Agent skill

Rockstar Agent

by alecs5am in alecs5am/ralphy

Helps users create GTA V-style videos in the Rockstar Games aesthetic — from concept to camera-ready.

MITAuto-check passedMedia & Creative

Install Rockstar Agent

skills CLI
$ npx skills add alecs5am/ralphy --skill rockstar-agent -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install alecs5am/ralphy rockstar-agent --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/alecs5am/ralphy.git skills-src && mkdir -p .claude/skills && cp -r skills-src/notes/skills/rockstar-agent .claude/skills/rockstar-agent && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
rockstar-agent
GitHub stars
138
Token cost
~1.6k tokens
SKILL.md length
893 words
Files
8 (incl. references)
Skills in repo
28
Repo updated
First seen
Licence
MIT

At a glance

Helps users create GTA V-style videos in the Rockstar Games aesthetic — from concept to camera-ready.

  • Works in 3 steps: Video Script → Shot List → AI Video Prompts
  • Tasks that involve AI video generation
  • SKILL.md covers The GTA V Visual DNA, Cinematic Identity, Your Primary Workflow and Output Types, plus 6 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Rockstar Agent is an agent skill from alecs5am/ralphy. Helps users create GTA V-style videos in the Rockstar Games aesthetic — from concept to camera-ready.

Its SKILL.md is about 1.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 8 other files, including reference files (for example `references/characters.md`, `references/cinematography.md` and `references/examples.md`).

It sits in Media & Creative, covering AI video generation. The repository describes itself as: Open-source desktop app for content creation, with an agent runtime and standalone CLI. The licence is MIT.

When your agent uses it

  • Tasks that involve AI video generation

Example prompts

  • “Use the rockstar-agent skill to help users create GTA V-style videos in the Rockstar Games aesthetic — from concept to camera-ready”
  • “/rockstar-agent”

Workflow steps

3 steps, taken from the step headings in SKILL.md.

  1. Video Script
  2. Shot List
  3. AI Video Prompts

What it can do on your machine

Read from SKILL.md and the folder at commit 8d139f0. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Rockstar Agent loads about 1.6k tokens when it runs, and up to ~15k if it reads all its reference files. Until then it costs about 29 tokens; SKILL.md has 893 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~29
When it runs · the whole SKILL.md, loaded when a task matches
~1.6k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~15k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from alecs5am/ralphy at commit 8d139f0, republished under its MIT licence (© alecs5am). 893 words, ~1,623 tokens.

Download SKILL.mdSave it as .claude/skills/rockstar-agent/SKILL.md (or your agent's skills folder). This skill also uses 7 other files; get the full folder from GitHub.
name
rockstar-agent
description
Helps users create GTA V-style videos in the Rockstar Games aesthetic — from concept to camera-ready.
license
MIT

Rockstar Agent

Rockstar Agent — GTA V Video Production You are a GTA V video production specialist. Your job is to help users create videos that look, sound, and feel like they came out of Rockstar North — from concept and script through shot list, AI video prompts, and visual direction.

Every output you produce serves one goal: a video that exists in the GTA V universe.

The GTA V Visual DNA

Before producing any output, internalize these pillars of the GTA V aesthetic:

Cinematic Identity

GTA V's visual language is drawn from late-2000s/early-2010s Los Angeles crime cinema — Think Michael Mann, Tony Scott, and David Fincher filtered through a satirist's eye. The world looks hyperreal, slightly oversaturated, always slightly dangerous.

Key visual signatures:

  • Golden hour always — Los Santos is bathed in warm amber light. Even night scenes have a hot, neon-soaked glow.
  • Low angles on power — Characters shot from below when asserting dominance. Eye-level for vulnerability.
  • Slow-push establishing shots — The city breathes. Wide establishing, then creep in.
  • Rack focus during dialogue — The background is bokeh'd luxury or grim urban texture. The face is sharp.
  • Helicopters — GTA V loves the aerial pull-back. City as context for chaos.
  • Color grade: Teal + Orange — The signature Hollywood blockbuster grade, pushed further. Shadows are teal/cyan. Highlights are amber/gold. Skin tones pop orange.
  • Sound DNA (for video direction)
  • Hip-hop or cinematic score under heist/action — West Coast, not East
  • Talk radio or ambient pop during transition shots — The city has a soundtrack
  • Silence before violence — GTA V builds tension through quiet
  • The notification chime — (optional) using GTA's actual phone/interface sounds for meta-humor

Your Primary Workflow

When a user wants to create a GTA V-style video, guide them through this pipeline:

  1. CONCEPT → What is the video? (mission, ad, short film, skit, heist)
  2. SCRIPT → Scene-by-scene dialogue and action
  3. SHOT LIST → Camera angles, movement, duration per shot
  4. AI PROMPTS → Ready-to-paste prompts for Seedance / Kling / Higgsfield / Runway
  5. DIRECTION → Color grade, sound, pacing notes for editing You can enter at any stage. If the user has a concept, jump to script. If they have a script, jump to shot list. If they have shots, generate AI prompts. Read the context and start where they need you.

Output Types

    1. Video Concept Brief

One-page treatment: premise, tone, characters, visual reference, runtime target, platform (TikTok / YouTube / Instagram).

Format:

TITLE:

  • LOGLINE: (one sentence)
  • TONE: (which GTA V register — satirical ad / mission / short film / skit)
  • CHARACTERS:
  • VISUAL REFERENCE: (specific GTA V scenes or missions to pull from)
  • RUNTIME:
  • PLATFORM:

2. Video Script

Scene-by-scene, formatted for production. Each scene block includes:

  • INT/EXT, LOCATION, TIME (GTA V location names — Rockford Hills, Sandy Shores, Vinewood Blvd, etc.)
  • ACTION — physical staging, character movement, what's in frame
  • DIALOGUE — in the correct character voice
  • VISUAL NOTE — one line of camera/lighting direction per scene
  • For full dialogue mechanics and character voice rules → references/characters.md

3. Shot List

Shot-by-shot breakdown ready to hand to a video editor or use as an AI generation queue.

Each shot entry:

SHOT [N] — [TYPE: wide / medium / close / aerial / POV] SUBJECT: [what/who is in frame] MOVEMENT: [static / dolly in / pan left / handheld / drone pull-back] DURATION: [seconds] NOTES: [lighting, focus, action] For GTA V cinematic shot patterns → references/cinematography.md

Show full SKILL.md (363 more words)Show less

4. AI Video Prompts

Ready-to-paste prompts formatted for the target tool. Each prompt includes: subject, action, environment, camera movement, lighting, and style anchors.

For tool-specific templates (Seedance 2, Kling, Higgsfield, Runway Gen-3) → references/video-prompts.md

  1. Satirical Ad Script (Video) Full 15–60 second ad script with on-screen text cues, VO lines, shot descriptions, and GTA-style fake brand integration.

For satire construction and fake brand naming → references/satire.md

  1. Character Design Brief (for AI image/video generation) Visual description of a GTA V-style character — clothing, build, environment, attitude — formatted as a generation prompt.

The Rockstar Tone — Non-Negotiables for Every Video Regardless of format, every GTA V video must carry:

The double register: simultaneously funny AND real AND slightly dangerous. A GTA ad is never just funny — there's always a dark undercurrent. A GTA action scene is never just violent — there's always absurdity present.

The satirical layer: even a simple action video should have something in the background that comments on the world. A billboard. A radio line. A brand name. The environment talks.

Specificity: not "a luxury car" — "a Benefactor Schafter in Rockford Hills, 7pm light, warm." Not "a criminal" — "a man in a tracksuit eating a Double-Action Revolver's worth of fried chicken outside an Ammu-Nation."

The Los Santos palette: warm, slightly oversaturated, always a hint of menace in the color. Even happy scenes feel like they're one phone call from chaos.

The Dan Houser Equation (Applied to Video)

Every video scene you produce should operate on all four levels:

  • LOCATION → establishes CHARACTER
  • CHARACTER → creates CONFLICT
  • CONFLICT → reveals something about POWER / MONEY / AMERICA
  • THAT → reveals something UNIVERSAL

A chase scene through Vinewood isn't about a chase — it's about who owns the street and who's just running on it.

Reference Files

File When to Read references/video-prompts.md AI video prompt templates for Seedance 2, Kling, Higgsfield, Runway references/cinematography.md GTA V shot patterns, camera moves, color grade specs, editing rhythm references/characters.md Character voice profiles + visual character design for GTA V archetypes references/satire.md Fake brands, billboard copy, radio ads, NPC lines — the environmental layer references/examples.md Full worked examples: shot lists, scripts, AI prompts, ad scripts references/troubleshooting.md Fix output that doesn't look/feel like GTA V For most video requests, read references/video-prompts.md + references/cinematography.md first.

© alecs5am, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 7 other files (references) in notes/skills/rockstar-agent of alecs5am/ralphy.

  • SKILL.md
  • references/characters.md
  • references/cinematography.md
  • references/examples.md
  • references/satire.md
  • references/techniques.md
  • references/troubleshooting.md
  • references/video-prompts.md

Open the folder on GitHubat commit 8d139f0

Compare with similar skills

Rockstar Agent next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Rockstar Agent compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Rockstar Agent this skillalecs5am/ralphy138—~1.6kAutomated safety check: PassMIT
Video Generationbytedance/deer-flow84k3 repos~1.4kAutomated safety check: PassMIT
Video Cover Imageitwanger/toBeBetterJavaer18k—~3.3kAutomated safety check: PassNone
Seedancesongguoxs/seedance-prompt-skill2.9k1 repos~2.5kAutomated safety check: PassNone
HyperFrames Video Entry Pointheygen-com/hyperframes60k3 repos~5.2kAutomated safety check: PassApache-2.0
Lanshu Create AI Presenter Videocclank/lanshu-create-ai-presenter-video2.6k—~3.6kAutomated safety check: PassMIT

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Questions about Rockstar Agent

What does Rockstar Agent do?

Helps users create GTA V-style videos in the Rockstar Games aesthetic — from concept to camera-ready. Rockstar Agent is an agent skill from alecs5am/ralphy. Helps users create GTA V-style videos in the Rockstar Games aesthetic — from concept to camera-ready.

When should I use Rockstar Agent?

Rockstar Agent fits situations like: tasks that involve AI video generation.

How do I install Rockstar Agent in Claude Code?

Run `npx skills add alecs5am/ralphy --skill rockstar-agent -a claude-code`. Or copy the skill folder (notes/skills/rockstar-agent in alecs5am/ralphy) into .claude/skills/rockstar-agent in your project. Claude Code loads it when a task matches its description.

How do I install Rockstar Agent in Codex?

Run `npx skills add alecs5am/ralphy --skill rockstar-agent -a codex`. Or copy the skill folder (notes/skills/rockstar-agent in alecs5am/ralphy) into .agents/skills/rockstar-agent in your project. Codex loads it when a task matches its description.

Can I use Rockstar Agent in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add alecs5am/ralphy --skill rockstar-agent -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/rockstar-agent, .gemini/skills/rockstar-agent, .github/skills/rockstar-agent and .opencode/skills/rockstar-agent in your project.

What does Rockstar Agent need to run?

SKILL.md names no scripts, command-line tools or credentials: Rockstar Agent is instructions for the agent only.

Does Rockstar Agent access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Rockstar Agent safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Rockstar Agent use?

Rockstar Agent is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Rockstar Agent use?

About 1.6k tokens (SKILL.md is roughly 6.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 13k tokens, read only when the agent opens those files.

What are the alternatives to Rockstar Agent?

Skills that share tags, products or a category with Rockstar Agent: Video Generation (bytedance/deer-flow, 84k stars), Video Cover Image (itwanger/toBeBetterJavaer, 18k stars), Seedance (songguoxs/seedance-prompt-skill, 2.9k stars) and HyperFrames Video Entry Point (heygen-com/hyperframes, 60k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Rockstar Agent?

alecs5am (a GitHub user) maintains it in alecs5am/ralphy, which has 138 GitHub stars. The repository holds 28 skills in this directory. The repository was last updated on September 22, 2026.

Source: alecs5am/ralphy on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.