skill from https://github.com/blader/arbitrage/tree/main into .github/skills/arbitrage/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "arbitrage", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add blader/arbitrage --skill arbitrage -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install blader/arbitrage arbitrage --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "arbitrage" agent skill from https://github.com/blader/arbitrage/tree/main into .opencode/skills/arbitrage/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "arbitrage", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
arbitrageAlways active when coding in a Claude (Fable) session. An agent skill from blader/arbitrage.
Arbitrage is an agent skill from blader/arbitrage. Always active when coding in a Claude (Fable) session. Triggers whenever implementation work is being planned, scoped, or about to start — before writing any code — to decide where each piece of work executes.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `README.md`).
The repository describes itself as: A Claude Code skill for token arbitrage: keep premium model tokens for judgment, dispatch all code-writing to codex. The licence is MIT.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit ccfd550. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
codexFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Arbitrage loads about 1.1k tokens when it runs. Until then it costs about 55 tokens; SKILL.md has 586 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from blader/arbitrage at commit ccfd550, republished under its MIT licence (© blader). 586 words, ~1,080 tokens.
.claude/skills/arbitrage/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.Fable tokens are expensive; the user's codex quota sits unused. Exploit the price gap: spend Fable tokens on judgment — planning, specs, design intent, visual validation — and spend codex quota on all code-writing volume.
You ARE the Fable session. "Here" means you do it yourself. There is no separate Fable to delegate to.
| Work | Where | Why |
|---|---|---|
| Planning, specs, architecture decisions | Here | Judgment is what Fable is paid for |
| ALL implementation — backend, frontend, anything that writes code | codex via /goal | Quota is free; typing code is not where Fable adds value |
| Visual validation of UI work (run the app, screenshot, judge, iterate) | Here | Fable's design eye is worth the price — validate, don't type |
| Investigation and debugging analysis (root-causing hard bugs) | Here | Judgment work; the resulting fix dispatches with a precise spec |
| Diff review, commits, pushes, PRs | Here | Git operations stay under your control |
| Trivial edits riding along with review/validation (one-liners, any layer) | Here | Dispatch overhead exceeds the work |
| Work codex has demonstrably struggled with | Here | Escape hatch — see below |
codex exec --cd <worktree> "/goal <one-line objective; details in SPEC.md>"Struggle must be observed, not predicted. Always dispatch first — predicting "codex can't do this" just means the spec needs pseudocode-level detail. But two strikes and it's yours: if a re-dispatch with concrete corrective feedback still comes back missing the acceptance criteria or mangling the approach, stop re-dispatching and write the code here yourself, salvaging whatever of codex's diff is sound.
| Thought | Reality |
|---|---|
| "Frontend is design-critical, so I'll code it here" | Fable's taste shows up in the spec and the validation loop, not in typing JSX. Dispatch it. |
| "Faster to just write it myself" | Premium tokens on rote work. Spec it, dispatch it, validate in parallel. |
| "This part is too hard for codex" | Predicted struggle is not observed struggle. Spec it at pseudocode level and dispatch; you only take over after two failed rounds. |
| "I'll let codex commit and push" | Review the diff and run git from this session. |
| "No time to write a spec" | An unspecced dispatch comes back wrong and costs more Fable tokens to fix than the spec would have. |
© blader, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files in the repository root of blader/arbitrage.
Open the folder on GitHubat commit ccfd550
Arbitrage next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Arbitrage this skillblader/arbitrage | 175 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Fable Fablemrtooher/fable-mode | 870 | — | ~1.1k | Automated safety check: Pass | None | |
| Summarize Activityalpinejs/alpine | 32k | — | ~1.6k | Automated safety check: Notes | MIT | |
| Arbitragealsk1992/CloddsBot | 2.9k | — | ~1.7k | Automated safety check: Pass | MIT | |
| Duplicate Id Activethedaviddias/Front-End-Checklist | 74k | — | ~440 | Automated safety check: Pass | MIT | |
| Puzzle Activity Plannersickn33/agentic-awesome-skills | 47k | 1 repos | ~790 | Automated safety check: Pass | MIT |
mrtooher/fable-mode
Run fable-mode execution discipline on Claude Fable 5.1 — the top of the escalation ladder and the strongest staged run available.
alpinejs/alpine
Summarize recent GitHub activity — discussions, PRs, issues, events, traffic — into an actionable report so you can stay on top of the project without reading everything.
alsk1992/CloddsBot
Automated cross-platform arbitrage detection and monitoring. An agent skill from alsk1992/CloddsBot.
thedaviddias/Front-End-Checklist
A skill your agent uses when reviewing rendered HTML, interactive components, or design-system patterns related to Use unique IDs for active elements.
sickn33/agentic-awesome-skills
Plan puzzle-based activities for classrooms, parties, and events with pre-configured generator links
mukul975/Anthropic-Cybersecurity-Skills
Executes containment strategies to stop active adversary operations and prevent lateral movement during a confirmed security breach.
Always active when coding in a Claude (Fable) session. An agent skill from blader/arbitrage. Arbitrage is an agent skill from blader/arbitrage. Always active when coding in a Claude (Fable) session.
Arbitrage fits situations like: ever implementation work is being planned; about to start — before writing any code — to decide where each piece of work executes.
Run `npx skills add blader/arbitrage --skill arbitrage -a claude-code`. Or copy the skill folder (the blader/arbitrage repository) into .claude/skills/arbitrage in your project. Claude Code loads it when a task matches its description.
Run `npx skills add blader/arbitrage --skill arbitrage -a codex`. Or copy the skill folder (the blader/arbitrage repository) into .agents/skills/arbitrage in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add blader/arbitrage --skill arbitrage -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/arbitrage, .gemini/skills/arbitrage, .github/skills/arbitrage and .opencode/skills/arbitrage in your project.
Going by SKILL.md and its folder, Arbitrage needs the command-line tools its instructions call (codex).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Arbitrage is published under the MIT licence (from the LICENSE file in the skill folder). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Arbitrage: Fable Fable (mrtooher/fable-mode, 870 stars), Summarize Activity (alpinejs/alpine, 32k stars), Arbitrage (alsk1992/CloddsBot, 2.9k stars) and Duplicate Id Active (thedaviddias/Front-End-Checklist, 74k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
blader (a GitHub user) maintains it in blader/arbitrage, which has 175 GitHub stars. The repository was last updated on June 12, 2026.
Source: blader/arbitrage on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.