Agent skill

Golang Patterns

by affaan-m in affaan-m/ECC

견고하고 효율적이며 유지보수 가능한 Go 애플리케이션 구축을 위한 관용적 Go 패턴, 모범 사례 및 규칙. An agent skill from affaan-m/ECC.

MITAuto-check passed

Install Golang Patterns

skills CLI
$ npx skills add affaan-m/ECC --skill golang-patterns -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install affaan-m/ECC golang-patterns --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/affaan-m/ECC.git skills-src && mkdir -p .claude/skills && cp -r skills-src/docs/ko-KR/skills/golang-patterns .claude/skills/golang-patterns && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
golang-patterns
GitHub stars
277k
Used in
2 other repos
Token cost
~3.2k tokens
SKILL.md length
281 words
Files
1
Skills in repo
683
Repo updated
First seen
Licence
MIT

At a glance

견고하고 효율적이며 유지보수 가능한 Go 애플리케이션 구축을 위한 관용적 Go 패턴, 모범 사례 및 규칙. An agent skill from affaan-m/ECC.

  • Works in 3 steps: 단순성과 명확성 → 제로 값을 유용하게 만들기 → 인터페이스를 받고 구조체를 반환하기
  • SKILL.md covers 활성화 시점, 핵심 원칙, 에러 처리 패턴 and 동시성 패턴, plus 4 more sections
  • Calls go

What it does

Golang Patterns is an agent skill from affaan-m/ECC. 견고하고 효율적이며 유지보수 가능한 Go 애플리케이션 구축을 위한 관용적 Go 패턴, 모범 사례 및 규칙.

Its SKILL.md is about 3.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It works with Go. The repository describes itself as: The agent harness performance optimization system. Skills, instincts, memory, security, and research-first development for Claude Code, Codex, Opencode, Cursor and beyond. The licence is MIT.

Example prompts

  • “/golang-patterns”

Workflow steps

3 steps, taken from the step headings in SKILL.md.

  1. 단순성과 명확성
  2. 제로 값을 유용하게 만들기
  3. 인터페이스를 받고 구조체를 반환하기

What it can do on your machine

Read from SKILL.md and the folder at commit 2d515e4. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • go

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Golang Patterns loads about 3.2k tokens when it runs. Until then it costs about 19 tokens; SKILL.md has 281 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~19
When it runs · the whole SKILL.md, loaded when a task matches
~3.2k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from affaan-m/ECC at commit 2d515e4, republished under its MIT licence (© affaan-m). 281 words, ~3,233 tokens.

Download SKILL.mdSave it as .claude/skills/golang-patterns/SKILL.md (or your agent's skills folder).
name
golang-patterns
description
견고하고 효율적이며 유지보수 가능한 Go 애플리케이션 구축을 위한 관용적 Go 패턴, 모범 사례 및 규칙.
origin
ECC

Go 개발 패턴

견고하고 효율적이며 유지보수 가능한 애플리케이션 구축을 위한 관용적 Go 패턴과 모범 사례.

활성화 시점

  • 새로운 Go 코드 작성 시
  • Go 코드 리뷰 시
  • 기존 Go 코드 리팩토링 시
  • Go 패키지/모듈 설계 시

핵심 원칙

1. 단순성과 명확성

Go는 영리함보다 단순성을 선호합니다. 코드는 명확하고 읽기 쉬워야 합니다.

go
// Good: Clear and direct
func GetUser(id string) (*User, error) {
    user, err := db.FindUser(id)
    if err != nil {
        return nil, fmt.Errorf("get user %s: %w", id, err)
    }
    return user, nil
}

// Bad: Overly clever
func GetUser(id string) (*User, error) {
    return func() (*User, error) {
        if u, e := db.FindUser(id); e == nil {
            return u, nil
        } else {
            return nil, e
        }
    }()
}
2. 제로 값을 유용하게 만들기

제로 값이 초기화 없이 즉시 사용 가능하도록 타입을 설계하세요.

go
// Good: Zero value is useful
type Counter struct {
    mu    sync.Mutex
    count int // zero value is 0, ready to use
}

func (c *Counter) Inc() {
    c.mu.Lock()
    c.count++
    c.mu.Unlock()
}

// Good: bytes.Buffer works with zero value
var buf bytes.Buffer
buf.WriteString("hello")

// Bad: Requires initialization
type BadCounter struct {
    counts map[string]int // nil map will panic
}
3. 인터페이스를 받고 구조체를 반환하기

함수는 인터페이스 매개변수를 받고 구체적 타입을 반환해야 합니다.

go
// Good: Accepts interface, returns concrete type
func ProcessData(r io.Reader) (*Result, error) {
    data, err := io.ReadAll(r)
    if err != nil {
        return nil, err
    }
    return &Result{Data: data}, nil
}

// Bad: Returns interface (hides implementation details unnecessarily)
func ProcessData(r io.Reader) (io.Reader, error) {
    // ...
}

에러 처리 패턴

컨텍스트가 있는 에러 래핑
go
// Good: Wrap errors with context
func LoadConfig(path string) (*Config, error) {
    data, err := os.ReadFile(path)
    if err != nil {
        return nil, fmt.Errorf("load config %s: %w", path, err)
    }

    var cfg Config
    if err := json.Unmarshal(data, &cfg); err != nil {
        return nil, fmt.Errorf("parse config %s: %w", path, err)
    }

    return &cfg, nil
}
커스텀 에러 타입
go
// Define domain-specific errors
type ValidationError struct {
    Field   string
    Message string
}

func (e *ValidationError) Error() string {
    return fmt.Sprintf("validation failed on %s: %s", e.Field, e.Message)
}

// Sentinel errors for common cases
var (
    ErrNotFound     = errors.New("resource not found")
    ErrUnauthorized = errors.New("unauthorized")
    ErrInvalidInput = errors.New("invalid input")
)
errors.Is와 errors.As를 사용한 에러 확인
go
func HandleError(err error) {
    // Check for specific error
    if errors.Is(err, sql.ErrNoRows) {
        log.Println("No records found")
        return
    }

    // Check for error type
    var validationErr *ValidationError
    if errors.As(err, &validationErr) {
        log.Printf("Validation error on field %s: %s",
            validationErr.Field, validationErr.Message)
        return
    }

    // Unknown error
    log.Printf("Unexpected error: %v", err)
}
에러를 절대 무시하지 말 것
go
// Bad: Ignoring error with blank identifier
result, _ := doSomething()

// Good: Handle or explicitly document why it's safe to ignore
result, err := doSomething()
if err != nil {
    return err
}

// Acceptable: When error truly doesn't matter (rare)
_ = writer.Close() // Best-effort cleanup, error logged elsewhere

동시성 패턴

워커 풀
go
func WorkerPool(jobs <-chan Job, results chan<- Result, numWorkers int) {
    var wg sync.WaitGroup

    for i := 0; i < numWorkers; i++ {
        wg.Add(1)
        go func() {
            defer wg.Done()
            for job := range jobs {
                results <- process(job)
            }
        }()
    }

    wg.Wait()
    close(results)
}
취소 및 타임아웃을 위한 Context
go
func FetchWithTimeout(ctx context.Context, url string) ([]byte, error) {
    ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
    defer cancel()

    req, err := http.NewRequestWithContext(ctx, "GET", url, nil)
    if err != nil {
        return nil, fmt.Errorf("create request: %w", err)
    }

    resp, err := http.DefaultClient.Do(req)
    if err != nil {
        return nil, fmt.Errorf("fetch %s: %w", url, err)
    }
    defer resp.Body.Close()

    return io.ReadAll(resp.Body)
}
우아한 종료
go
func GracefulShutdown(server *http.Server) {
    quit := make(chan os.Signal, 1)
    signal.Notify(quit, syscall.SIGINT, syscall.SIGTERM)

    <-quit
    log.Println("Shutting down server...")

    ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
    defer cancel()

    if err := server.Shutdown(ctx); err != nil {
        log.Fatalf("Server forced to shutdown: %v", err)
    }

    log.Println("Server exited")
}
조율된 고루틴을 위한 errgroup
go
import "golang.org/x/sync/errgroup"

func FetchAll(ctx context.Context, urls []string) ([][]byte, error) {
    g, ctx := errgroup.WithContext(ctx)
    results := make([][]byte, len(urls))

    for i, url := range urls {
        i, url := i, url // Capture loop variables
        g.Go(func() error {
            data, err := FetchWithTimeout(ctx, url)
            if err != nil {
                return err
            }
            results[i] = data
            return nil
        })
    }

    if err := g.Wait(); err != nil {
        return nil, err
    }
    return results, nil
}
고루틴 누수 방지
go
// Bad: Goroutine leak if context is cancelled
func leakyFetch(ctx context.Context, url string) <-chan []byte {
    ch := make(chan []byte)
    go func() {
        data, _ := fetch(url)
        ch <- data // Blocks forever if no receiver
    }()
    return ch
}

// Good: Properly handles cancellation
func safeFetch(ctx context.Context, url string) <-chan []byte {
    ch := make(chan []byte, 1) // Buffered channel
    go func() {
        data, err := fetch(url)
        if err != nil {
            return
        }
        select {
        case ch <- data:
        case <-ctx.Done():
        }
    }()
    return ch
}

인터페이스 설계

작고 집중된 인터페이스
go
// Good: Single-method interfaces
type Reader interface {
    Read(p []byte) (n int, err error)
}

type Writer interface {
    Write(p []byte) (n int, err error)
}

type Closer interface {
    Close() error
}

// Compose interfaces as needed
type ReadWriteCloser interface {
    Reader
    Writer
    Closer
}
사용되는 곳에서 인터페이스 정의
go
// In the consumer package, not the provider
package service

// UserStore defines what this service needs
type UserStore interface {
    GetUser(id string) (*User, error)
    SaveUser(user *User) error
}

type Service struct {
    store UserStore
}

// Concrete implementation can be in another package
// It doesn't need to know about this interface
타입 어서션을 통한 선택적 동작
go
type Flusher interface {
    Flush() error
}

func WriteAndFlush(w io.Writer, data []byte) error {
    if _, err := w.Write(data); err != nil {
        return err
    }

    // Flush if supported
    if f, ok := w.(Flusher); ok {
        return f.Flush()
    }
    return nil
}

패키지 구성

표준 프로젝트 레이아웃
text
myproject/
├── cmd/
│   └── myapp/
│       └── main.go           # Entry point
├── internal/
│   ├── handler/              # HTTP handlers
│   ├── service/              # Business logic
│   ├── repository/           # Data access
│   └── config/               # Configuration
├── pkg/
│   └── client/               # Public API client
├── api/
│   └── v1/                   # API definitions (proto, OpenAPI)
├── testdata/                 # Test fixtures
├── go.mod
├── go.sum
└── Makefile
패키지 명명
go
// Good: Short, lowercase, no underscores
package http
package json
package user

// Bad: Verbose, mixed case, or redundant
package httpHandler
package json_parser
package userService // Redundant 'Service' suffix
패키지 수준 상태 피하기
go
// Bad: Global mutable state
var db *sql.DB

func init() {
    db, _ = sql.Open("postgres", os.Getenv("DATABASE_URL"))
}

// Good: Dependency injection
type Server struct {
    db *sql.DB
}

func NewServer(db *sql.DB) *Server {
    return &Server{db: db}
}

구조체 설계

함수형 옵션 패턴
go
type Server struct {
    addr    string
    timeout time.Duration
    logger  *log.Logger
}

type Option func(*Server)

func WithTimeout(d time.Duration) Option {
    return func(s *Server) {
        s.timeout = d
    }
}

func WithLogger(l *log.Logger) Option {
    return func(s *Server) {
        s.logger = l
    }
}

func NewServer(addr string, opts ...Option) *Server {
    s := &Server{
        addr:    addr,
        timeout: 30 * time.Second, // default
        logger:  log.Default(),    // default
    }
    for _, opt := range opts {
        opt(s)
    }
    return s
}

// Usage
server := NewServer(":8080",
    WithTimeout(60*time.Second),
    WithLogger(customLogger),
)
합성을 위한 임베딩
go
type Logger struct {
    prefix string
}

func (l *Logger) Log(msg string) {
    fmt.Printf("[%s] %s\n", l.prefix, msg)
}

type Server struct {
    *Logger // Embedding - Server gets Log method
    addr    string
}

func NewServer(addr string) *Server {
    return &Server{
        Logger: &Logger{prefix: "SERVER"},
        addr:   addr,
    }
}

// Usage
s := NewServer(":8080")
s.Log("Starting...") // Calls embedded Logger.Log

메모리 및 성능

크기를 알 때 슬라이스 미리 할당
go
// Bad: Grows slice multiple times
func processItems(items []Item) []Result {
    var results []Result
    for _, item := range items {
        results = append(results, process(item))
    }
    return results
}

// Good: Single allocation
func processItems(items []Item) []Result {
    results := make([]Result, 0, len(items))
    for _, item := range items {
        results = append(results, process(item))
    }
    return results
}
빈번한 할당에 sync.Pool 사용
go
var bufferPool = sync.Pool{
    New: func() interface{} {
        return new(bytes.Buffer)
    },
}

func ProcessRequest(data []byte) []byte {
    buf := bufferPool.Get().(*bytes.Buffer)
    defer func() {
        buf.Reset()
        bufferPool.Put(buf)
    }()

    buf.Write(data)
    // Process...
    out := append([]byte(nil), buf.Bytes()...)
    return out
}
루프에서 문자열 연결 피하기
go
// Bad: Creates many string allocations
func join(parts []string) string {
    var result string
    for _, p := range parts {
        result += p + ","
    }
    return result
}

// Good: Single allocation with strings.Builder
func join(parts []string) string {
    var sb strings.Builder
    for i, p := range parts {
        if i > 0 {
            sb.WriteString(",")
        }
        sb.WriteString(p)
    }
    return sb.String()
}

// Best: Use standard library
func join(parts []string) string {
    return strings.Join(parts, ",")
}

Go 도구 통합

필수 명령어
bash
# Build and run
go build ./...
go run ./cmd/myapp

# Testing
go test ./...
go test -race ./...
go test -cover ./...

# Static analysis
go vet ./...
staticcheck ./...
golangci-lint run

# Module management
go mod tidy
go mod verify

# Formatting
gofmt -w .
goimports -w .
권장 린터 구성 (.golangci.yml)
yaml
linters:
  enable:
    - errcheck
    - gosimple
    - govet
    - ineffassign
    - staticcheck
    - unused
    - gofmt
    - goimports
    - misspell
    - unconvert
    - unparam

linters-settings:
  errcheck:
    check-type-assertions: true
  govet:
    enable:
      - shadow

issues:
  exclude-use-default: false

빠른 참조: Go 관용구

관용구설명
Accept interfaces, return structs함수는 인터페이스 매개변수를 받고 구체적 타입을 반환
Errors are values에러를 예외가 아닌 일급 값으로 취급
Don't communicate by sharing memory고루틴 간 조율에 채널 사용
Make the zero value useful타입이 명시적 초기화 없이 작동해야 함
A little copying is better than a little dependency불필요한 외부 의존성 피하기
Clear is better than clever영리함보다 가독성 우선
gofmt is no one's favorite but everyone's friend항상 gofmt/goimports로 포맷팅
Return early에러를 먼저 처리하고 정상 경로는 들여쓰기 없이 유지

피해야 할 안티패턴

go
// Bad: Naked returns in long functions
func process() (result int, err error) {
    // ... 50 lines ...
    return // What is being returned?
}

// Bad: Using panic for control flow
func GetUser(id string) *User {
    user, err := db.Find(id)
    if err != nil {
        panic(err) // Don't do this
    }
    return user
}

// Bad: Passing context in struct
type Request struct {
    ctx context.Context // Context should be first param
    ID  string
}

// Good: Context as first parameter
func ProcessRequest(ctx context.Context, id string) error {
    // ...
}

// Bad: Mixing value and pointer receivers
type Counter struct{ n int }
func (c Counter) Value() int { return c.n }    // Value receiver
func (c *Counter) Increment() { c.n++ }        // Pointer receiver
// Pick one style and be consistent

기억하세요: Go 코드는 최고의 의미에서 지루해야 합니다 - 예측 가능하고, 일관적이며, 이해하기 쉽게. 의심스러울 때는 단순하게 유지하세요.

© affaan-m, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in docs/ko-KR/skills/golang-patterns of affaan-m/ECC.

Open the folder on GitHubat commit 2d515e4

Used in 2 other repositories

We found 2 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 2 other GitHub owners. This page covers the copy in affaan-m/ECC, which our catalogue first saw on October 7, 2026.

Compare with similar skills

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    affaan-m/ECC

    Route broad documentation-governance requests to existing ECC skills and run an opt-in, read-only audit of mapped documentation roles, links, ADR indexes, and evidence references.

    277k GitHub stars~1.1k tokensUpdated today
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  • Rules Distillation

    affaan-m/ECC

    Scans installed skills for principles that recur across them and proposes rule-file changes: append, revise, add a section, create a file or leave as covered.

    277k GitHub starsUsed in 2 repos~2.3k tokens
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  • Builds DRAFT counterparty agreements from one markdown template and a small JSON spec per party, with clauses picked by the party's role.

    277k GitHub stars~2.9k tokensUpdated today
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  • Set an ECC-specific frontend design direction for production UI work.

    277k GitHub starsUsed in 1 repo~2.2k tokens
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Works with

Questions about Golang Patterns

What does Golang Patterns do?

견고하고 효율적이며 유지보수 가능한 Go 애플리케이션 구축을 위한 관용적 Go 패턴, 모범 사례 및 규칙. An agent skill from affaan-m/ECC. Golang Patterns is an agent skill from affaan-m/ECC. 견고하고 효율적이며 유지보수 가능한 Go 애플리케이션 구축을 위한 관용적 Go 패턴, 모범 사례 및 규칙.

How do I install Golang Patterns in Claude Code?

Run `npx skills add affaan-m/ECC --skill golang-patterns -a claude-code`. Or copy the skill folder (docs/ko-KR/skills/golang-patterns in affaan-m/ECC) into .claude/skills/golang-patterns in your project. Claude Code loads it when a task matches its description.

How do I install Golang Patterns in Codex?

Run `npx skills add affaan-m/ECC --skill golang-patterns -a codex`. Or copy the skill folder (docs/ko-KR/skills/golang-patterns in affaan-m/ECC) into .agents/skills/golang-patterns in your project. Codex loads it when a task matches its description.

Can I use Golang Patterns in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add affaan-m/ECC --skill golang-patterns -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/golang-patterns, .gemini/skills/golang-patterns, .github/skills/golang-patterns and .opencode/skills/golang-patterns in your project.

What does Golang Patterns need to run?

Going by SKILL.md and its folder, Golang Patterns needs the command-line tools its instructions call (go).

Does Golang Patterns access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Golang Patterns safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Golang Patterns use?

Golang Patterns is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Golang Patterns use?

About 3.2k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Golang Patterns?

Skills that share tags, products or a category with Golang Patterns: Add Redis Command to go-redis (redis/go-redis, 22k stars), Go Pedantry (chromedp/chromedp, 13k stars), Fory Release (apache/fory, 4.6k stars) and AO Desktop App Launcher (OrchestratorInc/agent-orchestrator, 13k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Golang Patterns?

affaan-m (a GitHub user) maintains it in affaan-m/ECC, which has 276,673 GitHub stars. The repository holds 683 skills in this directory. The repository was last updated on October 11, 2026.

Source: affaan-m/ECC on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.