MoneyPrinterTurbo Video Generator
harry0703/MoneyPrinterTurbo
Installs and runs MoneyPrinterTurbo to turn a topic or script into a finished short video with voice-over, subtitles, stock footage and music.
A skill your agent uses when directing FLUX 3 audio, dialogue, or voiceover.
$ npx skills add black-forest-labs/skills --skill flux-3-audio-dialogue -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install black-forest-labs/skills flux-3-audio-dialogue --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/black-forest-labs/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/flux-3-audio-dialogue .claude/skills/flux-3-audio-dialogue && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "flux-3-audio-dialogue" agent skill from https://github.com/black-forest-labs/skills/tree/master/skills/flux-3-audio-dialogue into .claude/skills/flux-3-audio-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flux-3-audio-dialogue", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/black-forest-labs/skills/tree/master/skills/flux-3-audio-dialogueType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add black-forest-labs/skills --skill flux-3-audio-dialogue -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install black-forest-labs/skills flux-3-audio-dialogue --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/black-forest-labs/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/flux-3-audio-dialogue .agents/skills/flux-3-audio-dialogue && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "flux-3-audio-dialogue" agent skill from https://github.com/black-forest-labs/skills/tree/master/skills/flux-3-audio-dialogue into .agents/skills/flux-3-audio-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flux-3-audio-dialogue", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add black-forest-labs/skills --skill flux-3-audio-dialogue -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install black-forest-labs/skills flux-3-audio-dialogue --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/black-forest-labs/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/flux-3-audio-dialogue .cursor/skills/flux-3-audio-dialogue && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "flux-3-audio-dialogue" agent skill from https://github.com/black-forest-labs/skills/tree/master/skills/flux-3-audio-dialogue into .cursor/skills/flux-3-audio-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flux-3-audio-dialogue", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/black-forest-labs/skills.git --path skills/flux-3-audio-dialogue--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add black-forest-labs/skills --skill flux-3-audio-dialogue -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install black-forest-labs/skills flux-3-audio-dialogue --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/black-forest-labs/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/flux-3-audio-dialogue .gemini/skills/flux-3-audio-dialogue && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "flux-3-audio-dialogue" agent skill from https://github.com/black-forest-labs/skills/tree/master/skills/flux-3-audio-dialogue into .gemini/skills/flux-3-audio-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flux-3-audio-dialogue", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install black-forest-labs/skills flux-3-audio-dialogueInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add black-forest-labs/skills --skill flux-3-audio-dialogue -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/black-forest-labs/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/flux-3-audio-dialogue .github/skills/flux-3-audio-dialogue && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "flux-3-audio-dialogue" agent skill from https://github.com/black-forest-labs/skills/tree/master/skills/flux-3-audio-dialogue into .github/skills/flux-3-audio-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flux-3-audio-dialogue", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add black-forest-labs/skills --skill flux-3-audio-dialogue -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install black-forest-labs/skills flux-3-audio-dialogue --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/black-forest-labs/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/flux-3-audio-dialogue .opencode/skills/flux-3-audio-dialogue && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "flux-3-audio-dialogue" agent skill from https://github.com/black-forest-labs/skills/tree/master/skills/flux-3-audio-dialogue into .opencode/skills/flux-3-audio-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flux-3-audio-dialogue", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
flux-3-audio-dialogueA skill your agent uses when directing FLUX 3 audio, dialogue, or voiceover.
Flux 3 Audio Dialogue is an agent skill from black-forest-labs/skills. Use when directing FLUX 3 audio, dialogue, or voiceover. Covers ambience, effects, music, silence, and timing.
Its SKILL.md is about 580 tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `metadata.json`).
It sits in Media & Creative, covering Text to speech and voice. The repository describes itself as: Official agent skills from Black Forest Labs for FLUX image and video generation — prompting guides and API integration patterns for Claude Code, Codex, and any… The licence is MIT.
Read from SKILL.md and the folder at commit 8907d51. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Flux 3 Audio Dialogue loads about 584 tokens when it runs. Until then it costs about 33 tokens; SKILL.md has 227 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from black-forest-labs/skills at commit 8907d51, republished under its MIT licence (© black-forest-labs). 227 words, ~584 tokens.
.claude/skills/flux-3-audio-dialogue/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Name each layer separately: speech, voiceover, ambience, effects, music, or deliberate silence. One blurred description gives up control of all of them; every sound needs a physical source or narrative role.
Speech. Quote the exact line, name the visible speaker (or label the line
voiceover/narration so it is not searching for a mouth to belong to), and add
no on-screen text, no subtitles when text is unwanted:
A weather presenter on camera in front of a stylized storm map, speaking directly to
the lens: "Storm season is here, and this time, we're ready." Confident delivery,
clean studio lighting. No on-screen text, no subtitles.Voice anchors: age range, accent when relevant, register, energy, recording distance. Reusing the same direction preserves a kind of voice, not the same performer across generations.
Speakability. Write for the clip's real duration: short sentences, one thought per line, room before and after the payoff; spell unusual names phonetically; shorten the line before speeding the delivery. A line that cannot finish comfortably needs a shorter script or a longer clip.
Effects are causal, not a detached list:
As the cup hits the tile, it cracks with one sharp ceramic snap.Mix. Say what leads and what stays under it. Keep background voices out when one line matters:
Her line is foreground and fully intelligible. Café chatter and espresso hiss remain
low and diffuse. A restrained piano pulse enters beneath the final words without
masking them.Silence and post. Set generate_audio: false for a deliberately silent source
clip. Reserve for deterministic post: final loudness, EQ, ducking, and fades;
guaranteed wording or speaker identity; frame-accurate sync; subtitles and captions;
continuity across separately generated clips.
When a take misses, change one dimension at a time: speaker ownership, line length, delivery anchors, competing layers, action-to-effect causality, or generation versus post.
© black-forest-labs, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/flux-3-audio-dialogue of black-forest-labs/skills.
Open the folder on GitHubat commit 8907d51
Flux 3 Audio Dialogue next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Flux 3 Audio Dialogue this skillblack-forest-labs/skills | 128 | — | ~584 | Automated safety check: Pass | MIT | |
| MoneyPrinterTurbo Video Generatorharry0703/MoneyPrinterTurbo | 130k | — | ~2.1k | Automated safety check: Warn | MIT | |
| HyperFrames Media Useheygen-com/hyperframes | 60k | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | |
| Openspec OnboardSAP/e-mobility-charging-stations-simulator | 227 | 25 repos | ~3.5k | Automated safety check: Pass | MIT | |
| Blog AudioAgriciDaniel/claude-blog | 2.3k | 1 repos | ~2.2k | Automated safety check: Notes | MIT | |
| Musictadaspetra/loop | 296 | 2 repos | ~827 | Automated safety check: Pass | MIT |
harry0703/MoneyPrinterTurbo
Installs and runs MoneyPrinterTurbo to turn a topic or script into a finished short video with voice-over, subtitles, stock footage and music.
heygen-com/hyperframes
Finds, generates and edits media for HyperFrames video projects: music, sound effects, images, icons, logos, voiceovers, captions and color grades.
SAP/e-mobility-charging-stations-simulator
Guided onboarding for OpenSpec - walk through a complete workflow cycle with narration and real codebase work.
AgriciDaniel/claude-blog
Generate audio narration of blog posts using Google Gemini TTS.
tadaspetra/loop
Generate music using ElevenLabs Music API. An agent skill from tadaspetra/loop.
hoquanghai/Auto-Create-Video
Tạo video tin tức ngắn 9:16 (~60s) từ URL bài báo hoặc file .txt tiếng Việt.
black-forest-labs/skills
A skill your agent uses when a FLUX 3 video needs a period or archival look.
black-forest-labs/skills
A skill your agent uses when a FLUX 3 video must be built from supplied images or video.
black-forest-labs/skills
BFL FLUX API integration guide covering endpoints, async polling patterns, rate limiting, error handling, webhooks, and regional endpoints with Python and TypeScript code examples.
black-forest-labs/skills
A skill your agent uses when building a finished product ad from FLUX 3 - shot design, voiceover, action-to-word sync, evidence-gated copy, deterministic assembly, and QC gates that catch clipped…
black-forest-labs/skills
A skill your agent uses when diagnosing a FLUX 3 brief before generation.
black-forest-labs/skills
A skill your agent uses when submitting or polling a FLUX 3 video API job.
Categories
A skill your agent uses when directing FLUX 3 audio, dialogue, or voiceover. Flux 3 Audio Dialogue is an agent skill from black-forest-labs/skills. Use when directing FLUX 3 audio, dialogue, or voiceover.
Flux 3 Audio Dialogue fits situations like: directing FLUX 3 audio; tasks that involve Text to speech and voice.
Run `npx skills add black-forest-labs/skills --skill flux-3-audio-dialogue -a claude-code`. Or copy the skill folder (skills/flux-3-audio-dialogue in black-forest-labs/skills) into .claude/skills/flux-3-audio-dialogue in your project. Claude Code loads it when a task matches its description.
Run `npx skills add black-forest-labs/skills --skill flux-3-audio-dialogue -a codex`. Or copy the skill folder (skills/flux-3-audio-dialogue in black-forest-labs/skills) into .agents/skills/flux-3-audio-dialogue in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add black-forest-labs/skills --skill flux-3-audio-dialogue -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/flux-3-audio-dialogue, .gemini/skills/flux-3-audio-dialogue, .github/skills/flux-3-audio-dialogue and .opencode/skills/flux-3-audio-dialogue in your project.
SKILL.md names no scripts, command-line tools or credentials: Flux 3 Audio Dialogue is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Flux 3 Audio Dialogue is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 584 tokens (SKILL.md is roughly 2.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Flux 3 Audio Dialogue: MoneyPrinterTurbo Video Generator (harry0703/MoneyPrinterTurbo, 130k stars), HyperFrames Media Use (heygen-com/hyperframes, 60k stars), Openspec Onboard (SAP/e-mobility-charging-stations-simulator, 227 stars) and Blog Audio (AgriciDaniel/claude-blog, 2.3k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
black-forest-labs (a GitHub organization) maintains it in black-forest-labs/skills, which has 128 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on September 9, 2026.
Source: black-forest-labs/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.