Super Video Maker
Bomx/super-video-maker-skill
End-to-end AI video production skill for agentic frameworks.
When to use Trigger this skill when the user requests photorealistic cinematic motion — not stylized animation, not motion design, not UGC.
$ npx skills add alecs5am/ralphy --skill seedance-prompting-skills-for-cinematic-films -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install alecs5am/ralphy seedance-prompting-skills-for-cinematic-films --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .claude/skills && cp -r skills-src/notes/skills/seedance-prompting-skills-for-cinematic-films .claude/skills/seedance-prompting-skills-for-cinematic-films && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "seedance-prompting-skills-for-cinematic-films" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/seedance-prompting-skills-for-cinematic-films into .claude/skills/seedance-prompting-skills-for-cinematic-films/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "seedance-prompting-skills-for-cinematic-films", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/alecs5am/ralphy/tree/main/notes/skills/seedance-prompting-skills-for-cinematic-filmsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add alecs5am/ralphy --skill seedance-prompting-skills-for-cinematic-films -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install alecs5am/ralphy seedance-prompting-skills-for-cinematic-films --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .agents/skills && cp -r skills-src/notes/skills/seedance-prompting-skills-for-cinematic-films .agents/skills/seedance-prompting-skills-for-cinematic-films && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "seedance-prompting-skills-for-cinematic-films" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/seedance-prompting-skills-for-cinematic-films into .agents/skills/seedance-prompting-skills-for-cinematic-films/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "seedance-prompting-skills-for-cinematic-films", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add alecs5am/ralphy --skill seedance-prompting-skills-for-cinematic-films -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install alecs5am/ralphy seedance-prompting-skills-for-cinematic-films --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/notes/skills/seedance-prompting-skills-for-cinematic-films .cursor/skills/seedance-prompting-skills-for-cinematic-films && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "seedance-prompting-skills-for-cinematic-films" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/seedance-prompting-skills-for-cinematic-films into .cursor/skills/seedance-prompting-skills-for-cinematic-films/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "seedance-prompting-skills-for-cinematic-films", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/alecs5am/ralphy.git --path notes/skills/seedance-prompting-skills-for-cinematic-films--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add alecs5am/ralphy --skill seedance-prompting-skills-for-cinematic-films -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install alecs5am/ralphy seedance-prompting-skills-for-cinematic-films --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/notes/skills/seedance-prompting-skills-for-cinematic-films .gemini/skills/seedance-prompting-skills-for-cinematic-films && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "seedance-prompting-skills-for-cinematic-films" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/seedance-prompting-skills-for-cinematic-films into .gemini/skills/seedance-prompting-skills-for-cinematic-films/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "seedance-prompting-skills-for-cinematic-films", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install alecs5am/ralphy seedance-prompting-skills-for-cinematic-filmsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add alecs5am/ralphy --skill seedance-prompting-skills-for-cinematic-films -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .github/skills && cp -r skills-src/notes/skills/seedance-prompting-skills-for-cinematic-films .github/skills/seedance-prompting-skills-for-cinematic-films && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "seedance-prompting-skills-for-cinematic-films" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/seedance-prompting-skills-for-cinematic-films into .github/skills/seedance-prompting-skills-for-cinematic-films/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "seedance-prompting-skills-for-cinematic-films", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add alecs5am/ralphy --skill seedance-prompting-skills-for-cinematic-films -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install alecs5am/ralphy seedance-prompting-skills-for-cinematic-films --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/notes/skills/seedance-prompting-skills-for-cinematic-films .opencode/skills/seedance-prompting-skills-for-cinematic-films && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "seedance-prompting-skills-for-cinematic-films" agent skill from https://github.com/alecs5am/ralphy/tree/main/notes/skills/seedance-prompting-skills-for-cinematic-films into .opencode/skills/seedance-prompting-skills-for-cinematic-films/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "seedance-prompting-skills-for-cinematic-films", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
seedance-prompting-skills-for-cinematic-filmsWhen to use Trigger this skill when the user requests photorealistic cinematic motion — not stylized animation, not motion design, not UGC.
Seedance Prompting Skills For Cinematic Films is an agent skill from alecs5am/ralphy. When to use Trigger this skill when the user requests photorealistic cinematic motion — not stylized animation, not motion design, not UGC. Specifically:
Its SKILL.md is about 3.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Media & Creative, covering AI video generation, Influencer and creator marketing and Motion graphics. It works with Seedance. The repository describes itself as: Open-source desktop app for content creation, with an agent runtime and standalone CLI. The licence is MIT.
Read from SKILL.md and the folder at commit 8d139f0. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Seedance Prompting Skills For Cinematic Films loads about 3.8k tokens when it runs. Until then it costs about 50 tokens; SKILL.md has 2,209 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from alecs5am/ralphy at commit 8d139f0, republished under its MIT licence (© alecs5am). 2,209 words, ~3,841 tokens.
.claude/skills/seedance-prompting-skills-for-cinematic-films/SKILL.md (or your agent's skills folder)."cinematic film prompt", "film-style scene", "shot like a movie" "realistic body movement", "grounded motion", "natural human behavior" "emotional close-up", "restrained performance", "subtle expression" "driving scene", "intimacy scene", "action sequence", "fight choreography" "environmental interaction" — wind, rain, water resistance, dust, gravity "continuity reference", "match cut", "scene-to-scene continuity" "Seedance cinematic prompt", "photorealistic motion", "live-action prompt" If the request is for animation, cartoon, motion design, UGC, or podcast, defer to the matching skill in video-generation instead.
Cinematic realism is built from restraint, not spectacle. Every prompt enforces five grounding pillars that prevent Seedance from drifting into the over-animated, floaty, AI-looking failure modes that plague text-to-video output.
The five pillars:
Seedance 2.0 prompts for cinematic film follow this six-block order. The order is load-bearing — Seedance weights the earliest blocks most heavily for compositional decisions, and the later blocks for motion and audio.
[STYLE & MOOD] [SHOT DIRECTION] [ACTOR BEHAVIOR] [ENVIRONMENTAL FORCE] [CAMERA BEHAVIOR] [AUDIO] Block 1 — Style & Mood (1 line) One sentence. Cinematographer lexicon. Pick a film stock or DP reference if the user has given you one; otherwise default to "35mm anamorphic, naturalistic color, soft contrast."
✓ "35mm anamorphic, naturalistic skin tones, soft window light, muted teal-and-amber palette." ✗ "Cinematic, beautiful, dramatic, epic." Adjective stacks ("cinematic, beautiful, dramatic") flatten output. Specificity sharpens it.
Block 2 — Shot Direction (1 sentence) The action distilled. Subject, verb, object, location. No adjectives that aren't doing structural work.
✓ "A woman in her forties leans against a kitchen counter, reading a folded letter." ✗ "A beautiful sad woman sadly reads a heartbreaking letter in a sad kitchen." Block 3 — Actor Behavior (2-3 sentences) This is where grounding lives. Write the actor's body the way a director gives notes — physical, specific, restrained.
Always include:
Forbidden:
Categories:
Air: wind direction and strength on hair, fabric, dust.
Water: rain weight on shoulders, water sheeting off surfaces, droplet trails.
Gravity: how the actor's weight transfers — hip-shift, knee-bend, contact with chair/wall/ground.
Surface: floor compliance (carpet absorbs step, hardwood transmits sound), wall texture catching light.
Light source: where is it, is it moving (passing car headlights, candle flicker, blinds shifting).
✓ "Wind from the open window lifts the left edge of her hair; the curtain breathes inward once."
✓ "Rain hits his shoulders in irregular bursts; water beads at his collar and falls."
Block 5 — Camera Behavior (1 sentence) The camera is a body too. Give it weight, intent, and limits.
Default cinematic camera lexicon Seedance understands well:
Forbidden:
✓ "Ambient: distant traffic, refrigerator hum, paper rustling. No dialogue." ✓ "Ambient: rain on glass, single car passing. She whispers, 'I'm still here.'" If silence is intended, write: "Ambient: room tone only. No dialogue, no music."
Below are battle-tested patterns for the scene types this skill is most often invoked for. Use them as starting templates, not rigid forms.
35mm anamorphic, naturalistic skin tones, low-key interior with passing exterior light.
A man in his late thirties drives alone on a two-lane highway at dusk.
His hands rest on the wheel at 9 and 3, grip relaxed. He glances at the rearview mirror once, then back to the road. His jaw is set; he has not spoken in some time.
Light from passing streetlamps and oncoming headlights sweeps across his face in slow rhythmic bands. The cabin is enclosed; dust motes catch in the side window light.
Locked-off frame on the driver, slight handheld breathing. Background out-of-focus highway moving at speed.
Ambient: tire hum on asphalt, faint heater fan, occasional passing vehicle. No music, no dialogue. Critical: lock the camera or use very gentle handheld. Aggressive camera in a driving cabin reads as music video, not film.
35mm anamorphic, naturalistic skin tones, soft north-facing window light, shallow depth of field.
A woman in her forties stands at a kitchen window, holding a folded letter.
She does not open it. Her thumb traces the fold once. Her shoulders settle, the weight of her body shifting to her left foot. Her eyes glass over but she does not blink; she swallows once.
Daylight from the window catches the side of her face; the curtain behind her stirs faintly. Dust visible in the light beam.
Slow push from medium to tight close-up over the full shot duration, ending at her eyes.
Ambient: distant kitchen radio playing softly under the noise floor, refrigerator hum, paper rustling between her fingers. No dialogue. Critical: no tears, no telegraphed grief. The performance lives in the held beat and the micro-action.
35mm anamorphic, naturalistic color, overcast daylight, handheld vérité.
A man in his thirties runs down a narrow alley between brick buildings, pursued from off-screen.
His stride is compact, arms tucked, shoulder leading into each turn. He clips a steel trash can with his hip without slowing. His breathing is audible, irregular. He glances back once, then forward.
Wet pavement catches the gray sky; puddles splash where his feet land. A loose plastic bag tumbles past him in the wind. Brick walls close on both sides.
Handheld camera following at his shoulder height, two paces behind, breathing with his stride. Lens flares briefly when he passes an open doorway.
Ambient: footsteps on wet concrete, his breathing, distant city traffic, the bag scraping against the wall. No music. Critical: keep stride compact. Seedance over-renders "sprinting" as bouncy, weightless action-hero pose. Write "compact, shoulder-leading" to ground it.
35mm, naturalistic skin tones, warm low-key practical light from a bedside lamp, shallow depth of field.
Two people in their thirties sit close on the edge of a bed, neither speaking. One rests their forehead against the other's temple.
They breathe in near-sync. One hand finds the other's, fingers settling without grip. Neither moves to kiss; the stillness holds. A small smile passes between them, then fades.
The bedside lamp throws warm light across one side of both faces; the room behind is in shadow. Bedding compresses where they sit.
Static frame, no camera movement. Shallow focus held on the contact point between their foreheads.
Ambient: room tone, faint clock ticking, soft fabric movement. No dialogue, no music. Critical: intimacy is built from non-action. Resist the urge to add a kiss, a tear, a whispered line — Seedance over-renders all three.
35mm anamorphic, naturalistic color, late-afternoon overcast, slight teal cast.
A woman in her fifties walks slowly along a coastal cliff path, hands in her coat pockets.
Her stride is measured, weight settling into each step against the slope. The wind catches her hair from the left; she does not push it back. Her coat collar flutters; she pulls it tighter once.
Strong onshore wind shapes everything in frame — grass laid flat, her coat pressed against her body, salt spray visible in the air. The sea below is gray and churning; gulls hold position against the wind.
Slow truck right, matching her pace, framing her in medium-wide profile with the sea beyond. The horizon line stays level.
Ambient: wind through grass, distant surf, gull calls. Her footsteps soft on the path. No dialogue, no music. Critical: the wind must shape multiple elements (hair, coat, grass, gulls) — single-element wind reads as a fan on set.
Continuity references — multi-shot scenes When the user asks for a multi-shot cinematic sequence (a beat, a scene, an exchange), continuity is enforced through anchors that appear in every shot's prompt, not through hoping Seedance will remember.
For every shot in the sequence, copy these anchors verbatim into the prompt:
For visual identity continuity (same face across shots), use the persistent element pattern from skills/media/video-generation/SKILL.md — generate one anchor portrait, register it as a character element, embed <<<element_id>>> in every shot's prompt. Do not re-upload portraits per shot.
For visual continuity of a location, register the establishing shot as an environment element similarly.
After authoring the prompt, submit via Seedance 2.0:
json
higgsfield_generate({
"requests": [{
"type": "generation",
"model": "seedance_2_0",
"media_type": "video",
"params": {
"prompt": "<the six-block prompt>",
"duration": 8,
"aspect_ratio": "21:9",
"generate_audio": true
}
}]
})
Defaults for cinematic film:
Failure modes and how to fix them Symptom Cause Fix Actor moves like they're floating / no weight No body-weight cue in Block 3 Add "weight settled on her right hip" / "shoulders dropped" / "hand braced on the counter" Hair, fabric, environment look static No environmental force in Block 4 Add a wind/gravity/surface line Face is over-acted, telegraphed grief/joy Verbs like "cries", "smiles widely", "rages" Replace with micro-actions: "swallows once", "corner of mouth lifts then settles" Camera flies, drones, swoops "Sweeping" / "epic" / "drone" / "cinematic camera movement" Replace with specific lexicon: "locked-off", "slow handheld", "dolly-in at walking pace" Scene reads as soundstage No environmental force AND no audio bed Add both Block 4 and Block 6 in full Continuity drift across shots No anchors repeated in each prompt Copy the five anchors verbatim into every shot's prompt Driving scene feels like a music video Camera moves too much Lock the frame; use slight handheld breathing only
Return only what the user needs:
Never paste:
After submission, the user sees the rendered video from the frontend automatically. The agent does not need to poll unless the result is feeding into a downstream generation in the same turn (see video-generation/SKILL.md fire-and-forget policy).
If the user reports a failure mode, consult the table above and rewrite the offending block — do not switch models. Quality lives in the prompt structure, not the engine.
© alecs5am, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in notes/skills/seedance-prompting-skills-for-cinematic-films of alecs5am/ralphy.
Open the folder on GitHubat commit 8d139f0
Seedance Prompting Skills For Cinematic Films next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Seedance Prompting Skills For Cinematic Films this skillalecs5am/ralphy | 138 | — | ~3.8k | Automated safety check: Pass | MIT | |
| Super Video MakerBomx/super-video-maker-skill | 310 | — | ~11k | Automated safety check: Notes | None | |
| Seedance Cartoonbeshuaxian/higgsfield-seedance2-jineng | 952 | — | ~20k | Automated safety check: Pass | None | |
| Seedance AI Avatarrediumvex/ai-video-generator-claude | 409 | — | ~6.7k | Automated safety check: Pass | MIT | |
| Seedance Motion Design Adbeshuaxian/higgsfield-seedance2-jineng | 952 | — | ~14k | Automated safety check: Pass | None | |
| Seedance Motion Design Adbeshuaxian/higgsfield-seedance2-jineng | 952 | — | ~1.8k | Automated safety check: Pass | None |
Bomx/super-video-maker-skill
End-to-end AI video production skill for agentic frameworks.
beshuaxian/higgsfield-seedance2-jineng
Generate cartoon and animation style video prompts for Seedance 2.0 on Higgsfield.
rediumvex/ai-video-generator-claude
Generate AI avatar and digital persona video prompts for Seedance 2.0 on Higgsfield.
beshuaxian/higgsfield-seedance2-jineng
Generate motion design advertisement video prompts for software and tech companies using Seedance 2.0 on Higgsfield.
beshuaxian/higgsfield-seedance2-jineng
为软件和技术公司使用 Seedance 2.0(Higgsfield)生成运动设计广告视频提示。在用户想要创建软件产品广告、SaaS推广、应用启动视频、技术演示、UI展示、启动视频或技术公司的运动图形时使用。触发条件:软件广告、SaaS视频、产品发布、应用推广、技术商业广告、UI动画、运动设计广告、启动视频、产品演示视频、功能展示,或任何软件/技术推广视频请求。即使是"为我的应用制作视频"或"推…
krusemediallc/arcads-claude-code
Analyze a reference video and reverse-engineer its style into a reusable Seedance 2.0 prompting template.
alecs5am/ralphy
GSAP animation reference for HyperFrames. An agent skill from alecs5am/ralphy.
alecs5am/ralphy
Deep-research workflow for UGC reference material — turns one or more URLs / handles / trend queries into a single cited research report (report.md + sources.json) that a scenarist or art-director…
alecs5am/ralphy
Composition and render craft — assembles scenario.json plus asset-manifest.json into a HyperFrames HTML composition and renders the mp4.
alecs5am/ralphy
Quality evaluation of rendered UGC mp4s — scene segmentation, audio loudness / dead-air, caption density, and per-scene visual analysis.
alecs5am/ralphy
End-to-end orchestration — the wrapper that drives the whole production contract across roles, plus batch production.
alecs5am/ralphy
Scenario and script craft — writes and reworks the scene-by-scene scenario.json: hook, beat structure, per-scene VO, on-screen text, pacing, and the language/aspect pre-flight.
Works with
Categories
When to use Trigger this skill when the user requests photorealistic cinematic motion — not stylized animation, not motion design, not UGC. Seedance Prompting Skills For Cinematic Films is an agent skill from alecs5am/ralphy. When to use Trigger this skill when the user requests photorealistic cinematic motion — not stylized animation, not motion design, not UGC.
Seedance Prompting Skills For Cinematic Films fits situations like: this skill when the user requests photorealistic cinematic motion — not stylized animation; not motion design.
Run `npx skills add alecs5am/ralphy --skill seedance-prompting-skills-for-cinematic-films -a claude-code`. Or copy the skill folder (notes/skills/seedance-prompting-skills-for-cinematic-films in alecs5am/ralphy) into .claude/skills/seedance-prompting-skills-for-cinematic-films in your project. Claude Code loads it when a task matches its description.
Run `npx skills add alecs5am/ralphy --skill seedance-prompting-skills-for-cinematic-films -a codex`. Or copy the skill folder (notes/skills/seedance-prompting-skills-for-cinematic-films in alecs5am/ralphy) into .agents/skills/seedance-prompting-skills-for-cinematic-films in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add alecs5am/ralphy --skill seedance-prompting-skills-for-cinematic-films -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/seedance-prompting-skills-for-cinematic-films, .gemini/skills/seedance-prompting-skills-for-cinematic-films, .github/skills/seedance-prompting-skills-for-cinematic-films and .opencode/skills/seedance-prompting-skills-for-cinematic-films in your project.
SKILL.md names no scripts, command-line tools or credentials: Seedance Prompting Skills For Cinematic Films is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Seedance Prompting Skills For Cinematic Films is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.8k tokens (SKILL.md is roughly 15k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Seedance Prompting Skills For Cinematic Films: Super Video Maker (Bomx/super-video-maker-skill, 310 stars), Seedance Cartoon (beshuaxian/higgsfield-seedance2-jineng, 952 stars), Seedance AI Avatar (rediumvex/ai-video-generator-claude, 409 stars) and Seedance Motion Design Ad (beshuaxian/higgsfield-seedance2-jineng, 952 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
alecs5am (a GitHub user) maintains it in alecs5am/ralphy, which has 138 GitHub stars. The repository holds 28 skills in this directory. The repository was last updated on September 22, 2026.
Source: alecs5am/ralphy on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.