Agent skill

Flutter Dart Code Review

by affaan-m in affaan-m/ECC

Library-agnostic Flutter/Dart code review checklist covering widget best practices, state management patterns (BLoC, Riverpod, Provider, GetX, MobX, Signals), Dart idioms, performance…

MITAuto-check: notesMobile

Install Flutter Dart Code Review

skills CLI
$ npx skills add affaan-m/ECC --skill flutter-dart-code-review -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install affaan-m/ECC flutter-dart-code-review --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/affaan-m/ECC.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/flutter-dart-code-review .claude/skills/flutter-dart-code-review && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
flutter-dart-code-review
GitHub stars
276k
Used in
2 other repos
Token cost
~5.8k tokens
SKILL.md length
2,465 words
Files
1
Skills in repo
683
Repo updated
First seen
Licence
MIT

At a glance

Library-agnostic Flutter/Dart code review checklist covering widget best practices, state management patterns (BLoC, Riverpod, Provider, GetX, MobX, Signals), Dart idioms, performance…

  • Works in 12 steps: General Project Health → Dart Language Pitfalls → Widget Best Practices → …
  • Reviewing Flutter
  • SKILL.md covers 1. General Project Health, 2. Dart Language Pitfalls, 3. Widget Best Practices and 4. State Management…, plus 3 more sections
  • Calls flutter

What it does

Flutter Dart Code Review is an agent skill from affaan-m/ECC. Library-agnostic Flutter/Dart code review checklist covering widget best practices, state management patterns (BLoC, Riverpod, Provider, GetX, MobX, Signals), Dart idioms, performance, accessibility, security, and clean architecture. Use when reviewing Flutter or Dart code, whatever state management library the project uses.

Its SKILL.md is about 5.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Mobile, covering Cross-platform mobile apps, State management and Code review. It works with Dart and Flutter. The repository describes itself as: The agent harness performance optimization system. Skills, instincts, memory, security, and research-first development for Claude Code, Codex, Opencode, Cursor and beyond. The licence is MIT.

When your agent uses it

  • Reviewing Flutter
  • Whatever state management library the project uses

Example prompts

  • “/flutter-dart-code-review”

Workflow steps

12 steps, taken from the step headings in SKILL.md.

  1. General Project Health
  2. Dart Language Pitfalls
  3. Widget Best Practices
  4. State Management (Library-Agnostic)
  5. Performance
  6. Testing
  7. Accessibility
  8. Platform-Specific Concerns
  9. Security
  10. Package/Dependency Review
  11. Navigation and Routing
  12. Error Handling

What it can do on your machine

Read from SKILL.md and the folder at commit 4eb71d9. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • flutter

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • docs.flutter.dev
    • dart.dev

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Flutter Dart Code Review loads about 5.8k tokens when it runs. Until then it costs about 88 tokens; SKILL.md has 2,465 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~88
When it runs · the whole SKILL.md, loaded when a task matches
~5.8k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check: notes

The automated check noted patterns worth knowing about, such as sudo or a known installer.

  • NoteMentions a .env fileSKILL.md:273
    d in Dart source — use `--dart-define`, `.env` files excluded from VCS, or compile-time configuration

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from affaan-m/ECC at commit 4eb71d9, republished under its MIT licence (© affaan-m). 2,465 words, ~5,769 tokens.

Download SKILL.mdSave it as .claude/skills/flutter-dart-code-review/SKILL.md (or your agent's skills folder).
name
flutter-dart-code-review
description
Library-agnostic Flutter/Dart code review checklist covering widget best practices, state management patterns (BLoC, Riverpod, Provider, GetX, MobX, Signals), Dart idioms, performance, accessibility, security, and clean architecture. Use when reviewing Flutter or Dart code, whatever state management library the project uses.
metadata.origin
ECC

Flutter/Dart Code Review Best Practices

Comprehensive, library-agnostic checklist for reviewing Flutter/Dart applications. These principles apply regardless of which state management solution, routing library, or DI framework is used.


1. General Project Health

  • Project follows consistent folder structure (feature-first or layer-first)
  • Proper separation of concerns: UI, business logic, data layers
  • No business logic in widgets; widgets are purely presentational
  • pubspec.yaml is clean — no unused dependencies, versions pinned appropriately
  • analysis_options.yaml includes a strict lint set with strict analyzer settings enabled
  • No print() statements in production code — use dart:developer log() or a logging package
  • Generated files (.g.dart, .freezed.dart, .gr.dart) are up-to-date or in .gitignore
  • Platform-specific code isolated behind abstractions

2. Dart Language Pitfalls

  • Implicit dynamic: Missing type annotations leading to dynamic — enable strict-casts, strict-inference, strict-raw-types
  • Null safety misuse: Excessive ! (bang operator) instead of proper null checks or Dart 3 pattern matching (if (value case var v?))
  • Type promotion failures: Using this.field where local variable promotion would work
  • Catching too broadly: catch (e) without on clause; always specify exception types
  • Catching Error: Error subtypes indicate bugs and should not be caught
  • Unused async: Functions marked async that never await — unnecessary overhead
  • late overuse: late used where nullable or constructor initialization would be safer; defers errors to runtime
  • String concatenation in loops: Use StringBuffer instead of + for iterative string building
  • Mutable state in const contexts: Fields in const constructor classes should not be mutable
  • Ignoring Future return values: Use await or explicitly call unawaited() to signal intent
  • var where final works: Prefer final for locals and const for compile-time constants
  • Relative imports: Use package: imports for consistency
  • Mutable collections exposed: Public APIs should return unmodifiable views, not raw List/Map
  • Missing Dart 3 pattern matching: Prefer switch expressions and if-case over verbose is checks and manual casting
  • Throwaway classes for multiple returns: Use Dart 3 records (String, int) instead of single-use DTOs
  • print() in production code: Use dart:developer log() or the project's logging package; print() has no log levels and cannot be filtered

3. Widget Best Practices

Widget decomposition:
  • No single widget with a build() method exceeding ~80-100 lines
  • Widgets split by encapsulation AND by how they change (rebuild boundaries)
  • Private _build*() helper methods that return widgets are extracted to separate widget classes (enables element reuse, const propagation, and framework optimizations)
  • Stateless widgets preferred over Stateful where no mutable local state is needed
  • Extracted widgets are in separate files when reusable
Const usage:
  • const constructors used wherever possible — prevents unnecessary rebuilds
  • const literals for collections that don't change (const [], const {})
  • Constructor is declared const when all fields are final
Key usage:
  • ValueKey used in lists/grids to preserve state across reorders
  • GlobalKey used sparingly — only when accessing state across the tree is truly needed
  • UniqueKey avoided in build() — it forces rebuild every frame
  • ObjectKey used when identity is based on a data object rather than a single value
Theming & design system:
  • Colors come from Theme.of(context).colorScheme — no hardcoded Colors.red or hex values
  • Text styles come from Theme.of(context).textTheme — no inline TextStyle with raw font sizes
  • Dark mode compatibility verified — no assumptions about light background
  • Spacing and sizing use consistent design tokens or constants, not magic numbers
Build method complexity:
  • No network calls, file I/O, or heavy computation in build()
  • No Future.then() or async work in build()
  • No subscription creation (.listen()) in build()
  • setState() localized to smallest possible subtree

4. State Management (Library-Agnostic)

These principles apply to all Flutter state management solutions (BLoC, Riverpod, Provider, GetX, MobX, Signals, ValueNotifier, etc.).

Architecture:
  • Business logic lives outside the widget layer — in a state management component (BLoC, Notifier, Controller, Store, ViewModel, etc.)
  • State managers receive dependencies via injection, not by constructing them internally
  • A service or repository layer abstracts data sources — widgets and state managers should not call APIs or databases directly
  • State managers have a single responsibility — no "god" managers handling unrelated concerns
  • Cross-component dependencies follow the solution's conventions:
    • In Riverpod: providers depending on providers via ref.watch is expected — flag only circular or overly tangled chains
    • In BLoC: blocs should not directly depend on other blocs — prefer shared repositories or presentation-layer coordination
    • In other solutions: follow the documented conventions for inter-component communication
Immutability & value equality (for immutable-state solutions: BLoC, Riverpod, Redux):
  • State objects are immutable — new instances created via copyWith() or constructors, never mutated in-place
  • State classes implement == and hashCode properly (all fields included in comparison)
  • Mechanism is consistent across the project — manual override, Equatable, freezed, Dart records, or other
  • Collections inside state objects are not exposed as raw mutable List/Map
Reactivity discipline (for reactive-mutation solutions: MobX, GetX, Signals):
  • State is only mutated through the solution's reactive API (@action in MobX, .value on signals, .obs in GetX) — direct field mutation bypasses change tracking
  • Derived values use the solution's computed mechanism rather than being stored redundantly
  • Reactions and disposers are properly cleaned up (ReactionDisposer in MobX, effect cleanup in Signals)
State shape design:
  • Mutually exclusive states use sealed types, union variants, or the solution's built-in async state type (e.g. Riverpod's AsyncValue) — not boolean flags (isLoading, isError, hasData)
  • Every async operation models loading, success, and error as distinct states
  • All state variants are handled exhaustively in UI — no silently ignored cases
  • Error states carry error information for display; loading states don't carry stale data
  • Nullable data is not used as a loading indicator — states are explicit
dart
// BAD — boolean flag soup allows impossible states
class UserState {
  bool isLoading = false;
  bool hasError = false; // isLoading && hasError is representable!
  User? user;
}

// GOOD (immutable approach) — sealed types make impossible states unrepresentable
sealed class UserState {}
class UserInitial extends UserState {}
class UserLoading extends UserState {}
class UserLoaded extends UserState {
  final User user;
  const UserLoaded(this.user);
}
class UserError extends UserState {
  final String message;
  const UserError(this.message);
}

// GOOD (reactive approach) — observable enum + data, mutations via reactivity API
// enum UserStatus { initial, loading, loaded, error }
// Use your solution's observable/signal to wrap status and data separately
Rebuild optimization:
  • State consumer widgets (Builder, Consumer, Observer, Obx, Watch, etc.) scoped as narrow as possible
  • Selectors used to rebuild only when specific fields change — not on every state emission
  • const widgets used to stop rebuild propagation through the tree
  • Computed/derived state is calculated reactively, not stored redundantly
Subscriptions & disposal:
  • All manual subscriptions (.listen()) are cancelled in dispose() / close()
  • Stream controllers are closed when no longer needed
  • Timers are cancelled in disposal lifecycle
  • Framework-managed lifecycle is preferred over manual subscription (declarative builders over .listen())
  • mounted check before setState in async callbacks
  • BuildContext not used after await without checking context.mounted (Flutter 3.7+) — stale context causes crashes
  • No navigation, dialogs, or scaffold messages after async gaps without verifying the widget is still mounted
  • BuildContext never stored in singletons, state managers, or static fields
Local vs global state:
  • Ephemeral UI state (checkbox, slider, animation) uses local state (setState, ValueNotifier)
  • Shared state is lifted only as high as needed — not over-globalized
  • Feature-scoped state is properly disposed when the feature is no longer active

5. Performance

Unnecessary rebuilds:
  • setState() not called at root widget level — localize state changes
  • const widgets used to stop rebuild propagation
  • RepaintBoundary used around complex subtrees that repaint independently
  • AnimatedBuilder child parameter used for subtrees independent of animation
Expensive operations in build():
  • No sorting, filtering, or mapping large collections in build() — compute in state management layer
  • No regex compilation in build()
  • MediaQuery.of(context) usage is specific (e.g., MediaQuery.sizeOf(context))
Image optimization:
  • Network images use caching (any caching solution appropriate for the project)
  • Appropriate image resolution for target device (no loading 4K images for thumbnails)
  • Image.asset with cacheWidth/cacheHeight to decode at display size
  • Placeholder and error widgets provided for network images
Lazy loading:
  • ListView.builder / GridView.builder used instead of ListView(children: [...]) for large or dynamic lists (concrete constructors are fine for small, static lists)
  • Pagination implemented for large data sets
  • Deferred loading (deferred as) used for heavy libraries in web builds
Other:
  • Opacity widget avoided in animations — use AnimatedOpacity or FadeTransition
  • Clipping avoided in animations — pre-clip images
  • operator == not overridden on widgets — use const constructors instead
  • Intrinsic dimension widgets (IntrinsicHeight, IntrinsicWidth) used sparingly (extra layout pass)

6. Testing

Test types and expectations:
  • Unit tests: Cover all business logic (state managers, repositories, utility functions)
  • Widget tests: Cover individual widget behavior, interactions, and visual output
  • Integration tests: Cover critical user flows end-to-end
  • Golden tests: Pixel-perfect comparisons for design-critical UI components
Coverage targets:
  • Aim for 80%+ line coverage on business logic
  • All state transitions have corresponding tests (loading → success, loading → error, retry, etc.)
  • Edge cases tested: empty states, error states, loading states, boundary values
Test isolation:
  • External dependencies (API clients, databases, services) are mocked or faked
  • Each test file tests exactly one class/unit
  • Tests verify behavior, not implementation details
  • Stubs define only the behavior needed for each test (minimal stubbing)
  • No shared mutable state between test cases
Widget test quality:
  • pumpWidget and pump used correctly for async operations
  • find.byType, find.text, find.byKey used appropriately
  • No flaky tests depending on timing — use pumpAndSettle or explicit pump(Duration)
  • Tests run in CI and failures block merges

7. Accessibility

Semantic widgets:
  • Semantics widget used to provide screen reader labels where automatic labels are insufficient
  • ExcludeSemantics used for purely decorative elements
  • MergeSemantics used to combine related widgets into a single accessible element
  • Images have semanticLabel property set
Screen reader support:
  • All interactive elements are focusable and have meaningful descriptions
  • Focus order is logical (follows visual reading order)
Visual accessibility:
  • Contrast ratio >= 4.5:1 for text against background
  • Tappable targets are at least 48x48 pixels
  • Color is not the sole indicator of state (use icons/text alongside)
  • Text scales with system font size settings
Show full SKILL.md (997 more words)Show less
Interaction accessibility:
  • No no-op onPressed callbacks — every button does something or is disabled
  • Error fields suggest corrections
  • Context does not change unexpectedly while user is inputting data

8. Platform-Specific Concerns

iOS/Android differences:
  • Platform-adaptive widgets used where appropriate
  • Back navigation handled correctly (Android back button, iOS swipe-to-go-back)
  • Status bar and safe area handled via SafeArea widget
  • Platform-specific permissions declared in AndroidManifest.xml and Info.plist
Responsive design:
  • LayoutBuilder or MediaQuery used for responsive layouts
  • Breakpoints defined consistently (phone, tablet, desktop)
  • Text doesn't overflow on small screens — use Flexible, Expanded, FittedBox
  • Landscape orientation tested or explicitly locked
  • Web-specific: mouse/keyboard interactions supported, hover states present

9. Security

Secure storage:
  • Sensitive data (tokens, credentials) stored using platform-secure storage (Keychain on iOS, EncryptedSharedPreferences on Android)
  • Never store secrets in plaintext storage
  • Biometric authentication gating considered for sensitive operations
API key handling:
  • API keys NOT hardcoded in Dart source — use --dart-define, .env files excluded from VCS, or compile-time configuration
  • Secrets not committed to git — check .gitignore
  • Backend proxy used for truly secret keys (client should never hold server secrets)
Input validation:
  • All user input validated before sending to API
  • Form validation uses proper validation patterns
  • No raw SQL or string interpolation of user input
  • Deep link URLs validated and sanitized before navigation
Network security:
  • HTTPS enforced for all API calls
  • Certificate pinning considered for high-security apps
  • Authentication tokens refreshed and expired properly
  • No sensitive data logged or printed

10. Package/Dependency Review

Evaluating pub.dev packages:
  • Check pub points score (aim for 130+/160)
  • Check likes and popularity as community signals
  • Verify the publisher is verified on pub.dev
  • Check last publish date — stale packages (>1 year) are a risk
  • Review open issues and response time from maintainers
  • Check license compatibility with your project
  • Verify platform support covers your targets
Version constraints:
  • Use caret syntax (^1.2.3) for dependencies — allows compatible updates
  • Pin exact versions only when absolutely necessary
  • Run flutter pub outdated regularly to track stale dependencies
  • No dependency overrides in production pubspec.yaml — only for temporary fixes with a comment/issue link
  • Minimize transitive dependency count — each dependency is an attack surface
Monorepo-specific (melos/workspace):
  • Internal packages import only from public API — no package:other/src/internal.dart (breaks Dart package encapsulation)
  • Internal package dependencies use workspace resolution, not hardcoded path: ../../ relative strings
  • All sub-packages share or inherit root analysis_options.yaml

11. Navigation and Routing

General principles (apply to any routing solution):
  • One routing approach used consistently — no mixing imperative Navigator.push with a declarative router
  • Route arguments are typed — no Map<String, dynamic> or Object? casting
  • Route paths defined as constants, enums, or generated — no magic strings scattered in code
  • Auth guards/redirects centralized — not duplicated across individual screens
  • Deep links configured for both Android and iOS
  • Deep link URLs validated and sanitized before navigation
  • Navigation state is testable — route changes can be verified in tests
  • Back behavior is correct on all platforms

12. Error Handling

Framework error handling:
  • FlutterError.onError overridden to capture framework errors (build, layout, paint)
  • PlatformDispatcher.instance.onError set for async errors not caught by Flutter
  • ErrorWidget.builder customized for release mode (user-friendly instead of red screen)
  • Global error capture wrapper around runApp (e.g., runZonedGuarded, Sentry/Crashlytics wrapper)
Error reporting:
  • Error reporting service integrated (Firebase Crashlytics, Sentry, or equivalent)
  • Non-fatal errors reported with stack traces
  • State management error observer wired to error reporting (e.g., BlocObserver, ProviderObserver, or equivalent for your solution)
  • User-identifiable info (user ID) attached to error reports for debugging
Graceful degradation:
  • API errors result in user-friendly error UI, not crashes
  • Retry mechanisms for transient network failures
  • Offline state handled gracefully
  • Error states in state management carry error info for display
  • Raw exceptions (network, parsing) are mapped to user-friendly, localized messages before reaching the UI — never show raw exception strings to users

13. Internationalization (l10n)

Setup:
  • Localization solution configured (Flutter's built-in ARB/l10n, easy_localization, or equivalent)
  • Supported locales declared in app configuration
Content:
  • All user-visible strings use the localization system — no hardcoded strings in widgets
  • Template file includes descriptions/context for translators
  • ICU message syntax used for plurals, genders, selects
  • Placeholders defined with types
  • No missing keys across locales
Code review:
  • Localization accessor used consistently throughout the project
  • Date, time, number, and currency formatting is locale-aware
  • Text directionality (RTL) supported if targeting Arabic, Hebrew, etc.
  • No string concatenation for localized text — use parameterized messages

14. Dependency Injection

Principles (apply to any DI approach):
  • Classes depend on abstractions (interfaces), not concrete implementations at layer boundaries
  • Dependencies provided externally via constructor, DI framework, or provider graph — not created internally
  • Registration distinguishes lifetime: singleton vs factory vs lazy singleton
  • Environment-specific bindings (dev/staging/prod) use configuration, not runtime if checks
  • No circular dependencies in the DI graph
  • Service locator calls (if used) are not scattered throughout business logic

15. Static Analysis

Configuration:
  • analysis_options.yaml present with strict settings enabled
  • Strict analyzer settings: strict-casts: true, strict-inference: true, strict-raw-types: true
  • A comprehensive lint rule set is included (very_good_analysis, flutter_lints, or custom strict rules)
  • All sub-packages in monorepos inherit or share the root analysis options
Enforcement:
  • No unresolved analyzer warnings in committed code
  • Lint suppressions (// ignore:) are justified with comments explaining why
  • flutter analyze runs in CI and failures block merges
Key rules to verify regardless of lint package:
  • prefer_const_constructors — performance in widget trees
  • avoid_print — use proper logging
  • unawaited_futures — prevent fire-and-forget async bugs
  • prefer_final_locals — immutability at variable level
  • always_declare_return_types — explicit contracts
  • avoid_catches_without_on_clauses — specific error handling
  • always_use_package_imports — consistent import style

State Management Quick Reference

The table below maps universal principles to their implementation in popular solutions. Use this to adapt review rules to whichever solution the project uses.

PrincipleBLoC/CubitRiverpodProviderGetXMobXSignalsBuilt-in
State containerBloc/CubitNotifier/AsyncNotifierChangeNotifierGetxControllerStoresignal()StatefulWidget
UI consumerBlocBuilderConsumerWidgetConsumerObx/GetBuilderObserverWatchsetState
SelectorBlocSelector/buildWhenref.watch(p.select(...))SelectorN/Acomputedcomputed()N/A
Side effectsBlocListenerref.listenConsumer callbackever()/once()reactioneffect()callbacks
Disposalauto via BlocProvider.autoDisposeauto via ProvideronClose()ReactionDisposermanualdispose()
TestingblocTest()ProviderContainerChangeNotifier directlyGet.put in teststore directlysignal directlywidget test

Sources

© affaan-m, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/flutter-dart-code-review of affaan-m/ECC.

Open the folder on GitHubat commit 4eb71d9

Used in 2 other repositories

We found 8 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 2 other GitHub owners. This page covers the copy in affaan-m/ECC, which our catalogue first saw on October 7, 2026.

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Works with

Questions about Flutter Dart Code Review

What does Flutter Dart Code Review do?

Library-agnostic Flutter/Dart code review checklist covering widget best practices, state management patterns (BLoC, Riverpod, Provider, GetX, MobX, Signals), Dart idioms, performance…. Flutter Dart Code Review is an agent skill from affaan-m/ECC. Library-agnostic Flutter/Dart code review checklist covering widget best practices, state management patterns (BLoC, Riverpod, Provider, GetX, MobX, Signals), Dart idioms, performance, accessibility, security, and clean architecture.

When should I use Flutter Dart Code Review?

Flutter Dart Code Review fits situations like: reviewing Flutter; whatever state management library the project uses.

How do I install Flutter Dart Code Review in Claude Code?

Run `npx skills add affaan-m/ECC --skill flutter-dart-code-review -a claude-code`. Or copy the skill folder (skills/flutter-dart-code-review in affaan-m/ECC) into .claude/skills/flutter-dart-code-review in your project. Claude Code loads it when a task matches its description.

How do I install Flutter Dart Code Review in Codex?

Run `npx skills add affaan-m/ECC --skill flutter-dart-code-review -a codex`. Or copy the skill folder (skills/flutter-dart-code-review in affaan-m/ECC) into .agents/skills/flutter-dart-code-review in your project. Codex loads it when a task matches its description.

Can I use Flutter Dart Code Review in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add affaan-m/ECC --skill flutter-dart-code-review -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/flutter-dart-code-review, .gemini/skills/flutter-dart-code-review, .github/skills/flutter-dart-code-review and .opencode/skills/flutter-dart-code-review in your project.

What does Flutter Dart Code Review need to run?

Going by SKILL.md and its folder, Flutter Dart Code Review needs the command-line tools its instructions call (flutter).

Does Flutter Dart Code Review access the network?

SKILL.md names 2 domains. As links in the text: docs.flutter.dev and dart.dev. This is read from the text; nothing was executed.

Is Flutter Dart Code Review safe to install?

Our automated static check of SKILL.md found notes only (mentions a .env file), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.

What licence does Flutter Dart Code Review use?

Flutter Dart Code Review is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Flutter Dart Code Review use?

About 5.8k tokens (SKILL.md is roughly 23k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Flutter Dart Code Review?

Skills that share tags, products or a category with Flutter Dart Code Review: Flutter Riverpod State Management (andrewyng/context-hub, 14k stars), Bloc (VeryGoodOpenSource/vgv-ai-flutter-plugin, 170 stars), Signals for Flutter (rodydavis/signals.dart, 819 stars) and Flutter Bloc and Cubit (andrewyng/context-hub, 14k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Flutter Dart Code Review?

affaan-m (a GitHub user) maintains it in affaan-m/ECC, which has 276,111 GitHub stars. The repository holds 683 skills in this directory. The repository was last updated on October 10, 2026.

Source: affaan-m/ECC on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.