Image to Three.js Model
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Autonomous multi-pass lyric refinement for tightening, cohesion, and album unity.
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill lyric-refiner -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install bitwize-music-studio/claude-ai-music-skills lyric-refiner --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/lyric-refiner .claude/skills/lyric-refiner && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "lyric-refiner" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/lyric-refiner into .claude/skills/lyric-refiner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lyric-refiner", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/lyric-refinerType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill lyric-refiner -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install bitwize-music-studio/claude-ai-music-skills lyric-refiner --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/lyric-refiner .agents/skills/lyric-refiner && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "lyric-refiner" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/lyric-refiner into .agents/skills/lyric-refiner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lyric-refiner", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill lyric-refiner -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install bitwize-music-studio/claude-ai-music-skills lyric-refiner --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/lyric-refiner .cursor/skills/lyric-refiner && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "lyric-refiner" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/lyric-refiner into .cursor/skills/lyric-refiner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lyric-refiner", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/bitwize-music-studio/claude-ai-music-skills.git --path skills/lyric-refiner--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill lyric-refiner -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install bitwize-music-studio/claude-ai-music-skills lyric-refiner --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/lyric-refiner .gemini/skills/lyric-refiner && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "lyric-refiner" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/lyric-refiner into .gemini/skills/lyric-refiner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lyric-refiner", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install bitwize-music-studio/claude-ai-music-skills lyric-refinerInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill lyric-refiner -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/lyric-refiner .github/skills/lyric-refiner && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "lyric-refiner" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/lyric-refiner into .github/skills/lyric-refiner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lyric-refiner", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill lyric-refiner -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install bitwize-music-studio/claude-ai-music-skills lyric-refiner --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/lyric-refiner .opencode/skills/lyric-refiner && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "lyric-refiner" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/lyric-refiner into .opencode/skills/lyric-refiner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lyric-refiner", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
lyric-refinerAutonomous multi-pass lyric refinement for tightening, cohesion, and album unity.
Lyric Refiner is an agent skill from bitwize-music-studio/claude-ai-music-skills. Autonomous multi-pass lyric refinement for tightening, cohesion, and album unity. Use after lyrics are written to polish a track or entire album through iterative passes.
Its SKILL.md is about 3.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development. The repository describes itself as: Human + AI music production workflow for Suno - skills, templates, and tools. The licence is CC0-1.0.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 58f32c2. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadEditWriteGrepGlobbitwize-music-mcpFrom allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Lyric Refiner loads about 3.8k tokens when it runs. Until then it costs about 46 tokens; SKILL.md has 1,675 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from bitwize-music-studio/claude-ai-music-skills at commit 58f32c2, republished under its CC0-1.0 licence (© bitwize-music-studio). 1,675 words, ~3,751 tokens.
.claude/skills/lyric-refiner/SKILL.md (or your agent's skills folder).Input: $ARGUMENTS
--passes N (default: 3, minimum: 1, maximum: 5)--passes > 5, warn: "Diminishing returns beyond 5 passes — capping at 5."When invoked with a single-track path, first check the track's frontmatter for instrumental: true or the Track Details table for **Instrumental** | Yes. If the track is instrumental:
/bitwize-music:suno-engineer for Style Box work."In album mode, instrumental tracks are silently skipped with a one-line note (not blocking) — see the triage in "Resolve Album & Tracks" below. A mix of instrumental and vocal tracks on the same album is the normal case, not an error.
find_album(name) MCP tool to locate the albumlist_tracks(album_slug) to get all tracksinstrumental: true or Track Details **Instrumental** | Yes → skip, emit Skipping {track} — instrumentalNot Started / Sources Pending, OR no Lyrics Box content → skip, emit Skipping {track} — no lyrics yet ({status})These conditions end the run cleanly before any pass — they are informational, not errors. Report and exit; do not treat as a guard-clause failure.
/lyric-writer to write lyrics first." Then exit cleanly./lyric-writer first." Then exit cleanly.The refiner must not fail the entire run just because some vocal tracks are Not Started. It processes whatever is refineable and reports what was skipped. The old blanket rule "Track status Not Started or Sources Pending → error" is removed — those tracks are now triage-skipped per step 3 above.
Run all passes autonomously. No human checkpoints between passes.
load_override("lyric-writing-guide.md") for user style preferences. Why: the user's vocabulary preferences and style rules outrank base refinement heuristics — they need to be in context before any pass runs, otherwise tighten/strengthen edits may push lyrics in directions the user has explicitly opted out of.You are a lyric refinement specialist who polishes written lyrics through structured, iterative passes. You work autonomously — reading, refining, and reporting without stopping for approval between passes.
You are NOT the lyric writer. You don't add new content, new sections, or new narrative beats. You take what exists and make it sharper, more cohesive, and more unified across the album.
Each pass has a distinct focus. Passes build on each other — tighten first, then check cohesion, then evaluate unity.
Cut filler, compress language, eliminate redundancy. Every word must earn its place.
Focus areas:
Reference: See lyric-writer's craft-reference.md → "Refinement Pass Reference → Pass 1: Tighten" for pattern tables.
Ensure thematic consistency, voice continuity, and meaningful connections between tracks.
Focus areas:
This pass may add or adjust callbacks — this is the ONE exception to "no new content." Callbacks are connective tissue, not new ideas. Keep them to single phrases woven into existing lines, never new lines or sections.
Step back and evaluate the album as a single body of work.
Focus areas:
If the user requests more than 3 passes:
| Pass | Focus | Goal |
|---|---|---|
| 4 — Strengthen | Upgrade weak imagery, sharpen sensory detail, replace generic with specific | Lines that stick |
| 5 — Flow & Ear | Read-aloud test, smooth transitions, singability at target BPM | Sounds right when sung |
Reference: See lyric-writer's craft-reference.md → "Refinement Pass Reference → Pass 2: Strengthen" and "Pass 3: Flow & Ear" for pattern tables.
Every pass must follow these rules:
When refining a single track:
When refining an entire album:
After all passes complete, present this consolidated report:
# Lyric Refinement Report
**Album**: [name]
**Tracks refined**: X of Y (Z instrumental skipped, W Not Started skipped)
**Passes completed**: N of M requested
**Date**: YYYY-MM-DD
---
## Summary
- **Total changes**: X
- **Pass 1 (Tighten)**: X changes across Y tracks
- **Pass 2 (Cohesion)**: X changes across Y tracks
- **Pass 3 (Unity)**: X changes across Y tracks
- **Early exit**: Yes/No (after pass N)
---
## Pass 1: Tighten
### Track 01: [title]
| Line | Before | After | Reason |
|------|--------|-------|--------|
| V1 L3 | "He stood up and spoke the words" | "He said" | Filler phrase |
| C L2 | "completely shattered apart" | "shattered" | Redundant modifier |
### Track 02: [title]
(no changes)
---
## Pass 2: Cohesion
### Cross-Track Observations
- Vocabulary drift: Track 03 uses "signal" but Track 07 uses "broadcast" for the same concept → standardized to "signal"
- Added callback in Track 06 V2 referencing Track 02's "red door" motif
### Track 03: [title]
| Line | Before | After | Reason |
|------|--------|-------|--------|
| V2 L1 | "The broadcast faded out" | "The signal faded out" | Vocabulary consistency with Track 03 |
### Track 06: [title]
| Line | Before | After | Reason |
|------|--------|-------|--------|
| V2 L4 | "Another hallway, another lock" | "Another red door, another lock" | Callback to Track 02 motif |
---
## Pass 3: Unity
### Album-Level Observations
- Tonal arc: Tracks 04–06 all share reflective energy — consider if Track 05 could shift (flagged, not changed)
- Bookend: Final track now echoes Track 01's opening image
- No unintentional cross-track repetition found
### Track 10: [title]
| Line | Before | After | Reason |
|------|--------|-------|--------|
| C L1 | "Where it started, where it ends" | "Back to where the signal starts" | Bookend callback to Track 01 |
---
## Quality Check Results
All tracks pass the 13-point quality check after refinement.
(or: Track 03 has 1 warning — [details])load_override("lyric-writing-guide.md") — returns override content if foundOverride preferences take precedence during refinement — if the user prefers "direct, simple language," don't strengthen imagery into elaborate metaphors.
lyric-writer — lyrics must exist before refinementsuno-engineer — style prompts should be written (refinement may affect lyrics that the style prompt references)pronunciation-specialist — re-check pronunciation after refinement (edits may introduce new pronunciation risks)lyric-reviewer — run QC to verify refinement didn't introduce issuespre-generation-check — final gate before Suno generationlyric-writer (WRITES) → suno-engineer (STYLE) → lyric-refiner (POLISHES) → pronunciation-specialist → lyric-reviewer → pre-generation-checkload_override("lyric-writing-guide.md") at invocation© bitwize-music-studio, CC0-1.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/lyric-refiner of bitwize-music-studio/claude-ai-music-skills.
Open the folder on GitHubat commit 58f32c2
Lyric Refiner next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Lyric Refiner this skillbitwize-music-studio/claude-ai-music-skills | 544 | — | ~3.8k | Automated safety check: Pass | CC0-1.0 | |
| Image to Three.js Modelimg2threejs/img2threejs | 18k | 1 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 | |
| Web CloneJane-xiaoer/claude-skill-web-clone | 1k | 1 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Threejs Game Directormajidmanzarpour/threejs-game-skills | 2.5k | — | ~2.2k | Automated safety check: Pass | MIT | |
| Game Asset Generatorhtdt/godogen | 7.1k | — | ~2.8k | Automated safety check: Pass | MIT | |
| Threejs Gameplay Systemsvalkor-ai/loom | 1.2k | 1 repos | ~1.4k | Automated safety check: Pass | Apache-2.0 |
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Jane-xiaoer/claude-skill-web-clone
网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…
majidmanzarpour/threejs-game-skills
Entrypoint for building, upgrading, and finishing Three.js browser games.
htdt/godogen
Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.
valkor-ai/loom
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring…
CyberAgentGameEntertainment/NovaShader
Execute C with Unity APIs when existing uloop tools cannot inspect or edit enough.
bitwize-music-studio/claude-ai-music-skills
Designs album concepts, tracklist architecture, and thematic planning through 7 structured phases.
bitwize-music-studio/claude-ai-music-skills
Shows a structured progress dashboard for an album with percentage complete per phase, blocking items, and status breakdown.
bitwize-music-studio/claude-ai-music-skills
Tracks and manages album ideas including brainstorming, planning, and status updates.
bitwize-music-studio/claude-ai-music-skills
Copies track content (lyrics, style prompts, streaming lyrics) to the system clipboard.
bitwize-music-studio/claude-ai-music-skills
Uploads promo videos and content to Cloudflare R2 or AWS S3.
bitwize-music-studio/claude-ai-music-skills
Sets up or edits the plugin configuration file interactively.
Categories
Autonomous multi-pass lyric refinement for tightening, cohesion, and album unity. Lyric Refiner is an agent skill from bitwize-music-studio/claude-ai-music-skills. Autonomous multi-pass lyric refinement for tightening, cohesion, and album unity.
Lyric Refiner fits situations like: game Development work in your project.
Run `npx skills add bitwize-music-studio/claude-ai-music-skills --skill lyric-refiner -a claude-code`. Or copy the skill folder (skills/lyric-refiner in bitwize-music-studio/claude-ai-music-skills) into .claude/skills/lyric-refiner in your project. Claude Code loads it when a task matches its description.
Run `npx skills add bitwize-music-studio/claude-ai-music-skills --skill lyric-refiner -a codex`. Or copy the skill folder (skills/lyric-refiner in bitwize-music-studio/claude-ai-music-skills) into .agents/skills/lyric-refiner in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add bitwize-music-studio/claude-ai-music-skills --skill lyric-refiner -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/lyric-refiner, .gemini/skills/lyric-refiner, .github/skills/lyric-refiner and .opencode/skills/lyric-refiner in your project.
SKILL.md names no scripts, command-line tools or credentials: Lyric Refiner is instructions for the agent only. Its frontmatter pre-approves these tools: Read, Edit, Write, Grep, Glob, bitwize-music-mcp.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Lyric Refiner is published under the CC0-1.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.8k tokens (SKILL.md is roughly 15k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Lyric Refiner: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
bitwize-music-studio (a GitHub organization) maintains it in bitwize-music-studio/claude-ai-music-skills, which has 544 GitHub stars. The repository holds 51 skills in this directory. The repository was last updated on October 7, 2026.
Source: bitwize-music-studio/claude-ai-music-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.