Landing
alirezarezvani/claude-skills
Generates a premium single-page HTML landing page with 3D CSS animations, GSAP scroll effects, and mouse-parallax depth.
Generate complete urban masterplans with spatial structure, land use distribution, street network, block layout, density strategy, phasing plan, and implementation framework.
$ npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill masterplan-design -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Abhinavbwj/Urban-Design-Skills-Claude masterplan-design --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Abhinavbwj/Urban-Design-Skills-Claude.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/masterplan-design .claude/skills/masterplan-design && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "masterplan-design" agent skill from https://github.com/Abhinavbwj/Urban-Design-Skills-Claude/tree/main/skills/masterplan-design into .claude/skills/masterplan-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "masterplan-design", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Abhinavbwj/Urban-Design-Skills-Claude/tree/main/skills/masterplan-designType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill masterplan-design -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Abhinavbwj/Urban-Design-Skills-Claude masterplan-design --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Abhinavbwj/Urban-Design-Skills-Claude.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/masterplan-design .agents/skills/masterplan-design && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "masterplan-design" agent skill from https://github.com/Abhinavbwj/Urban-Design-Skills-Claude/tree/main/skills/masterplan-design into .agents/skills/masterplan-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "masterplan-design", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill masterplan-design -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Abhinavbwj/Urban-Design-Skills-Claude masterplan-design --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Abhinavbwj/Urban-Design-Skills-Claude.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/masterplan-design .cursor/skills/masterplan-design && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "masterplan-design" agent skill from https://github.com/Abhinavbwj/Urban-Design-Skills-Claude/tree/main/skills/masterplan-design into .cursor/skills/masterplan-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "masterplan-design", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Abhinavbwj/Urban-Design-Skills-Claude.git --path skills/masterplan-design--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill masterplan-design -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Abhinavbwj/Urban-Design-Skills-Claude masterplan-design --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Abhinavbwj/Urban-Design-Skills-Claude.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/masterplan-design .gemini/skills/masterplan-design && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "masterplan-design" agent skill from https://github.com/Abhinavbwj/Urban-Design-Skills-Claude/tree/main/skills/masterplan-design into .gemini/skills/masterplan-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "masterplan-design", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Abhinavbwj/Urban-Design-Skills-Claude masterplan-designInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill masterplan-design -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Abhinavbwj/Urban-Design-Skills-Claude.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/masterplan-design .github/skills/masterplan-design && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "masterplan-design" agent skill from https://github.com/Abhinavbwj/Urban-Design-Skills-Claude/tree/main/skills/masterplan-design into .github/skills/masterplan-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "masterplan-design", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill masterplan-design -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Abhinavbwj/Urban-Design-Skills-Claude masterplan-design --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Abhinavbwj/Urban-Design-Skills-Claude.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/masterplan-design .opencode/skills/masterplan-design && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "masterplan-design" agent skill from https://github.com/Abhinavbwj/Urban-Design-Skills-Claude/tree/main/skills/masterplan-design into .opencode/skills/masterplan-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "masterplan-design", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
masterplan-designGenerate complete urban masterplans with spatial structure, land use distribution, street network, block layout, density strategy, phasing plan, and implementation framework.
Masterplan Design is an agent skill from Abhinavbwj/Urban-Design-Skills-Claude. Generate complete urban masterplans with spatial structure, land use distribution, street network, block layout, density strategy, phasing plan, and implementation framework. Use when the user asks to design a masterplan, create an urban layout, develop a neighborhood plan, design a district, plan a new community, lay out a development, structure an urban area, or create a site plan at the urban scale. Also use when the user provides a site and asks for a development proposal, a design concept, or a spatial…
Its SKILL.md is about 7.7k tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files, including reference files (for example `references/design-process.md`, `references/phasing-strategies.md` and `references/typologies.md`).
The repository describes itself as: Urban Design Skills Claude. The licence is MIT.
7 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 666327b. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Masterplan Design loads about 7.7k tokens when it runs, and up to ~32k if it reads all its reference files. Until then it costs about 152 tokens; SKILL.md has 3,496 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Abhinavbwj/Urban-Design-Skills-Claude at commit 666327b, republished under its MIT licence (© Abhinavbwj). 3,496 words, ~7,700 tokens.
.claude/skills/masterplan-design/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.Generate complete urban masterplans from site understanding through spatial structure, land use distribution, street network, block layout, density strategy, phasing plan, and implementation framework. This skill orchestrates multiple specialized sub-skills into a coherent design process that produces a fully resolved masterplan at any scale from a single city block to an entire new district or town extension.
The masterplan design process follows eight sequential phases. Each phase
builds upon the outputs of the previous phase. Do not skip phases; mark any
phase "Deferred" with justification if the user has not provided sufficient
input. Cross-skill invocations are indicated with the --> symbol.
Phase 1: Site Understanding
[ ] Site analysis complete or provided by user
[ ] Constraints and opportunities mapped
[ ] Key connections to surrounding context identified
--> invoke site-analysis if not already done
Phase 2: Vision and Program Definition
[ ] Design vision statement drafted (1 paragraph)
[ ] Target population and household count established
[ ] Total GFA by use type calculated
[ ] Character precedents identified (3-5 reference projects)
[ ] Sustainability and resilience targets set
--> invoke precedent-study if user requests comparable projects
Phase 3: Structuring Framework
[ ] Movement framework established (primary routes, transit spine)
[ ] Green-blue framework established (parks, corridors, water)
[ ] Built form framework established (centers, edges, density gradient)
[ ] Transect zones defined and mapped (T1-T6 as applicable)
[ ] Framework tested against site constraints
Phase 4: Street Network Design
[ ] Street hierarchy defined (arterial, collector, local, shared)
[ ] Cross-sections assigned to each street type
[ ] Key intersections and public transport stops located
[ ] Block structure generated from street network
--> invoke street-design for hierarchy and cross-sections
Phase 5: Block and Parcel Layout
[ ] Block typologies selected for each Transect zone
[ ] Block dimensions and perimeters verified against standards
[ ] Parcel subdivision logic applied
[ ] Building footprint envelopes tested for feasibility
--> invoke block-and-density for typology selection and optimization
Phase 6: Land Use and Program Distribution
[ ] Land use zones assigned to each block or parcel
[ ] Use mix percentages verified against vision targets
[ ] Anchor uses located (schools, community centers, retail cores)
[ ] Ground-floor activation strategy defined for key streets
--> invoke mixed-use-programming for use mix and allocation
Phase 7: Public Space Network
[ ] Neighborhood park(s) sized and located (within 500 m of all residents)
[ ] Central plaza or civic space defined
[ ] Pocket parks and play spaces distributed
[ ] Greenways and pedestrian corridors connected
[ ] Public space typology and character described
--> invoke public-space-design for parks, plazas, civic spaces
Phase 8: Phasing and Implementation Strategy
[ ] Development phased into 3-5 stages
[ ] Infrastructure sequencing plan completed
[ ] Catalyst projects identified for Phase 1
[ ] Interim use strategy for undeveloped parcels defined
[ ] Governance and delivery mechanism outlinedThe structuring framework is the spatial DNA of the masterplan. It establishes the primary organizing systems before any building is placed. Three overlapping frameworks -- movement, green-blue, and built form -- are developed in parallel and then overlaid to create the composite spatial structure.
Establish the hierarchy of movement from regional connections down to the individual street.
20 ha), designate a transit corridor. Locate stops at 400-600 m intervals (5-minute walk catchment). Orient the highest density and mixed-use development toward transit stops.
Establish the network of open spaces, ecological corridors, and water management systems.
Establish the three-dimensional organization of buildings and spaces.
The Transect provides a gradient of human habitat from rural to urban core. Apply the following zones, selecting those appropriate to the project scale and context.
| Zone | Character | Density (DU/ha) | Height | Street Type | Use Mix |
|---|---|---|---|---|---|
| T1 Natural | Preserved nature, parks | 0 | N/A | Trails only | None |
| T2 Rural Edge | Agricultural, estate lots | 1-5 | 1-2 stories | Rural roads | Residential |
| T3 Suburban | Detached houses, gardens | 10-25 | 1-3 stories | Local streets | Residential + convenience |
| T4 General Urban | Attached houses, walk-ups | 25-60 | 2-4 stories | Urban streets | Mixed residential + retail |
| T5 Urban Center | Mid-rise mixed-use | 60-150 | 4-8 stories | Boulevards, avenues | Full mix |
| T6 Urban Core | High-rise towers | 150-400+ | 8-40+ stories | Ceremonial streets | Commercial + residential |
How to apply the Transect:
The following table provides context-sensitive parameter ranges for key design metrics. Select the appropriate row based on the site's intended character and position in the urban hierarchy. All ranges are indicative; local codes and market conditions may require adjustment.
| Context | Net Density (DU/ha) | FAR | Height (stories) | Coverage (%) | Green Space (%) | Block Perimeter (m) | Street Area (%) |
|---|---|---|---|---|---|---|---|
| Rural edge | 5-15 | 0.1-0.3 | 1-2 | 20-35 | 40-60 | 600-1000 | 15-20 |
| Suburban edge | 15-30 | 0.3-0.8 | 1-3 | 40-50 | 30-40 | 400-600 | 25 |
| Urban neighborhood | 40-80 | 1.0-2.5 | 3-6 | 50-65 | 20-30 | 300-500 | 28 |
| Urban center | 80-150 | 2.0-5.0 | 4-12 | 60-75 | 15-25 | 280-450 | 30 |
| High-density core | 150-400+ | 4.0-10.0 | 8-40+ | 65-80 | 10-20 | 250-400 | 32 |
| Context | Parking (spaces/DU) | Street Width (m ROW) | Min Block Length (m) | Max Block Length (m) | Population per ha |
|---|---|---|---|---|---|
| Rural edge | 2.0-3.0 | 10-14 | 100 | 300 | 10-35 |
| Suburban edge | 1.5-2.0 | 14-20 | 80 | 200 | 35-70 |
| Urban neighborhood | 0.8-1.5 | 16-24 | 60 | 150 | 90-180 |
| Urban center | 0.3-0.8 | 20-30 | 50 | 120 | 180-350 |
| High-density core | 0.1-0.5 | 24-36 | 40 | 100 | 350-1000 |
| Context | Residential (%) | Commercial (%) | Civic/Institutional (%) | Open Space (%) | Streets/Infrastructure (%) |
|---|---|---|---|---|---|
| Suburban edge | 60-75 | 5-10 | 5-8 | 10-15 | 15-20 |
| Urban neighborhood | 45-60 | 10-20 | 8-12 | 8-12 | 20-25 |
| Urban center | 30-45 | 25-40 | 8-12 | 5-10 | 22-28 |
| High-density core | 20-35 | 35-50 | 5-10 | 5-8 | 25-30 |
When generating a masterplan, follow these twelve steps in order. Each step has a defined input, process, and output. Do not proceed to the next step until the current step is resolved.
Input: Site boundary, topographic data, existing infrastructure, regulatory information, environmental data from Phase 1 site analysis.
Process: Create a composite constraint map by overlaying:
Output: A constraint map showing buildable area, partially constrained area (buildable with mitigation), and unbuildable area. Calculate net developable area = gross site area minus unbuildable area.
Input: Constraint map, surrounding street network, transit routes, existing pedestrian and cycling paths, adjacent land uses.
Process: Mark every point where the site can connect to the surrounding context:
Output: A connection map showing all mandatory and optional connection points, classified by mode (vehicular, pedestrian, cycling, transit, visual).
Input: Connection map, constraint map, target population (from Phase 2).
Process: Draw the primary streets that connect the most important connection points across the site. These are the bones of the masterplan.
Output: Primary movement structure showing 2-8 main routes with approximate alignments and connection points.
Input: Primary movement structure, transit stop locations, site analysis (views, solar orientation, existing features).
Process: Locate the center(s) of the masterplan -- the point(s) of highest density, activity, and urban intensity.
Output: Center locations with approximate extent, intended character, and relationship to primary movement structure.
Input: Primary movement structure, center locations, block size targets from the parameter matrix (Section 3).
Process: Draw secondary streets (collectors) that connect primary routes and create the block structure.
Output: Complete street network with block structure. All blocks should be labeled or numbered for reference.
Input: Street network, center locations, Transect zone definitions (Section 2), parameter matrix (Section 3).
Process: Assign a Transect zone (T3-T6) to each block based on its distance from the center and its adjacency conditions.
Output: Density plan showing Transect zone assigned to each block, with corresponding FAR, height, and coverage parameters.
Input: Density plan, block typology catalog from block-and-density skill.
Process: Assign a specific block typology to each block.
Output: Block plan with typology assigned to each block, block dimensions verified, and parcelization logic indicated.
Input: Block plan with typologies, program brief (from Phase 2), use mix targets (Section 3).
Process: Assign land uses to blocks and parcels.
Output: Land use plan showing use assigned to each block/parcel with GFA per use. Verify totals against the program brief from Phase 2.
Input: Green-blue framework (Section 2), park hierarchy, population distribution from density plan.
Process: Size and locate public spaces to meet the service radius standards.
Output: Public space plan showing all parks, plazas, and greenways with dimensions, areas, and character descriptions.
Input: Climate data from site analysis, building orientation from block plan.
Process: Review and adjust the masterplan for climate performance.
Output: Climate overlay map showing shadow analysis results, wind comfort zones, ventilation corridors, and urban heat island mitigation measures.
Input: Complete masterplan with all layers resolved.
Process: Calculate and verify all quantitative metrics.
Output: Metrics summary table. Flag any metric that falls outside the acceptable range and propose adjustments.
Input: Complete masterplan, Transect zones, land use plan, precedent references.
Process: Divide the masterplan into 3-8 named character areas, each with a distinct identity.
Output: Character area map with descriptions, typology specifications, and precedent references for each area.
| Phase | Timeline | Scope | Population Target |
|---|---|---|---|
| Phase 0: Enabling | Years 0-2 | Site remediation, trunk infrastructure, primary roads, first park | 0 |
| Phase 1: Catalyst | Years 2-5 | Center mixed-use, first residential neighborhoods, central plaza, primary school | 30-40% of total |
| Phase 2: Growth | Years 5-10 | Expanded residential, secondary commercial, community center, secondary streets | 60-70% of total |
| Phase 3: Maturation | Years 10-15 | Remaining parcels, refinement, infill, adaptive reuse of interim uses | 85-95% of total |
| Phase 4: Completion | Years 15-20 | Final parcels, long-term civic investments, legacy projects | 100% |
| Facility | Population Trigger | Typical Size |
|---|---|---|
| Convenience store / cafe | 500 residents | 100-200 m2 |
| Playground | 500 residents | 400-800 m2 |
| Primary school | 3,000-5,000 residents | 1.0-1.5 ha |
| Community center | 5,000-10,000 residents | 800-2,000 m2 |
| Health clinic | 5,000-10,000 residents | 500-1,500 m2 |
| Secondary school | 10,000-20,000 residents | 2.0-4.0 ha |
| Library branch | 10,000-20,000 residents | 500-2,000 m2 |
| Sports center | 15,000-25,000 residents | 2,000-5,000 m2 |
| Supermarket | 3,000-5,000 residents | 1,500-3,000 m2 |
The masterplan report should follow the standardized template located at:
templates/masterplan-report.mdThe template provides a complete report structure covering:
When generating a masterplan report, populate every section with project- specific data. Use quantitative metrics wherever possible. Include specific numbers, dimensions, areas, densities, and ratios rather than vague qualitative statements. Reference cross-skill outputs where applicable.
Detailed phase-by-phase methodology for masterplan design, including vision- to-form translation, charrette facilitation, and design decision frameworks:
references/design-process.mdComprehensive catalog of ten neighborhood typologies with full specifications, design rules, metrics, and precedent projects:
references/typologies.mdDetailed phasing models, infrastructure sequencing logic, financial viability frameworks, and interim use strategies:
references/phasing-strategies.mdThis skill orchestrates outputs from multiple specialized skills. Consult each as needed during the masterplan design process:
references/design-process.md for the full Phase 1 checklist.references/typologies.md to select the
appropriate neighborhood typology and design parameters.references/phasing-strategies.md
for infrastructure sequencing logic and financial viability guidance.templates/masterplan-report.md to structure the final deliverable.© Abhinavbwj, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (references) in skills/masterplan-design of Abhinavbwj/Urban-Design-Skills-Claude.
Open the folder on GitHubat commit 666327b
Masterplan Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Masterplan Design this skillAbhinavbwj/Urban-Design-Skills-Claude | 132 | — | ~7.7k | Automated safety check: Pass | MIT | |
| Landingalirezarezvani/claude-skills | 28k | — | ~3.8k | Automated safety check: Pass | MIT | |
| Distributed Triagepytorch/pytorch | 104k | — | ~2.8k | Automated safety check: Pass | Custom licence | |
| Landing Page Conversion Auditgithub/awesome-copilot | 40k | 1 repos | ~1.8k | Automated safety check: Pass | MIT | |
| SEO Aeo Landing Page Writersickn33/agentic-awesome-skills | 47k | 1 repos | ~1.5k | Automated safety check: Pass | MIT | |
| Ads LandingAgriciDaniel/claude-ads | 9.8k | — | ~612 | Automated safety check: Pass | MIT |
alirezarezvani/claude-skills
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Abhinavbwj/Urban-Design-Skills-Claude
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Generate complete urban masterplans with spatial structure, land use distribution, street network, block layout, density strategy, phasing plan, and implementation framework. Masterplan Design is an agent skill from Abhinavbwj/Urban-Design-Skills-Claude. Generate complete urban masterplans with spatial structure, land use distribution, street network, block layout, density strategy, phasing plan, and implementation framework.
Masterplan Design fits situations like: the user asks to design a masterplan; create an urban layout; develop a neighborhood plan; design a district.
Run `npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill masterplan-design -a claude-code`. Or copy the skill folder (skills/masterplan-design in Abhinavbwj/Urban-Design-Skills-Claude) into .claude/skills/masterplan-design in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill masterplan-design -a codex`. Or copy the skill folder (skills/masterplan-design in Abhinavbwj/Urban-Design-Skills-Claude) into .agents/skills/masterplan-design in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill masterplan-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/masterplan-design, .gemini/skills/masterplan-design, .github/skills/masterplan-design and .opencode/skills/masterplan-design in your project.
SKILL.md names no scripts, command-line tools or credentials: Masterplan Design is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Masterplan Design is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 7.7k tokens (SKILL.md is roughly 31k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 24k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Masterplan Design: Landing (alirezarezvani/claude-skills, 28k stars), Distributed Triage (pytorch/pytorch, 104k stars), Landing Page Conversion Audit (github/awesome-copilot, 40k stars) and SEO Aeo Landing Page Writer (sickn33/agentic-awesome-skills, 47k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Abhinavbwj (a GitHub user) maintains it in Abhinavbwj/Urban-Design-Skills-Claude, which has 132 GitHub stars. The repository holds 18 skills in this directory. The repository was last updated on March 12, 2026.
Source: Abhinavbwj/Urban-Design-Skills-Claude on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.