Generate Storyboard
ArcReel/ArcReel
为分镜生成分镜图。当用户说"生成分镜"、"预览分镜画面"、想重新生成某些分镜图、或剧本中有分镜缺少分镜图时使用。自动保持角色和画面连续性。
Turn a one-line concept into a multi-panel previs storyboard image, then optionally a cheap-preview video and a hero video render.
$ npx skills add alecs5am/ralphy --skill storyboard-cheatcode -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install alecs5am/ralphy storyboard-cheatcode --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .claude/skills && cp -r skills-src/notes/skills/storyboard-cheatcode .claude/skills/storyboard-cheatcode && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "storyboard-cheatcode" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/storyboard-cheatcode into .claude/skills/storyboard-cheatcode/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-cheatcode", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/alecs5am/ralphy/tree/main/notes/skills/storyboard-cheatcodeType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add alecs5am/ralphy --skill storyboard-cheatcode -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install alecs5am/ralphy storyboard-cheatcode --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .agents/skills && cp -r skills-src/notes/skills/storyboard-cheatcode .agents/skills/storyboard-cheatcode && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "storyboard-cheatcode" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/storyboard-cheatcode into .agents/skills/storyboard-cheatcode/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-cheatcode", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add alecs5am/ralphy --skill storyboard-cheatcode -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install alecs5am/ralphy storyboard-cheatcode --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/notes/skills/storyboard-cheatcode .cursor/skills/storyboard-cheatcode && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "storyboard-cheatcode" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/storyboard-cheatcode into .cursor/skills/storyboard-cheatcode/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-cheatcode", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/alecs5am/ralphy.git --path notes/skills/storyboard-cheatcode--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add alecs5am/ralphy --skill storyboard-cheatcode -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install alecs5am/ralphy storyboard-cheatcode --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/notes/skills/storyboard-cheatcode .gemini/skills/storyboard-cheatcode && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "storyboard-cheatcode" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/storyboard-cheatcode into .gemini/skills/storyboard-cheatcode/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-cheatcode", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install alecs5am/ralphy storyboard-cheatcodeInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add alecs5am/ralphy --skill storyboard-cheatcode -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .github/skills && cp -r skills-src/notes/skills/storyboard-cheatcode .github/skills/storyboard-cheatcode && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "storyboard-cheatcode" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/storyboard-cheatcode into .github/skills/storyboard-cheatcode/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-cheatcode", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add alecs5am/ralphy --skill storyboard-cheatcode -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install alecs5am/ralphy storyboard-cheatcode --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/notes/skills/storyboard-cheatcode .opencode/skills/storyboard-cheatcode && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "storyboard-cheatcode" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/storyboard-cheatcode into .opencode/skills/storyboard-cheatcode/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-cheatcode", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
storyboard-cheatcodeTurn a one-line concept into a multi-panel previs storyboard image, then optionally a cheap-preview video and a hero video render.
Storyboard Cheatcode is an agent skill from alecs5am/ralphy. Turn a one-line concept into a multi-panel previs storyboard image, then optionally a cheap-preview video and a hero video render. Uses the Higgsfield MCP server (image and video tools). Asks the user before every render and never assumes budget tolerance. Use when the user asks to build a storyboard, plan AI video shots, generate a previs sheet, or wants an AI video from a concept.
Its SKILL.md is about 2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Media & Creative, covering Comics and storyboards and AI video generation. It works with Model Context Protocol. The repository describes itself as: Open-source desktop app for content creation, with an agent runtime and standalone CLI. The licence is MIT.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 8d139f0. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
mcp.higgsfield.aiFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Storyboard Cheatcode loads about 2k tokens when it runs. Until then it costs about 102 tokens; SKILL.md has 1,075 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from alecs5am/ralphy at commit 8d139f0, republished under its MIT licence (© alecs5am). 1,075 words, ~1,960 tokens.
.claude/skills/storyboard-cheatcode/SKILL.md (or your agent's skills folder).name: storyboard-cheatcode description: Turn a one-line concept into a multi-panel previs storyboard image, then optionally a cheap-preview video and a hero video render. Uses the Higgsfield MCP server (image and video tools). Asks the user before every render and never assumes budget tolerance. Use when the user asks to build a storyboard, plan AI video shots, generate a previs sheet, or wants an AI video from a concept. storyboard-cheatcode A previs-first AI-video pipeline. You generate a multi-panel storyboard image, then offer escalating render tiers — cheap preview first, hero render only on confirmation. All generation runs through the Higgsfield MCP server.
Operating principle — always ask, never guess Every step begins by asking the user. Do not pre-fill creative choices, do not infer budget tolerance, do not chain steps without explicit confirmation.
Renders cost real credits (~7 per storyboard image, ~50–70 per 12s 720p Seedance clip). The user is the creative director; you are the operator. Iterating cheaply on the storyboard image before any video render is the single biggest cost saver. Prerequisite The user must have the Higgsfield MCP connector added to Claude. If the Higgsfield tools (e.g. higgsfield_generate_image, higgsfield_generate_video) are not available in this session, stop and tell the user:
Add the Higgsfield connector first: Settings → Connectors → Add custom MCP → URL: https://mcp.higgsfield.ai/mcp. Sign in with your Higgsfield account when prompted.
Then re-run the skill.
Step 1 — Collect inputs (one batched ask) Ask the user for all of these in a single message. Do not ask one at a time. Mark each clearly:
Step 2 — Generate the storyboard sheet Build a single prompt that:
Names the grid explicitly: "A {N}-panel storyboard previs sheet, laid out as a {rows}×{cols} grid on a black background with thin white panel borders. Each panel labeled in clean white sans-serif text in the bottom-left corner ('SHOT 1' through 'SHOT {N}') with a short scene title." Describes each panel in 1–2 sentences. Always include the camera angle per panel (wide establishing / medium / close-up / low hero angle / over-shoulder / etc). Lists negatives under a HARD RULES: block, spelled out explicitly. Ends with: "ONE single image — the entire {N}-panel sheet in one composition, {aspect}. Each panel {style}." Call the Higgsfield MCP image tool. Use gpt_image_2 as the model (best for grids, text, detail). Pass any provided reference images.
higgsfield_generate_image(
model = "gpt_image_2",
prompt = "<full storyboard prompt>",
aspect_ratio = "<aspect>",
resolution = "2k",
quality = "high",
reference_images = [<face-ref-if-provided>, <product-ref-if-provided>]
)
The MCP returns a job_id. Immediately call higgsfield_wait_for_job(job_id) and wait for the result URL.
Show the resulting image to the user. Then ask:
Done — keep the sheet only Step 3 — Generate an end-frame anchor If the user wants to lock in the final shot (e.g., a specific triumphant pose, product reveal):
Step 4 — Cheap preview render (Seedance 2.0 at 480p) Only on confirmation. Default to 480p — half the credits, mobile-feed-authentic.
Before calling, run higgsfield_check_cost with the same parameters and report the estimate. If the estimate exceeds 100 credits, stop and confirm again before submitting.
Build a Seedance prompt as a single paragraph with bracketed timecodes — e.g. "(0–2s) wide establishing shot of... (2–4s) cut to medium... (4–5s) close-up of...". Narrative prose, not bullet points.
higgsfield_generate_video(
model = "seedance_2_0",
prompt = "<beat-by-beat prompt with timecodes>",
aspect_ratio = "<aspect>",
resolution = "480p",
duration = <5 | 8 | 10 | 12>,
genre = "<auto | epic | action | drama | comedy | noir | horror>",
start_image = <storyboard-sheet-url-from-step-2>,
end_image = <end-frame-url-from-step-3-if-generated>,
reference_images = [<product-ref-if-provided>]
)
Get the job_id, call higgsfield_wait_for_job(job_id), show the resulting MP4.
Ask: "Preview look right? (1) commit to 1080p hero render at this duration, (2) tweak the prompt and re-preview, (3) try Kling 3.0 Pro instead, (4) done — preview is enough."
Step 5 — Hero render (1080p) Only on confirmation. Same call as Step 4 but resolution = "1080p". Honor the duration the user already validated.
If the user picked Kling 3.0 Pro: use model = "kling3_0". Kling only accepts start_image and end_image (no separate reference_images array) — make sure the product look is already locked into those frames.
Run higgsfield_check_cost first, report the estimate, and confirm again before submitting if it exceeds 200 credits.
Wait for the job, show the final MP4. Then call higgsfield_get_credits and report:
Total credits spent across this session (sum the costs of every generate call you made) Defaults and guardrails Always pass the face reference twice when identity drift is a risk — once in reference_images, and again called out in the prompt body: "use the attached face image as the EXACT identity reference; preserve facial features, beard line, eye shape, nose, lip shape exactly." Render storyboard sheets at 2k, not 4k — panels are small; 4k adds cost without resolvable detail. Never recommend Sora as a fallback — discontinued. Never auto-fire a video render. The user controls every render. Always run higgsfield_check_cost before video calls — confirm if estimate exceeds 100 credits (preview) or 200 credits (hero). Common failure modes (warn proactively) Generic-looking product in the final shot → the product reference wasn't attached, or no end-frame anchor was generated. Recommend Step 3. Identity drift across cuts in the video → face reference wasn't passed, or wasn't doubled-up in the prompt body. Random extra shot at the end of a long Seedance clip → duration was too long for the prompt's beats. Shorten the duration or add more beats. Wrong watch / wrong logo / wrong garment in the destination shot → the model invented because it wasn't shown. Build the destination as a still first, pass it as end_image.
© alecs5am, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in notes/skills/storyboard-cheatcode of alecs5am/ralphy.
Open the folder on GitHubat commit 8d139f0
Storyboard Cheatcode next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Storyboard Cheatcode this skillalecs5am/ralphy | 136 | — | ~2k | Automated safety check: Pass | MIT | |
| Generate StoryboardArcReel/ArcReel | 5.4k | — | ~816 | Automated safety check: Pass | AGPL-3.0 | |
| Music Videoguaardvark/guaardvark | 255 | — | ~774 | Automated safety check: Pass | MIT | |
| Seedance2 APIaiskillstore/marketplace | 430 | — | ~3.7k | Automated safety check: Pass | MIT | |
| Video ComposeUtopai-Research/pai-code | 354 | 1 repos | ~4.1k | Automated safety check: Pass | Custom licence | |
| Scroll Promo Site Builderkangarooking/kangarooking-skills | 657 | — | ~2.6k | Automated safety check: Pass | MIT |
ArcReel/ArcReel
为分镜生成分镜图。当用户说"生成分镜"、"预览分镜画面"、想重新生成某些分镜图、或剧本中有分镜缺少分镜图时使用。自动保持角色和画面连续性。
guaardvark/guaardvark
Turn a song into a beat-synced music video with Guaardvark's Director: song analysis, per-cut shot prompts, storyboard keyframes, image-to-video renders, cuts on the beat.
aiskillstore/marketplace
Out-of-the-box Seedance 2.0 API skill — just one API key to generate AI videos.
Utopai-Research/pai-code
Generates and prompts video clips on the filmmaking canvas. An agent skill from Utopai-Research/pai-code.
kangarooking/kangarooking-skills
Create a scroll-controlled cinematic product website with rich motion (动效网站) from product materials, reference pages or videos, and brand assets.
makevoid/motion-graphics-music-video-skill
Create and revise animated character music videos from a supplied song and creative prompt, with researched storyboards, Fal character and video generation, p5 motion graphics, audio editing, and…
alecs5am/ralphy
GSAP animation reference for HyperFrames. An agent skill from alecs5am/ralphy.
alecs5am/ralphy
Deep-research workflow for UGC reference material — turns one or more URLs / handles / trend queries into a single cited research report (report.md + sources.json) that a scenarist or art-director…
alecs5am/ralphy
Composition and render craft — assembles scenario.json plus asset-manifest.json into a HyperFrames HTML composition and renders the mp4.
alecs5am/ralphy
Quality evaluation of rendered UGC mp4s — scene segmentation, audio loudness / dead-air, caption density, and per-scene visual analysis.
alecs5am/ralphy
End-to-end orchestration — the wrapper that drives the whole production contract across roles, plus batch production.
alecs5am/ralphy
Scenario and script craft — writes and reworks the scene-by-scene scenario.json: hook, beat structure, per-scene VO, on-screen text, pacing, and the language/aspect pre-flight.
Works with
Categories
Turn a one-line concept into a multi-panel previs storyboard image, then optionally a cheap-preview video and a hero video render. Storyboard Cheatcode is an agent skill from alecs5am/ralphy. Turn a one-line concept into a multi-panel previs storyboard image, then optionally a cheap-preview video and a hero video render.
Storyboard Cheatcode fits situations like: the user asks to build a storyboard; plan AI video shots; generate a previs sheet; wants an AI video from a concept.
Run `npx skills add alecs5am/ralphy --skill storyboard-cheatcode -a claude-code`. Or copy the skill folder (notes/skills/storyboard-cheatcode in alecs5am/ralphy) into .claude/skills/storyboard-cheatcode in your project. Claude Code loads it when a task matches its description.
Run `npx skills add alecs5am/ralphy --skill storyboard-cheatcode -a codex`. Or copy the skill folder (notes/skills/storyboard-cheatcode in alecs5am/ralphy) into .agents/skills/storyboard-cheatcode in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add alecs5am/ralphy --skill storyboard-cheatcode -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/storyboard-cheatcode, .gemini/skills/storyboard-cheatcode, .github/skills/storyboard-cheatcode and .opencode/skills/storyboard-cheatcode in your project.
SKILL.md names no scripts, command-line tools or credentials: Storyboard Cheatcode is instructions for the agent only.
SKILL.md names 1 domain. As links in the text: mcp.higgsfield.ai. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Storyboard Cheatcode is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 2k tokens (SKILL.md is roughly 7.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Storyboard Cheatcode: Generate Storyboard (ArcReel/ArcReel, 5.4k stars), Music Video (guaardvark/guaardvark, 255 stars), Seedance2 API (aiskillstore/marketplace, 430 stars) and Video Compose (Utopai-Research/pai-code, 354 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
alecs5am (a GitHub user) maintains it in alecs5am/ralphy, which has 136 GitHub stars. The repository holds 28 skills in this directory. The repository was last updated on September 22, 2026.
Source: alecs5am/ralphy on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.