Acceptance Evidence for Deliveries
lobehub/lobehub
Verifies a delivery end to end by driving the real product on a CLI, web, desktop or iOS Simulator surface, capturing evidence and publishing a round with the lh CLI.
Selects and runs the appropriate AgentsMesh end-to-end suite for Web, Desktop, MCP, or iOS, including worktree-specific environment setup and browser-level verification.
$ npx skills add AgentsMesh/AgentsMesh --skill e2e -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install AgentsMesh/AgentsMesh e2e --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/AgentsMesh/AgentsMesh.git skills-src && mkdir -p .claude/skills && cp -r skills-src/agents/skills/e2e .claude/skills/e2e && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "e2e" agent skill from https://github.com/AgentsMesh/AgentsMesh/tree/main/agents/skills/e2e into .claude/skills/e2e/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/AgentsMesh/AgentsMesh/tree/main/agents/skills/e2eType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add AgentsMesh/AgentsMesh --skill e2e -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install AgentsMesh/AgentsMesh e2e --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AgentsMesh/AgentsMesh.git skills-src && mkdir -p .agents/skills && cp -r skills-src/agents/skills/e2e .agents/skills/e2e && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "e2e" agent skill from https://github.com/AgentsMesh/AgentsMesh/tree/main/agents/skills/e2e into .agents/skills/e2e/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AgentsMesh/AgentsMesh --skill e2e -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install AgentsMesh/AgentsMesh e2e --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AgentsMesh/AgentsMesh.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/agents/skills/e2e .cursor/skills/e2e && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "e2e" agent skill from https://github.com/AgentsMesh/AgentsMesh/tree/main/agents/skills/e2e into .cursor/skills/e2e/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/AgentsMesh/AgentsMesh.git --path agents/skills/e2e--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add AgentsMesh/AgentsMesh --skill e2e -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install AgentsMesh/AgentsMesh e2e --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AgentsMesh/AgentsMesh.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/agents/skills/e2e .gemini/skills/e2e && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "e2e" agent skill from https://github.com/AgentsMesh/AgentsMesh/tree/main/agents/skills/e2e into .gemini/skills/e2e/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install AgentsMesh/AgentsMesh e2eInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add AgentsMesh/AgentsMesh --skill e2e -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/AgentsMesh/AgentsMesh.git skills-src && mkdir -p .github/skills && cp -r skills-src/agents/skills/e2e .github/skills/e2e && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "e2e" agent skill from https://github.com/AgentsMesh/AgentsMesh/tree/main/agents/skills/e2e into .github/skills/e2e/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AgentsMesh/AgentsMesh --skill e2e -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install AgentsMesh/AgentsMesh e2e --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AgentsMesh/AgentsMesh.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/agents/skills/e2e .opencode/skills/e2e && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "e2e" agent skill from https://github.com/AgentsMesh/AgentsMesh/tree/main/agents/skills/e2e into .opencode/skills/e2e/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
e2eSelects and runs the appropriate AgentsMesh end-to-end suite for Web, Desktop, MCP, or iOS, including worktree-specific environment setup and browser-level verification.
E2E is an agent skill from AgentsMesh/AgentsMesh. Selects and runs the appropriate AgentsMesh end-to-end suite for Web, Desktop, MCP, or iOS, including worktree-specific environment setup and browser-level verification. Use when a change needs E2E coverage, a user asks to execute or diagnose an E2E test, or a cross-service workflow must be verified against the real development stack.
Its SKILL.md is about 630 tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including reference files (for example `references/connect-rpc.md` and `references/test-matrix.md`).
It sits in Testing & QA, covering End-to-end testing and Git worktrees. It works with Model Context Protocol and iOS. The repository describes itself as: The AI Agent Workforce Platform. Run a hundred AI coding agents across your own machines — schedule, isolate, and steer them all from one console.
8 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit d38e393. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
bazelFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
E2E loads about 629 tokens when it runs, and up to ~1.7k if it reads all its reference files. Until then it costs about 85 tokens; SKILL.md has 305 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
current worktree's generated `deploy/dev/.env`; never assume fixed4. Load `deploy/dev/.env` with automatic export enabled so Bazel can forward thesource deploy/dev/.envAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 305 words (~629 tokens).
“Run the smallest real end-to-end test that proves the requested behavior, then expand coverage in proportion to the change.”
SKILL.md and 2 other files (references) in agents/skills/e2e of AgentsMesh/AgentsMesh.
Open the folder on GitHubat commit d38e393
E2E next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| E2E this skillAgentsMesh/AgentsMesh | 2.4k | — | ~629 | Automated safety check: Notes | Custom licence | |
| Acceptance Evidence for Deliverieslobehub/lobehub | 83k | — | ~9.7k | Automated safety check: Pass | Apache-2.0 | |
| Qwen Code E2E TestingQwenLM/qwen-code | 28k | — | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Engine E2Ewix/react-native-navigation | 13k | — | ~1.1k | Automated safety check: Pass | MIT | |
| E2Ekortix-ai/suna | 20k | — | ~2.3k | Automated safety check: Pass | Custom licence | |
| E2Egronxb/hot-updater | 1.8k | — | ~1.6k | Automated safety check: Pass | Custom licence |
lobehub/lobehub
Verifies a delivery end to end by driving the real product on a CLI, web, desktop or iOS Simulator surface, capturing evidence and publishing a round with the lh CLI.
QwenLM/qwen-code
Guides end-to-end testing of the Qwen Code CLI in headless mode with real model calls, MCP test servers and inspection of raw API traffic.
wix/react-native-navigation
Run Wix Engine (mobile-apps-engine) iOS E2E tests locally to validate RNN changes.
kortix-ai/suna
Agentic end-to-end tests with e2e, the e2e runner. An agent skill from kortix-ai/suna.
gronxb/hot-updater
Run end-to-end OTA verification for examples/v0.85.0 with agent-device.
comet-ml/opik
Investigates a failed Opik end-to-end test from CI, TestOps or a local run, decides regression versus flake, and proposes a fix without editing tests.
AgentsMesh/AgentsMesh
Creates or reuses an isolated AgentsMesh Git worktree from a verified base branch, preserves existing changes, and optionally starts the worktree-scoped development environment.
AgentsMesh/AgentsMesh
Completes the AgentsMesh GitHub pull-request workflow: commits scoped changes, rebases on the authoritative GitHub branch, opens or reuses a PR, monitors required checks, fixes failures, and merges…
AgentsMesh/AgentsMesh
Audits or synchronizes the authoritative GitHub main branch to the internal GitLab mirror without importing GitLab-only history back into GitHub.
AgentsMesh/AgentsMesh
架构与实现审查 —— 基于「概念建模 → 职责划分 → 机制/策略分离 → 因果与不变量 → 属性建模 → 模块化 → SOLID → GRASP → YAGNI」的全维度审查,带置信度门控与假阳性抑制(对抗"过度工程建议"这类 AI slop)。触发于:要求 review/审查架构、检查目录结构/依赖关系/职责划分、重构前评估、技术债盘点、判断是否过度设计,或问「这个设计合理吗 / 该怎么拆…
Works with
Categories
Selects and runs the appropriate AgentsMesh end-to-end suite for Web, Desktop, MCP, or iOS, including worktree-specific environment setup and browser-level verification. E2E is an agent skill from AgentsMesh/AgentsMesh. Selects and runs the appropriate AgentsMesh end-to-end suite for Web, Desktop, MCP, or iOS, including worktree-specific environment setup and browser-level verification.
E2E fits situations like: A change needs E2E coverage; A user asks to execute; diagnose an E2E test; A cross-service workflow must be verified against the real development stack.
Run `npx skills add AgentsMesh/AgentsMesh --skill e2e -a claude-code`. Or copy the skill folder (agents/skills/e2e in AgentsMesh/AgentsMesh) into .claude/skills/e2e in your project. Claude Code loads it when a task matches its description.
Run `npx skills add AgentsMesh/AgentsMesh --skill e2e -a codex`. Or copy the skill folder (agents/skills/e2e in AgentsMesh/AgentsMesh) into .agents/skills/e2e in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add AgentsMesh/AgentsMesh --skill e2e -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/e2e, .gemini/skills/e2e, .github/skills/e2e and .opencode/skills/e2e in your project.
Going by SKILL.md and its folder, E2E needs the command-line tools its instructions call (bazel).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (mentions a .env file), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
E2E has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 629 tokens (SKILL.md is roughly 2.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.1k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with E2E: Acceptance Evidence for Deliveries (lobehub/lobehub, 83k stars), Qwen Code E2E Testing (QwenLM/qwen-code, 28k stars), Engine E2E (wix/react-native-navigation, 13k stars) and E2E (kortix-ai/suna, 20k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
AgentsMesh (a GitHub organization) maintains it in AgentsMesh/AgentsMesh, which has 2,362 GitHub stars. The repository holds 5 skills in this directory. The repository was last updated on September 23, 2026.
Source: AgentsMesh/AgentsMesh on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.