Native App Designer
curiositech/some_claude_skills
Creates breathtaking iOS/Mac and web apps with organic, non-AI aesthetic.
Implements and tests SwiftUI views, navigation flows, and shared iOS design-system work for ADE
$ npx skills add arul28/ADE --skill ios-worker -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install arul28/ADE ios-worker --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/arul28/ADE.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.factory/skills/ios-worker .claude/skills/ios-worker && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "ios-worker" agent skill from https://github.com/arul28/ADE/tree/main/.factory/skills/ios-worker into .claude/skills/ios-worker/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ios-worker", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/arul28/ADE/tree/main/.factory/skills/ios-workerType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add arul28/ADE --skill ios-worker -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install arul28/ADE ios-worker --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/arul28/ADE.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.factory/skills/ios-worker .agents/skills/ios-worker && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "ios-worker" agent skill from https://github.com/arul28/ADE/tree/main/.factory/skills/ios-worker into .agents/skills/ios-worker/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ios-worker", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add arul28/ADE --skill ios-worker -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install arul28/ADE ios-worker --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/arul28/ADE.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.factory/skills/ios-worker .cursor/skills/ios-worker && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "ios-worker" agent skill from https://github.com/arul28/ADE/tree/main/.factory/skills/ios-worker into .cursor/skills/ios-worker/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ios-worker", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/arul28/ADE.git --path .factory/skills/ios-worker--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add arul28/ADE --skill ios-worker -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install arul28/ADE ios-worker --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/arul28/ADE.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.factory/skills/ios-worker .gemini/skills/ios-worker && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "ios-worker" agent skill from https://github.com/arul28/ADE/tree/main/.factory/skills/ios-worker into .gemini/skills/ios-worker/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ios-worker", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install arul28/ADE ios-workerInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add arul28/ADE --skill ios-worker -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/arul28/ADE.git skills-src && mkdir -p .github/skills && cp -r skills-src/.factory/skills/ios-worker .github/skills/ios-worker && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "ios-worker" agent skill from https://github.com/arul28/ADE/tree/main/.factory/skills/ios-worker into .github/skills/ios-worker/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ios-worker", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add arul28/ADE --skill ios-worker -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install arul28/ADE ios-worker --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/arul28/ADE.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.factory/skills/ios-worker .opencode/skills/ios-worker && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "ios-worker" agent skill from https://github.com/arul28/ADE/tree/main/.factory/skills/ios-worker into .opencode/skills/ios-worker/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ios-worker", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
ios-workerImplements and tests SwiftUI views, navigation flows, and shared iOS design-system work for ADE
iOS Worker is an agent skill from arul28/ADE. Implements and tests SwiftUI views, navigation flows, and shared iOS design-system work for ADE
Its SKILL.md is about 2.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Mobile, covering iOS development and Design systems. It works with iOS and SwiftUI. The licence is AGPL-3.0.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit fbbd974. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
xcodebuildFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
iOS Worker loads about 2.3k tokens when it runs. Until then it costs about 27 tokens; SKILL.md has 762 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from arul28/ADE at commit fbbd974, republished under its AGPL-3.0 licence (© arul28). 762 words, ~2,259 tokens.
.claude/skills/ios-worker/SKILL.md (or your agent's skills folder).NOTE: Startup and cleanup are handled by worker-base. This skill defines the WORK PROCEDURE.
Use for features that are primarily iOS UI work inside apps/ios/ADE/, including:
apps/ios/ADETests/Do not use this skill for desktop sync-host, shared contract, SyncService, RemoteModels, or database features. Those belong to a sync/backend worker.
Read the feature description, preconditions, expectedBehavior, and verificationSteps carefully. Then:
mission.md for overall mission contextAGENTS.md for boundaries and conventions.factory/library/architecture.md for app architecture and patterns.factory/library/tab-parity.md and .factory/library/performance.md when the feature touches parity or lag-sensitive flowsBefore writing any code:
syncService methods the views need to callViews/Components/ instead of duplicated inside a tabSyncService, RemoteModels, Database, or desktop host changes, stop and return to the orchestratorFor any testable logic (filters, computed properties, data transformations, directory grouping):
ADETests.swift (the single test file)@testable import ADE and XCTest patterns matching existing testsWrite the SwiftUI code:
Views/Lanes/, Views/Files/, Views/Work/, Views/PRs/, Views/Settings/). Keep files under 500 lines; if a feature leaves a file bigger than that, split again before handing off.ADEColor.*, ADEMotion.*, .adeGlassCard(), .adeInsetField(), .adeNavigationGlass(), .adeScreenBackground(), ADENoticeCard, ADEStatusPill, ADEEmptyStateView, ADESkeletonView, ADECardSkeleton, and shared glass helpers instead of ad-hoc styling..accessibilityLabel to all interactive elements. Use ADEMotion which respects reduceMotion. Preserve .sensoryFeedback on appropriate interactions.@EnvironmentObject var syncService: SyncService. Call existing SyncService methods — never add new ones.@State for local state. Prefer debounced .task(id: syncService.localStateRevision) patterns matching the Lanes benchmark when reloading cached projections.body, cache expensive derived values in state/view-model helpers, and preserve source-tab context on return navigation.SyncService.swift, RemoteModels.swift, Database.swift, desktop services, or shared sync contracts from this skill.When creating new Swift files, you MUST add them to the Xcode project:
apps/ios/ADE.xcodeproj/project.pbxproj to add file references and build phase entriesRun these commands and fix any issues:
# Mission simulator target
DESTINATION="platform=iOS Simulator,name=iPhone 17 Pro,OS=26.3.1"
# Build / test / analyzer
xcodebuild build -project apps/ios/ADE.xcodeproj -scheme ADE -destination "$DESTINATION" -quiet
xcodebuild test -project apps/ios/ADE.xcodeproj -scheme ADE -destination "$DESTINATION" -quiet
xcodebuild -project apps/ios/ADE.xcodeproj -scheme ADE -destination "$DESTINATION" -derivedDataPath /tmp/ade-build analyze
# Check file sizes (no file should exceed 500 lines)
find apps/ios/ADE -name '*.swift' -exec wc -l {} + | sort -rn | head -20All must pass for the touched surface. If build or tests fail, fix immediately. If a failure is clearly pre-existing and outside the feature boundary, return to the orchestrator with evidence instead of hand-waving past it.
Do the strongest manual verification the feature allows:
SyncService through the view hierarchysyncService method calls and model property names match the existing API exactlyCommit with a clear message describing what was implemented.
{
"salientSummary": "Split the Work tab into mobile-first subviews, added a reusable glass section/chip stack in Views/Components, and stabilized session list/detail navigation so filters and context survive round-trips. Build, tests, and analyzer passed on the mission simulator target.",
"whatWasImplemented": "Refactored WorkTabView.swift into focused files under Views/Work/, promoted reusable glass chips/section containers into Views/Components/, and updated the Work list/detail flows to preserve lane/search/filter context when opening sessions and returning. The new UI keeps chat/terminal sessions readable on iPhone, uses shared glass styling, and removes several hot-path computations from SwiftUI body evaluation.",
"whatWasLeftUndone": "",
"verification": {
"commandsRun": [
{
"command": "xcodebuild build -project apps/ios/ADE.xcodeproj -scheme ADE -destination 'platform=iOS Simulator,name=iPhone 17 Pro,OS=26.3.1' -quiet",
"exitCode": 0,
"observation": "Build succeeded with no errors or warnings"
},
{
"command": "xcodebuild test -project apps/ios/ADE.xcodeproj -scheme ADE -destination 'platform=iOS Simulator,name=iPhone 17 Pro,OS=26.3.1' -quiet",
"exitCode": 0,
"observation": "The iOS test suite passed on the mission destination"
},
{
"command": "xcodebuild -project apps/ios/ADE.xcodeproj -scheme ADE -destination 'platform=iOS Simulator,name=iPhone 17 Pro,OS=26.3.1' -derivedDataPath /tmp/ade-build analyze",
"exitCode": 0,
"observation": "Static analysis completed without blocking diagnostics"
},
{
"command": "find apps/ios/ADE -name '*.swift' -exec wc -l {} + | sort -rn | head -20",
"exitCode": 0,
"observation": "New and modified Swift files stayed within the file-size limit after extraction"
}
],
"interactiveChecks": [
{
"action": "Traced session list → session detail → back navigation on the refactored Work surface",
"observed": "The source lane/filter/search context remained intact after returning from detail"
},
{
"action": "Reviewed all promoted shared components and the new Work subviews against the existing SyncService API",
"observed": "All property and method accesses remained within the existing iOS/UI boundary and matched current signatures"
}
]
},
"tests": {
"added": []
},
"discoveredIssues": []
}SyncService, RemoteModels, Database, desktop services, or shared sync contracts© arul28, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .factory/skills/ios-worker of arul28/ADE.
Open the folder on GitHubat commit fbbd974
iOS Worker next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| iOS Worker this skillarul28/ADE | 114 | — | ~2.3k | Automated safety check: Pass | AGPL-3.0 | |
| Native App Designercuriositech/some_claude_skills | 243 | — | ~1.9k | Automated safety check: Notes | MIT | |
| Hig Project Contextraintree-technology/hig-doctor | 143 | 5 repos | ~1.2k | Automated safety check: Pass | MIT | |
| Hig Components Contentraintree-technology/hig-doctor | 143 | 5 repos | ~1.3k | Automated safety check: Pass | MIT | |
| macOS App Designvaayne/mori | 303 | — | ~789 | Automated safety check: Pass | MIT | |
| iOS Design Guidelinesehmo/platform-design-skills | 606 | — | ~9k | Automated safety check: Pass | MIT |
curiositech/some_claude_skills
Creates breathtaking iOS/Mac and web apps with organic, non-AI aesthetic.
raintree-technology/hig-doctor
Create or update a shared Apple design context document that other HIG skills use to tailor guidance.
raintree-technology/hig-doctor
Apple Human Interface Guidelines for content display components.
vaayne/mori
A skill your agent uses when designing or building native macOS applications with SwiftUI or AppKit.
ehmo/platform-design-skills
Apple Human Interface Guidelines for iPhone. An agent skill from ehmo/platform-design-skills.
OpenAIPay/openaipay
A skill your agent uses when changing AiPay iOS frontend color style, replacing blue UI to purple, updating screenshot-based Reference pages, or enforcing component theme consistency across parallel…
arul28/ADE
A skill your agent uses when you need to run or drive a local Electron/desktop app and capture what it does — launch it or attach to a running renderer, read its logs or answer its terminal prompts…
arul28/ADE
Iteratively optimize an ADE tab's CPU/memory/IPC/render performance.
arul28/ADE
A skill your agent uses for any browser behavior at all — opening a URL, checking a localhost page, clicking or filling a form, logging in, screenshotting, inspecting the DOM, or verifying a page…
arul28/ADE
A skill your agent uses when an agent needs to mint, share, or open ADE deeplinks (lane, work session, file, commit, artifact, branch, PR, Linear issue) so users — or the agent itself — can jump…
arul28/ADE
A skill your agent uses when you need to run a chat, a CLI session, or a subagent on a specific setup — any model you pay for inside any harness (e.g.
arul28/ADE
A skill your agent uses when creating, inspecting, syncing, committing, pushing, archiving, or rebasing ADE lanes and lane worktrees through ade lanes and ade git.
Categories
Implements and tests SwiftUI views, navigation flows, and shared iOS design-system work for ADE. iOS Worker is an agent skill from arul28/ADE.
iOS Worker fits situations like: tasks that involve iOS development; tasks that involve Design systems.
Run `npx skills add arul28/ADE --skill ios-worker -a claude-code`. Or copy the skill folder (.factory/skills/ios-worker in arul28/ADE) into .claude/skills/ios-worker in your project. Claude Code loads it when a task matches its description.
Run `npx skills add arul28/ADE --skill ios-worker -a codex`. Or copy the skill folder (.factory/skills/ios-worker in arul28/ADE) into .agents/skills/ios-worker in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add arul28/ADE --skill ios-worker -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ios-worker, .gemini/skills/ios-worker, .github/skills/ios-worker and .opencode/skills/ios-worker in your project.
Going by SKILL.md and its folder, iOS Worker needs the command-line tools its instructions call (xcodebuild).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
iOS Worker is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.3k tokens (SKILL.md is roughly 9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with iOS Worker: Native App Designer (curiositech/some_claude_skills, 243 stars), Hig Project Context (raintree-technology/hig-doctor, 143 stars), Hig Components Content (raintree-technology/hig-doctor, 143 stars) and macOS App Design (vaayne/mori, 303 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
arul28 (a GitHub user) maintains it in arul28/ADE, which has 114 GitHub stars. The repository holds 28 skills in this directory. The repository was last updated on October 8, 2026.
Source: arul28/ADE on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.