Debugging Opik E2E Tests
comet-ml/opik
Investigates a failed Opik end-to-end test from CI, TestOps or a local run, decides regression versus flake, and proposes a fix without editing tests.
Debug and fix failing Playwright E2E tests. An agent skill from bitovi/ai-enablement-prompts.
$ npx skills add bitovi/ai-enablement-prompts --skill debug-e2e-test -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install bitovi/ai-enablement-prompts debug-e2e-test --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/bitovi/ai-enablement-prompts.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/playwright/skills/debug-e2e-test .claude/skills/debug-e2e-test && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "debug-e2e-test" agent skill from https://github.com/bitovi/ai-enablement-prompts/tree/main/plugins/playwright/skills/debug-e2e-test into .claude/skills/debug-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-e2e-test", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/bitovi/ai-enablement-prompts/tree/main/plugins/playwright/skills/debug-e2e-testType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add bitovi/ai-enablement-prompts --skill debug-e2e-test -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install bitovi/ai-enablement-prompts debug-e2e-test --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitovi/ai-enablement-prompts.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/playwright/skills/debug-e2e-test .agents/skills/debug-e2e-test && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "debug-e2e-test" agent skill from https://github.com/bitovi/ai-enablement-prompts/tree/main/plugins/playwright/skills/debug-e2e-test into .agents/skills/debug-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-e2e-test", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bitovi/ai-enablement-prompts --skill debug-e2e-test -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install bitovi/ai-enablement-prompts debug-e2e-test --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitovi/ai-enablement-prompts.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/playwright/skills/debug-e2e-test .cursor/skills/debug-e2e-test && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "debug-e2e-test" agent skill from https://github.com/bitovi/ai-enablement-prompts/tree/main/plugins/playwright/skills/debug-e2e-test into .cursor/skills/debug-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-e2e-test", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/bitovi/ai-enablement-prompts.git --path plugins/playwright/skills/debug-e2e-test--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add bitovi/ai-enablement-prompts --skill debug-e2e-test -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install bitovi/ai-enablement-prompts debug-e2e-test --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitovi/ai-enablement-prompts.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/playwright/skills/debug-e2e-test .gemini/skills/debug-e2e-test && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "debug-e2e-test" agent skill from https://github.com/bitovi/ai-enablement-prompts/tree/main/plugins/playwright/skills/debug-e2e-test into .gemini/skills/debug-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-e2e-test", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install bitovi/ai-enablement-prompts debug-e2e-testInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add bitovi/ai-enablement-prompts --skill debug-e2e-test -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/bitovi/ai-enablement-prompts.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/playwright/skills/debug-e2e-test .github/skills/debug-e2e-test && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "debug-e2e-test" agent skill from https://github.com/bitovi/ai-enablement-prompts/tree/main/plugins/playwright/skills/debug-e2e-test into .github/skills/debug-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-e2e-test", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bitovi/ai-enablement-prompts --skill debug-e2e-test -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install bitovi/ai-enablement-prompts debug-e2e-test --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bitovi/ai-enablement-prompts.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/playwright/skills/debug-e2e-test .opencode/skills/debug-e2e-test && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "debug-e2e-test" agent skill from https://github.com/bitovi/ai-enablement-prompts/tree/main/plugins/playwright/skills/debug-e2e-test into .opencode/skills/debug-e2e-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-e2e-test", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
debug-e2e-testDebug and fix failing Playwright E2E tests. An agent skill from bitovi/ai-enablement-prompts.
Debug E2E Test is an agent skill from bitovi/ai-enablement-prompts. Debug and fix failing Playwright E2E tests. Use when tests fail, when asked to fix failing tests, or when investigating test failures. Analyzes test output, screenshots, error context, and uses Playwright MCP to identify root causes.
Its SKILL.md is about 680 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Testing & QA, covering End-to-end testing, Failing and flaky tests and Browser testing. It works with Playwright and Model Context Protocol. The repository describes itself as: Prompts Bitovi uses for software development. The licence is MIT.
9 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit df229b1. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Debug E2E Test loads about 677 tokens when it runs. Until then it costs about 62 tokens; SKILL.md has 323 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from bitovi/ai-enablement-prompts at commit df229b1, republished under its MIT licence (© bitovi). 323 words, ~677 tokens.
.claude/skills/debug-e2e-test/SKILL.md (or your agent's skills folder).Systematic workflow for debugging and fixing failing Playwright E2E tests.
Run ONLY the specific failing test:
npx playwright test <test-file>.spec.ts -g "test name"Extract from terminal output:
Use the screenshot from test results to see the visual state at failure time.
Read any error-context.md file from test results:
Understand what the test is trying to do, what selectors it uses, and what assertions it makes.
grep -r "text the test looks for" src/ --include="*.tsx"Check: routes, text content, element types, selectors.
If artifacts don't reveal the issue:
Fix the test, the code, or both.
npx playwright test <test-file>.spec.ts -g "test name"If tests pass sometimes and fail other times:
Date.now() or new Date()npx playwright test <file>.spec.ts -g "test name"
npx playwright test <file>.spec.ts -g "test name"
# If results differ, you have non-deterministic data© bitovi, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugins/playwright/skills/debug-e2e-test of bitovi/ai-enablement-prompts.
Open the folder on GitHubat commit df229b1
Debug E2E Test next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Debug E2E Test this skillbitovi/ai-enablement-prompts | 121 | — | ~677 | Automated safety check: Pass | MIT | |
| Debugging Opik E2E Testscomet-ml/opik | 22k | — | ~1.8k | Automated safety check: Pass | Apache-2.0 | |
| Playwright Testingchongdashu/vibejam-starter-pack | 149 | — | ~2.2k | Automated safety check: Pass | None | |
| E2Esendou-ink/sendou.ink | 297 | — | ~2.1k | Automated safety check: Notes | AGPL-3.0 | |
| Playwright Healing AgentTahanima/playwright-java-test-automation-architecture | 113 | — | ~210 | Automated safety check: Pass | MIT | |
| Activitypub TestingMicrock/ordinary-claude-skills | 401 | — | ~712 | Automated safety check: Pass | Custom licence |
comet-ml/opik
Investigates a failed Opik end-to-end test from CI, TestOps or a local run, decides regression versus flake, and proposes a fix without editing tests.
chongdashu/vibejam-starter-pack
Plan, implement, and debug frontend tests: unit/integration/E2E/visual/a11y.
sendou-ink/sendou.ink
Run, debug, and manage Playwright e2e tests. An agent skill from sendou-ink/sendou.ink.
Tahanima/playwright-java-test-automation-architecture
Expert in diagnosing Playwright failures. Uses the @playwright MCP to verify live DOM state.
Microck/ordinary-claude-skills
Testing patterns for PHPUnit and Playwright E2E tests. An agent skill from Microck/ordinary-claude-skills.
pproenca/dot-skills
Playwright testing best practices for Next.js applications (formerly test-playwright).
bitovi/ai-enablement-prompts
Track reusable UI components and unextracted patterns. An agent skill from bitovi/ai-enablement-prompts.
bitovi/ai-enablement-prompts
Extract and compare computed CSS styles between a baseline URL and a dev/Storybook URL using Playwright MCP evaluate calls.
bitovi/ai-enablement-prompts
A skill your agent uses when the user asks to "create a plugin", "add a plugin", "make a new plugin", "build a plugin", or wants to package skills into an installable plugin for this marketplace.
bitovi/ai-enablement-prompts
Create React components, hooks, or utilities following the modlet pattern.
bitovi/ai-enablement-prompts
A skill your agent uses when the user asks to "create a skill", "add a skill", "make a new skill", "build a skill", or wants to automate a repeated workflow into a reusable prompt.
bitovi/ai-enablement-prompts
Create new Agent Skills for this project. An agent skill from bitovi/ai-enablement-prompts.
Works with
Categories
Debug and fix failing Playwright E2E tests. An agent skill from bitovi/ai-enablement-prompts. Debug E2E Test is an agent skill from bitovi/ai-enablement-prompts. Debug and fix failing Playwright E2E tests.
Debug E2E Test fits situations like: asked to fix failing tests; investigating test failures.
Run `npx skills add bitovi/ai-enablement-prompts --skill debug-e2e-test -a claude-code`. Or copy the skill folder (plugins/playwright/skills/debug-e2e-test in bitovi/ai-enablement-prompts) into .claude/skills/debug-e2e-test in your project. Claude Code loads it when a task matches its description.
Run `npx skills add bitovi/ai-enablement-prompts --skill debug-e2e-test -a codex`. Or copy the skill folder (plugins/playwright/skills/debug-e2e-test in bitovi/ai-enablement-prompts) into .agents/skills/debug-e2e-test in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add bitovi/ai-enablement-prompts --skill debug-e2e-test -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/debug-e2e-test, .gemini/skills/debug-e2e-test, .github/skills/debug-e2e-test and .opencode/skills/debug-e2e-test in your project.
Going by SKILL.md and its folder, Debug E2E Test needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Debug E2E Test is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 677 tokens (SKILL.md is roughly 2.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Debug E2E Test: Debugging Opik E2E Tests (comet-ml/opik, 22k stars), Playwright Testing (chongdashu/vibejam-starter-pack, 149 stars), E2E (sendou-ink/sendou.ink, 297 stars) and Playwright Healing Agent (Tahanima/playwright-java-test-automation-architecture, 113 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
bitovi (a GitHub organization) maintains it in bitovi/ai-enablement-prompts, which has 121 GitHub stars. The repository holds 40 skills in this directory. The repository was last updated on September 11, 2026.
Source: bitovi/ai-enablement-prompts on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.