Import
asgeirtj/system_prompts_leaks
Handle explicit /import requests for read-only transcript recovery and a resume checkpoint, or continue work from other coding agents and unnamed artifacts.
Places album art files in the correct audio and content directory locations.
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill import-art -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install bitwize-music-studio/claude-ai-music-skills import-art --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/import-art .claude/skills/import-art && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "import-art" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/import-art into .claude/skills/import-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "import-art", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/import-artType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill import-art -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install bitwize-music-studio/claude-ai-music-skills import-art --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/import-art .agents/skills/import-art && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "import-art" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/import-art into .agents/skills/import-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "import-art", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill import-art -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install bitwize-music-studio/claude-ai-music-skills import-art --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/import-art .cursor/skills/import-art && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "import-art" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/import-art into .cursor/skills/import-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "import-art", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/bitwize-music-studio/claude-ai-music-skills.git --path skills/import-art--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill import-art -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install bitwize-music-studio/claude-ai-music-skills import-art --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/import-art .gemini/skills/import-art && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "import-art" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/import-art into .gemini/skills/import-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "import-art", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install bitwize-music-studio/claude-ai-music-skills import-artInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill import-art -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/import-art .github/skills/import-art && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "import-art" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/import-art into .github/skills/import-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "import-art", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bitwize-music-studio/claude-ai-music-skills --skill import-art -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install bitwize-music-studio/claude-ai-music-skills import-art --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitwize-music-studio/claude-ai-music-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/import-art .opencode/skills/import-art && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "import-art" agent skill from https://github.com/bitwize-music-studio/claude-ai-music-skills/tree/main/skills/import-art into .opencode/skills/import-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "import-art", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
import-artPlaces album art files in the correct audio and content directory locations.
Import Art is an agent skill from bitwize-music-studio/claude-ai-music-skills. Places album art files in the correct audio and content directory locations. Use when the user has generated or downloaded album artwork that needs to be saved.
Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: Human + AI music production workflow for Suno - skills, templates, and tools. The licence is CC0-1.0.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 58f32c2. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadBashGlobbitwize-music-mcpFrom allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash and yaml).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Import Art loads about 1.4k tokens when it runs. Until then it costs about 43 tokens; SKILL.md has 253 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
allowed-tools: Read, Bash, Glob, bitwize-music-mcpAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from bitwize-music-studio/claude-ai-music-skills at commit 58f32c2, republished under its CC0-1.0 licence (© bitwize-music-studio). 253 words, ~1,381 tokens.
.claude/skills/import-art/SKILL.md (or your agent's skills folder).Input: $ARGUMENTS
Import album art to both the audio folder and album content folder.
You copy album art to both required locations based on config.
Expected format: <file-path> <album-name>
Examples:
~/Downloads/album-art.jpg sample-album~/Downloads/cover.png sample-albumIf arguments are missing, ask:
Usage: /import-art <file-path> <album-name>
Example: /import-art ~/Downloads/album-art.jpg sample-albumfind_album(album_name) — fuzzy match, returns album metadata including genreresolve_path("audio", album_slug) — returns audio directory pathresolve_path("content", album_slug) — returns content directory pathIf album not found:
Error: Album "{album-name}" not found.
Create it first with: /new-album {album-name} <genre>TWO destinations required (paths from MCP resolve_path calls):
{audio_path}/album.png{content_path}/album-art.{ext}CRITICAL: resolve_path includes the artist folder automatically.
# Create audio directory (includes artist folder!)
mkdir -p {audio_root}/artists/{artist}/albums/{genre}/{album}
# Copy to audio folder as album.png
cp "{source_file}" "{audio_root}/artists/{artist}/albums/{genre}/{album}/album.png"
# Copy to content folder preserving extension
cp "{source_file}" "{content_root}/artists/{artist}/albums/{genre}/{album}/album-art.{ext}"Report:
Album art imported for: {album-name}
Copied to:
1. {audio_root}/artists/{artist}/albums/{genre}/{album}/album.png (for platforms)
2. {content_root}/artists/{artist}/albums/{genre}/{album}/album-art.{ext} (for docs)Source file doesn't exist:
Error: File not found: {source_file}Config file missing:
Error: Config not found at ~/.bitwize-music/config.yaml
Run /configure to set up.Album not found:
Error: Album "{album-name}" not found.
Create it first with: /new-album {album-name} <genre>Not an image file:
Warning: File doesn't appear to be an image: {source_file}
Expected: .jpg, .jpeg, .png, .webp
Continue anyway? (y/n)/import-art ~/Downloads/sample-album-cover.jpg sample-albumConfig has:
paths:
content_root: ~/bitwize-music
audio_root: ~/bitwize-music/audio
artist:
name: bitwizeAlbum found at: ~/bitwize-music/artists/bitwize/albums/electronic/sample-album/
Result:
Album art imported for: sample-album
Copied to:
1. ~/bitwize-music/audio/artists/bitwize/albums/electronic/sample-album/album.png (for platforms)
2. ~/bitwize-music/artists/bitwize/albums/electronic/sample-album/album-art.jpg (for docs)Wrong:
cat ~/.bitwize-music/config.yaml
cp art.png ~/music-projects/audio/sample-album/Right:
# Use MCP to find album and resolve both paths
find_album(album_name) → returns album metadata
resolve_path("audio", album_slug) → audio path with artist folder
resolve_path("content", album_slug) → content path with genreWhy it matters: resolve_path handles config reading, artist folder, and genre resolution automatically.
Wrong:
# Only copying to audio folder
cp art.png {audio_root}/artists/{artist}/albums/{genre}/{album}/album.png
# Missing: content folder copyRight:
# Copy to BOTH locations
# 1. Audio location (for streaming platforms)
cp art.png {audio_root}/artists/{artist}/albums/{genre}/{album}/album.png
# 2. Content location (for documentation)
cp art.jpg {album_path}/album-art.jpgWhy it matters: Album art needs to be in both locations - audio folder for release, content folder for documentation.
Wrong:
# Using same filename in both locations
cp art.png {audio_root}/artists/{artist}/albums/{genre}/{album}/album-art.png
cp art.png {album_path}/album.pngCorrect naming:
Audio location: album.png (or album.jpg)
Content location: album-art.jpg (or album-art.png)Why it matters: Different locations use different naming conventions to avoid confusion.
Wrong:
find . -name "README.md" -path "*albums/$album_name*"Right:
find_album(album_name) → returns album data including path and genreWrong:
# Copying without ensuring directory exists
cp art.png {audio_root}/artists/{artist}/albums/{genre}/{album}/album.png
# Fails if directory doesn't existRight:
# Create directory first
mkdir -p {audio_root}/artists/{artist}/albums/{genre}/{album}/
cp art.png {audio_root}/artists/{artist}/albums/{genre}/{album}/album.pngWhy it matters: Audio directory might not exist yet, especially for new albums.
© bitwize-music-studio, CC0-1.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/import-art of bitwize-music-studio/claude-ai-music-skills.
Open the folder on GitHubat commit 58f32c2
Import Art next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Import Art this skillbitwize-music-studio/claude-ai-music-skills | 544 | — | ~1.4k | Automated safety check: Notes | CC0-1.0 | |
| Importasgeirtj/system_prompts_leaks | 69k | — | ~3.5k | Automated safety check: Pass | CC0-1.0 | |
| HyperFrames Audioheygen-com/hyperframes | 60k | 1 repos | ~6.4k | Automated safety check: Pass | Apache-2.0 | |
| Algorithmic Artnexu-io/open-design | 100k | — | ~351 | Automated safety check: Pass | Apache-2.0 | |
| Algorithmic Art with p5.jsanthropics/skills | 180k | 38 repos | ~4.9k | Automated safety check: Pass | Apache-2.0 | |
| AI Music Albumnexu-io/open-design | 100k | — | ~328 | Automated safety check: Pass | Apache-2.0 |
asgeirtj/system_prompts_leaks
Handle explicit /import requests for read-only transcript recovery and a resume checkpoint, or continue work from other coding agents and unnamed artifacts.
heygen-com/hyperframes
Mixes audio already placed in a HyperFrames composition: fades, gain, ducking under a voiceover, effect chains, automation and shared submix buses.
nexu-io/open-design
Create generative art using p5.js with seeded randomness so every render is reproducible.
anthropics/skills
Creates original generative art in two steps: a written algorithmic philosophy, then a p5.js sketch with seeded randomness and an interactive viewer for exploring parameters.
nexu-io/open-design
Full-lifecycle AI music album production — concept, lyric drafting, track sequencing, and export.
cursor/plugins
Find the mistakes agents keep repeating in this repo and make each one impossible.
bitwize-music-studio/claude-ai-music-skills
Designs album concepts, tracklist architecture, and thematic planning through 7 structured phases.
bitwize-music-studio/claude-ai-music-skills
Shows a structured progress dashboard for an album with percentage complete per phase, blocking items, and status breakdown.
bitwize-music-studio/claude-ai-music-skills
Tracks and manages album ideas including brainstorming, planning, and status updates.
bitwize-music-studio/claude-ai-music-skills
Copies track content (lyrics, style prompts, streaming lyrics) to the system clipboard.
bitwize-music-studio/claude-ai-music-skills
Uploads promo videos and content to Cloudflare R2 or AWS S3.
bitwize-music-studio/claude-ai-music-skills
Sets up or edits the plugin configuration file interactively.
Places album art files in the correct audio and content directory locations. Import Art is an agent skill from bitwize-music-studio/claude-ai-music-skills. Places album art files in the correct audio and content directory locations.
Import Art fits situations like: the user has generated; downloaded album artwork that needs to be saved.
Run `npx skills add bitwize-music-studio/claude-ai-music-skills --skill import-art -a claude-code`. Or copy the skill folder (skills/import-art in bitwize-music-studio/claude-ai-music-skills) into .claude/skills/import-art in your project. Claude Code loads it when a task matches its description.
Run `npx skills add bitwize-music-studio/claude-ai-music-skills --skill import-art -a codex`. Or copy the skill folder (skills/import-art in bitwize-music-studio/claude-ai-music-skills) into .agents/skills/import-art in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add bitwize-music-studio/claude-ai-music-skills --skill import-art -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/import-art, .gemini/skills/import-art, .github/skills/import-art and .opencode/skills/import-art in your project.
SKILL.md names no scripts, command-line tools or credentials: Import Art is instructions for the agent only. Its frontmatter pre-approves these tools: Read, Bash, Glob, bitwize-music-mcp.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Import Art is published under the CC0-1.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.4k tokens (SKILL.md is roughly 5.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Import Art: Import (asgeirtj/system_prompts_leaks, 69k stars), HyperFrames Audio (heygen-com/hyperframes, 60k stars), Algorithmic Art (nexu-io/open-design, 100k stars) and Algorithmic Art with p5.js (anthropics/skills, 180k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
bitwize-music-studio (a GitHub organization) maintains it in bitwize-music-studio/claude-ai-music-skills, which has 544 GitHub stars. The repository holds 51 skills in this directory. The repository was last updated on October 7, 2026.
Source: bitwize-music-studio/claude-ai-music-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.