Engine Whats New
flutter/flutter
Generates the "what's new" release summary and diff file for changes in the Flutter engine (//engine/src/flutter) between two releases (e.g., 3.47 vs 3.44).
Diagnose, implement, validate, commit, and document end-to-end compatibility fixes for KiriKiri games running in AetherKiri.
$ npx skills add AetherKiri/Aether --skill fix-aetherkiri-game-compatibility -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install AetherKiri/Aether fix-aetherkiri-game-compatibility --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/AetherKiri/Aether.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/fix-aetherkiri-game-compatibility .claude/skills/fix-aetherkiri-game-compatibility && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "fix-aetherkiri-game-compatibility" agent skill from https://github.com/AetherKiri/Aether/tree/main/.agents/skills/fix-aetherkiri-game-compatibility into .claude/skills/fix-aetherkiri-game-compatibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fix-aetherkiri-game-compatibility", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/AetherKiri/Aether/tree/main/.agents/skills/fix-aetherkiri-game-compatibilityType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add AetherKiri/Aether --skill fix-aetherkiri-game-compatibility -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install AetherKiri/Aether fix-aetherkiri-game-compatibility --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AetherKiri/Aether.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/fix-aetherkiri-game-compatibility .agents/skills/fix-aetherkiri-game-compatibility && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "fix-aetherkiri-game-compatibility" agent skill from https://github.com/AetherKiri/Aether/tree/main/.agents/skills/fix-aetherkiri-game-compatibility into .agents/skills/fix-aetherkiri-game-compatibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fix-aetherkiri-game-compatibility", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AetherKiri/Aether --skill fix-aetherkiri-game-compatibility -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install AetherKiri/Aether fix-aetherkiri-game-compatibility --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AetherKiri/Aether.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/fix-aetherkiri-game-compatibility .cursor/skills/fix-aetherkiri-game-compatibility && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "fix-aetherkiri-game-compatibility" agent skill from https://github.com/AetherKiri/Aether/tree/main/.agents/skills/fix-aetherkiri-game-compatibility into .cursor/skills/fix-aetherkiri-game-compatibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fix-aetherkiri-game-compatibility", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/AetherKiri/Aether.git --path .agents/skills/fix-aetherkiri-game-compatibility--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add AetherKiri/Aether --skill fix-aetherkiri-game-compatibility -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install AetherKiri/Aether fix-aetherkiri-game-compatibility --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AetherKiri/Aether.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/fix-aetherkiri-game-compatibility .gemini/skills/fix-aetherkiri-game-compatibility && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "fix-aetherkiri-game-compatibility" agent skill from https://github.com/AetherKiri/Aether/tree/main/.agents/skills/fix-aetherkiri-game-compatibility into .gemini/skills/fix-aetherkiri-game-compatibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fix-aetherkiri-game-compatibility", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install AetherKiri/Aether fix-aetherkiri-game-compatibilityInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add AetherKiri/Aether --skill fix-aetherkiri-game-compatibility -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/AetherKiri/Aether.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/fix-aetherkiri-game-compatibility .github/skills/fix-aetherkiri-game-compatibility && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "fix-aetherkiri-game-compatibility" agent skill from https://github.com/AetherKiri/Aether/tree/main/.agents/skills/fix-aetherkiri-game-compatibility into .github/skills/fix-aetherkiri-game-compatibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fix-aetherkiri-game-compatibility", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AetherKiri/Aether --skill fix-aetherkiri-game-compatibility -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install AetherKiri/Aether fix-aetherkiri-game-compatibility --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AetherKiri/Aether.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/fix-aetherkiri-game-compatibility .opencode/skills/fix-aetherkiri-game-compatibility && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "fix-aetherkiri-game-compatibility" agent skill from https://github.com/AetherKiri/Aether/tree/main/.agents/skills/fix-aetherkiri-game-compatibility into .opencode/skills/fix-aetherkiri-game-compatibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fix-aetherkiri-game-compatibility", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
fix-aetherkiri-game-compatibilityDiagnose, implement, validate, commit, and document end-to-end compatibility fixes for KiriKiri games running in AetherKiri.
Fix Aetherkiri Game Compatibility is an agent skill from AetherKiri/Aether. Diagnose, implement, validate, commit, and document end-to-end compatibility fixes for KiriKiri games running in AetherKiri. Use when a game fails to import or start, loses backgrounds or character layers, crashes after extended play or save/load, stalls in a native-plugin-dependent mode, renders a black frame, has path or script compatibility failures, or needs coordinated changes across the public AetherKiri repository and private AetherInternal package followed by local builds and verified-games updates.
Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
It sits in Mobile. It works with iOS and macOS. The repository describes itself as: A cross-platform, multi-runtime visual novel emulator using Godot 4 as the rendering layer. The licence is GPL-3.0.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 6d980e9. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Fix Aetherkiri Game Compatibility loads about 2.1k tokens when it runs. Until then it costs about 137 tokens; SKILL.md has 1,077 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from AetherKiri/Aether at commit 6d980e9, republished under its GPL-3.0 licence (© AetherKiri). 1,077 words, ~2,097 tokens.
.claude/skills/fix-aetherkiri-game-compatibility/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Carry a game from a reproducible failure to a verified minimal fix. Preserve the public/private package boundary, validate the actual affected flow, and leave a reviewable commit chain.
packages/AetherInternal revision.git status in both repositories before changing anything.Do not treat a deliberately missing or modified save, an unrelated popup, or a stale process as the target failure. Follow the user's stated boundary.
For an existing diagnostic ZIP, use $unpack-investigate-artifacts rather than recollecting evidence.
Inspect the code that owns the missing behavior before editing:
.github/workflows merely to compensate for an incomplete local checkout or missing private package. Preserve a working remote build contract.If both repositories must change, make the public side tolerate the package being absent when that is an established project requirement. Do not silently degrade a build that is expected to include Internal.
Do not broaden the patch into unrelated cleanup.
When AetherInternal changes:
packages/AetherInternal gitlink to that reachable commit.Commit files in the repository that owns them. Use the user-specified author identity. Stage explicit paths, inspect the staged diff, and keep local helpers and generated artifacts out of every commit.
Run validation in increasing scope:
Do not claim success from compilation alone. For a render fix, require a presented non-black frame with the expected layers. For an RPG/native-plugin fix, enter the RPG scene and verify its map, character, HUD, and input rather than relying on story-mode startup.
When a remote workflow supplies private content, keep its existing interface intact and verify local behavior through the same package contract. Change workflows only when the workflow itself is the demonstrated failure and the user authorizes that scope.
After the user confirms the game works:
doc/verified_games.md and doc/verified_games.zh-CN.md.Windows x64 debug app.Report the branch, public and private commit IDs, build result, exact verified flow, support-list title/platform, and anything intentionally left uncommitted. Push only when the user requests it or the active task already includes publishing.
© AetherKiri, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in .agents/skills/fix-aetherkiri-game-compatibility of AetherKiri/Aether.
Open the folder on GitHubat commit 6d980e9
Fix Aetherkiri Game Compatibility next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Fix Aetherkiri Game Compatibility this skillAetherKiri/Aether | 152 | — | ~2.1k | Automated safety check: Pass | GPL-3.0 | |
| Engine Whats Newflutter/flutter | 179k | — | ~978 | Automated safety check: Pass | BSD-3-Clause | |
| Orca iOS Simulator Controlstablyai/orca | 88k | 1 repos | ~584 | Automated safety check: Pass | Apache-2.0 | |
| Apple Crash Log .NET Symbolicationdotnet/skills | 5.6k | 1 repos | ~2.4k | Automated safety check: Pass | MIT | |
| App Store Screenshots GeneratorParthJadhav/app-store-screenshots | 7.2k | — | ~14k | Automated safety check: Pass | MIT | |
| Swiftui Expert Skillomarshahine/HomeClaw | 175 | 4 repos | ~2.8k | Automated safety check: Pass | MIT |
flutter/flutter
Generates the "what's new" release summary and diff file for changes in the Flutter engine (//engine/src/flutter) between two releases (e.g., 3.47 vs 3.44).
stablyai/orca
iOS Simulator control from inside Orca, with the live device view in Orca's emulator pane. Use when driving a booted Apple Simulator on macOS: taps, gestures…
dotnet/skills
Resolves .NET runtime frames in Apple .ips crash logs to function names, source files and line numbers using dSYM symbols, atos and the Microsoft symbol server.
ParthJadhav/app-store-screenshots
Scaffolds a Next.js editor for designing App Store and Google Play screenshots as ads and exporting them at every required size, for iOS, Mac and Android.
omarshahine/HomeClaw
A skill your agent uses when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state management, view composition, performance, Liquid Glass adoption, or Instruments .trace…
truongduy2611/app-store-preflight-skills
Scan an iOS/macOS Xcode project for common App Store rejection patterns before submission.
AetherKiri/Aether
Safely unpack and investigate existing archives through evidence-first static analysis.
AetherKiri/Aether
Prepare, validate, push, open, monitor, and merge paired pull requests across the public AetherKiri repository and private AetherInternal package without publishing private source or unrelated…
Categories
Diagnose, implement, validate, commit, and document end-to-end compatibility fixes for KiriKiri games running in AetherKiri. Fix Aetherkiri Game Compatibility is an agent skill from AetherKiri/Aether. Diagnose, implement, validate, commit, and document end-to-end compatibility fixes for KiriKiri games running in AetherKiri.
Fix Aetherkiri Game Compatibility fits situations like: A game fails to import; loses backgrounds; character layers; crashes after extended play.
Run `npx skills add AetherKiri/Aether --skill fix-aetherkiri-game-compatibility -a claude-code`. Or copy the skill folder (.agents/skills/fix-aetherkiri-game-compatibility in AetherKiri/Aether) into .claude/skills/fix-aetherkiri-game-compatibility in your project. Claude Code loads it when a task matches its description.
Run `npx skills add AetherKiri/Aether --skill fix-aetherkiri-game-compatibility -a codex`. Or copy the skill folder (.agents/skills/fix-aetherkiri-game-compatibility in AetherKiri/Aether) into .agents/skills/fix-aetherkiri-game-compatibility in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add AetherKiri/Aether --skill fix-aetherkiri-game-compatibility -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/fix-aetherkiri-game-compatibility, .gemini/skills/fix-aetherkiri-game-compatibility, .github/skills/fix-aetherkiri-game-compatibility and .opencode/skills/fix-aetherkiri-game-compatibility in your project.
Going by SKILL.md and its folder, Fix Aetherkiri Game Compatibility needs the command-line tools its instructions call (git).
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Fix Aetherkiri Game Compatibility is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.1k tokens (SKILL.md is roughly 8.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Fix Aetherkiri Game Compatibility: Engine Whats New (flutter/flutter, 179k stars), Orca iOS Simulator Control (stablyai/orca, 88k stars), Apple Crash Log .NET Symbolication (dotnet/skills, 5.6k stars) and App Store Screenshots Generator (ParthJadhav/app-store-screenshots, 7.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
AetherKiri (a GitHub organization) maintains it in AetherKiri/Aether, which has 152 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on October 9, 2026.
Source: AetherKiri/Aether on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.