MCP Server Builder
anthropics/skills
Guides the design and implementation of Model Context Protocol servers in TypeScript or Python, from tool naming and error messages to evaluation.
Challenges a recommendation, design, large change, or any artifact submitted for hard review (spec, proposal, policy, plan) across 5 dimensions (consistency, completeness, actionability, alignment…
$ npx skills add ash1794/vibe-engineering --skill vibe-devil-advocate-review -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install ash1794/vibe-engineering vibe-devil-advocate-review --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/ash1794/vibe-engineering.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/vibe-engineering/skills/vibe-devil-advocate-review .claude/skills/vibe-devil-advocate-review && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "vibe-devil-advocate-review" agent skill from https://github.com/ash1794/vibe-engineering/tree/master/plugins/vibe-engineering/skills/vibe-devil-advocate-review into .claude/skills/vibe-devil-advocate-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vibe-devil-advocate-review", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/ash1794/vibe-engineering/tree/master/plugins/vibe-engineering/skills/vibe-devil-advocate-reviewType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add ash1794/vibe-engineering --skill vibe-devil-advocate-review -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install ash1794/vibe-engineering vibe-devil-advocate-review --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ash1794/vibe-engineering.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/vibe-engineering/skills/vibe-devil-advocate-review .agents/skills/vibe-devil-advocate-review && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "vibe-devil-advocate-review" agent skill from https://github.com/ash1794/vibe-engineering/tree/master/plugins/vibe-engineering/skills/vibe-devil-advocate-review into .agents/skills/vibe-devil-advocate-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vibe-devil-advocate-review", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ash1794/vibe-engineering --skill vibe-devil-advocate-review -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install ash1794/vibe-engineering vibe-devil-advocate-review --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ash1794/vibe-engineering.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/vibe-engineering/skills/vibe-devil-advocate-review .cursor/skills/vibe-devil-advocate-review && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "vibe-devil-advocate-review" agent skill from https://github.com/ash1794/vibe-engineering/tree/master/plugins/vibe-engineering/skills/vibe-devil-advocate-review into .cursor/skills/vibe-devil-advocate-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vibe-devil-advocate-review", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/ash1794/vibe-engineering.git --path plugins/vibe-engineering/skills/vibe-devil-advocate-review--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add ash1794/vibe-engineering --skill vibe-devil-advocate-review -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install ash1794/vibe-engineering vibe-devil-advocate-review --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ash1794/vibe-engineering.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/vibe-engineering/skills/vibe-devil-advocate-review .gemini/skills/vibe-devil-advocate-review && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "vibe-devil-advocate-review" agent skill from https://github.com/ash1794/vibe-engineering/tree/master/plugins/vibe-engineering/skills/vibe-devil-advocate-review into .gemini/skills/vibe-devil-advocate-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vibe-devil-advocate-review", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install ash1794/vibe-engineering vibe-devil-advocate-reviewInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add ash1794/vibe-engineering --skill vibe-devil-advocate-review -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/ash1794/vibe-engineering.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/vibe-engineering/skills/vibe-devil-advocate-review .github/skills/vibe-devil-advocate-review && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "vibe-devil-advocate-review" agent skill from https://github.com/ash1794/vibe-engineering/tree/master/plugins/vibe-engineering/skills/vibe-devil-advocate-review into .github/skills/vibe-devil-advocate-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vibe-devil-advocate-review", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ash1794/vibe-engineering --skill vibe-devil-advocate-review -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install ash1794/vibe-engineering vibe-devil-advocate-review --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ash1794/vibe-engineering.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/vibe-engineering/skills/vibe-devil-advocate-review .opencode/skills/vibe-devil-advocate-review && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "vibe-devil-advocate-review" agent skill from https://github.com/ash1794/vibe-engineering/tree/master/plugins/vibe-engineering/skills/vibe-devil-advocate-review into .opencode/skills/vibe-devil-advocate-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vibe-devil-advocate-review", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
vibe-devil-advocate-reviewChallenges a recommendation, design, large change, or any artifact submitted for hard review (spec, proposal, policy, plan) across 5 dimensions (consistency, completeness, actionability, alignment…
Vibe Devil Advocate Review is an agent skill from ash1794/vibe-engineering. Challenges a recommendation, design, large change, or any artifact submitted for hard review (spec, proposal, policy, plan) across 5 dimensions (consistency, completeness, actionability, alignment, risk), from the standards of a named senior expert in the artifact's domain and ideally from a fresh context or a different model. Searches assuming defects exist and reports only those that survive evidence. Panel mode runs several independent lenses in parallel on a release candidate, verifies every finding against…
Its SKILL.md is about 2.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Agent Workflows. The repository describes itself as: 33 engineering discipline skills for Claude Code, OpenAI Codex & Gemini CLI + a CLI for CI/CD enforcement. Extracted from real-world multi-agent system development. Born from… The licence is MIT.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 8f1d71b. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Vibe Devil Advocate Review loads about 2.3k tokens when it runs. Until then it costs about 195 tokens; SKILL.md has 1,259 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from ash1794/vibe-engineering at commit 8f1d71b, republished under its MIT licence (© ash1794). 1,259 words, ~2,261 tokens.
.claude/skills/vibe-devil-advocate-review/SKILL.md (or your agent's skills folder).Before shipping a recommendation, challenge it. Models still tend to agree with their own earlier reasoning and with the user, and to read a capable-looking artifact as good. A reviewer that shares the author's context inherits the author's blind spots, so the review is strongest when the reviewer doesn't share them.
Two rules govern the whole review. Search like a pessimist: assume defects exist, and treat finding none as a sign the search wasn't hard enough yet. Report like a scientist: say only what survives as a real, evidenced defect. The first rule sets how hard you look; the second sets what you say. A manufactured finding is as damaging as flattery, because it teaches the author to discount the next real one.
vibe-quality-loop)vibe-slop-filter)In order of preference:
Give the reviewer the artifact, the goals and constraints, the expert lens below, and this skill's 5 dimensions. Don't give it your own assessment.
Skepticism without domain standards is contrarianism. Before writing a critical word, name the senior expert whose standards govern this artifact, and review from inside that person's judgment:
If the artifact spans domains, name two or three lenses. If the right expert is genuinely unclear, ask one question first; reviewing from the wrong standard wastes the pass.
The expertise sits in the reviewer's chair; the charity is withheld from the author. Hold the work to the standard of the best in its field and treat every shortfall as a real defect, but don't invent errors or strawman it. Steelman what's there, then break it where it actually breaks.
file:line, or a concrete failure scenario). "The design is weak" is not a finding; "Section 3 names the retry budget as the goal but nothing defines how it's measured" is. Drop what you can't support.Run your own review through the same standard:
Three real defects and two named strengths beat ten findings, six of which are noise.
One reviewer carries one set of blind spots, and unverified findings waste fix cycles. For a release or content lock:
file:line, severity). Pick lenses that fit the product, for example: editorial and tone, facts and privacy, UX and accessibility, engineering and performance.vibe-workstream-orchestration), then re-run only the affected lenses.If the harness supports scripted workflows, run the panel as one: it verifies more rigorously than routing findings by hand.
Reviewer: [different model / fresh subagent / self] Expert lens: [e.g. principal engineer, maintains payment systems at scale]
| Dimension | Score | Issues |
|---|---|---|
| Consistency | X/5 | [count] |
| Completeness | X/5 | [count] |
| Actionability | X/5 | [count] |
| Alignment | X/5 | [count] |
| Risk | X/5 | [count] |
[rationale]
© ash1794, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugins/vibe-engineering/skills/vibe-devil-advocate-review of ash1794/vibe-engineering.
Open the folder on GitHubat commit 8f1d71b
Vibe Devil Advocate Review next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Vibe Devil Advocate Review this skillash1794/vibe-engineering | 163 | — | ~2.3k | Automated safety check: Pass | MIT | |
| MCP Server Builderanthropics/skills | 180k | 63 repos | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| Hook Development for Claude Code Pluginsanthropics/claude-plugins-official | 38k | 10 repos | ~4.1k | Automated safety check: Notes | Apache-2.0 | |
| Using Superpowersfarm-fe/farm | 5.6k | 36 repos | ~1.4k | Automated safety check: Pass | MIT | |
| Executing Plans Inlineobra/superpowers | 297k | 2 repos | ~5.1k | Automated safety check: Pass | MIT | |
| Skill CreatorAzure/azqr | 796 | 89 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 |
anthropics/skills
Guides the design and implementation of Model Context Protocol servers in TypeScript or Python, from tool naming and error messages to evaluation.
anthropics/claude-plugins-official
Explains how to write Claude Code plugin hooks, both prompt-based checks and bash commands, for events such as PreToolUse, Stop and SessionStart.
farm-fe/farm
A skill your agent uses when starting any conversation - establishes how to find and use skills, requiring Skill tool invocation before ANY response including clarifying questions
obra/superpowers
Has the agent carry out an implementation plan itself, task by task in the current session, keeping a ledger, proving each step with a test and ending with one whole-branch review.
Azure/azqr
Create new skills, modify and improve existing skills, and measure skill performance.
anthropics/claude-plugins-official
Explains how to write agents for Claude Code plugins: the markdown file with YAML frontmatter, trigger descriptions, model and color settings, and system prompt design.
ash1794/vibe-engineering
Audits tests for concurrency safety — race conditions, shared mock state, cleanup ordering.
ash1794/vibe-engineering
Generates fuzz test scaffolding for parsers handling external input (YAML, JSON, config files, user input).
ash1794/vibe-engineering
Implements snapshot/golden file tests with temporal normalization so tests don't break daily.
ash1794/vibe-engineering
Analyzes large tasks for independent subtasks that can be safely parallelized.
ash1794/vibe-engineering
Strips AI-generation "smell" from prose before it ships (READMEs, docs, release notes, PR descriptions, posts, emails).
ash1794/vibe-engineering
Keeps specification documents and code in agreement. An agent skill from ash1794/vibe-engineering.
Categories
Challenges a recommendation, design, large change, or any artifact submitted for hard review (spec, proposal, policy, plan) across 5 dimensions (consistency, completeness, actionability, alignment…. Vibe Devil Advocate Review is an agent skill from ash1794/vibe-engineering. Challenges a recommendation, design, large change, or any artifact submitted for hard review (spec, proposal, policy, plan) across 5 dimensions (consistency, completeness, actionability, alignment, risk), from the standards of a named senior expert in the artifact's domain and ideally from a fresh context or a different model.
Vibe Devil Advocate Review fits situations like: agent Workflows work in your project.
Run `npx skills add ash1794/vibe-engineering --skill vibe-devil-advocate-review -a claude-code`. Or copy the skill folder (plugins/vibe-engineering/skills/vibe-devil-advocate-review in ash1794/vibe-engineering) into .claude/skills/vibe-devil-advocate-review in your project. Claude Code loads it when a task matches its description.
Run `npx skills add ash1794/vibe-engineering --skill vibe-devil-advocate-review -a codex`. Or copy the skill folder (plugins/vibe-engineering/skills/vibe-devil-advocate-review in ash1794/vibe-engineering) into .agents/skills/vibe-devil-advocate-review in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ash1794/vibe-engineering --skill vibe-devil-advocate-review -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/vibe-devil-advocate-review, .gemini/skills/vibe-devil-advocate-review, .github/skills/vibe-devil-advocate-review and .opencode/skills/vibe-devil-advocate-review in your project.
SKILL.md names no scripts, command-line tools or credentials: Vibe Devil Advocate Review is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Vibe Devil Advocate Review is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.3k tokens (SKILL.md is roughly 9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Vibe Devil Advocate Review: MCP Server Builder (anthropics/skills, 180k stars), Hook Development for Claude Code Plugins (anthropics/claude-plugins-official, 38k stars), Using Superpowers (farm-fe/farm, 5.6k stars) and Executing Plans Inline (obra/superpowers, 297k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
ash1794 (a GitHub user) maintains it in ash1794/vibe-engineering, which has 163 GitHub stars. The repository holds 33 skills in this directory. The repository was last updated on October 7, 2026.
Source: ash1794/vibe-engineering on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.