This skill should be used when the user has a vague Seedance 2.0 video idea and asks for creative guidance, story development, scene planning, a director interview, or help turning an undeveloped…

MITAuto-check passedMedia & Creative

Install Seedance Interview

skills CLI
$ npx skills add 1370998960-del/https-github.com-Emily2040-seedance-2.0 --skill seedance-interview -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install 1370998960-del/https-github.com-Emily2040-seedance-2.0 seedance-interview --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/1370998960-del/https-github.com-Emily2040-seedance-2.0.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/seedance-interview .claude/skills/seedance-interview && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
seedance-interview
GitHub stars
241
Token cost
~2.6k tokens
SKILL.md length
1,504 words
Files
1
Skills in repo
3
Repo updated
First seen
Licence
MIT

At a glance

This skill should be used when the user has a vague Seedance 2.0 video idea and asks for creative guidance, story development, scene planning, a director interview, or help turning an undeveloped…

  • Works in 6 steps: Ask in pictures, not parameters. Offer… → One batch, never an interrogation: at… → Every question ships with a default. End… → …
  • Has a vague Seedance 2.0 video idea and asks for creative guidance
  • SKILL.md covers Intent, Question Quality Rules, Priority Question Pool and Feeling-to-Film Translation, plus 4 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Seedance Interview is an agent skill from 1370998960-del/https-github.com-Emily2040-seedance-2.0. This skill should be used when the user has a vague Seedance 2.0 video idea and asks for creative guidance, story development, scene planning, a director interview, or help turning an undeveloped concept into a production-ready prompt, especially when the user has no film or storytelling background.

Its SKILL.md is about 2.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Media & Creative, covering AI video generation, Storytelling and Video scripts and shorts. It works with Seedance. The licence is MIT.

When your agent uses it

  • Has a vague Seedance 2.0 video idea and asks for creative guidance
  • Story development
  • A director interview
  • Help turning an undeveloped concept into a production-ready prompt

Example prompts

  • “/seedance-interview”

Workflow steps

6 steps, taken from the first numbered list in SKILL.md.

  1. Ask in pictures, not parameters. Offer two to four vivid options the user can pick by feel: Should this feel like a movie scene, a real…
  2. One batch, never an interrogation: at most five numbered questions in a single message so the user can answer everything in one reply…
  3. Every question ships with a default. End it with (not sure? I'll go with [default] - it works well). "I don't know" is always a valid…
  4. One question, one decision. Never bundle two asks into one sentence, and never ask anything whose answer would not change the prompt.
  5. Keep their words. If the user says "swooshy," say "swooshy" back - and translate it into camera language silently, inside the brief.
  6. Expert detect: if the user speaks production language fluently (shot list, lens, deliverables, LUT, coverage) or works for an agency or…

What it can do on your machine

Read from SKILL.md and the folder at commit 7659cbd. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Seedance Interview loads about 2.6k tokens when it runs. Until then it costs about 80 tokens; SKILL.md has 1,504 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~80
When it runs · the whole SKILL.md, loaded when a task matches
~2.6k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from 1370998960-del/https-github.com-Emily2040-seedance-2.0 at commit 7659cbd, republished under its MIT licence (© 1370998960-del). 1,504 words, ~2,620 tokens.

Download SKILL.mdSave it as .claude/skills/seedance-interview/SKILL.md (or your agent's skills folder).
name
seedance-interview
description
This skill should be used when the user has a vague Seedance 2.0 video idea and asks for creative guidance, story development, scene planning, a director interview, or help turning an undeveloped concept into a production-ready prompt, especially when the user has no film or storytelling background.
license
MIT
user-invocable
true
tags
creative-direction, interview, brief, seedance-20
metadata.version
6.3.0
metadata.updated
2026-06-29
metadata.parent
seedance-20
metadata.author
Iamemily2050 (@iamemily2050)
metadata.repository
https://github.com/Emily2040/seedance-2.0

seedance-interview

Use this as the full director interview when the user has a rough idea rather than a ready scene. Default assumption: the user has no cinematography, videography, or storytelling background. They describe everyday life; this skill makes the film decisions. Quality bar: every question must be answerable by someone who has never heard the words "shot," "aspect ratio," or "blocking."

Intent

This is the front door, and the person walking through it is carrying something they care about and no vocabulary to ask for it. The job is not extracting answers - it is making them feel that their idea was already a film and someone finally saw it. Success sounds like "that's exactly what I meant." As their story evolves, the questions disappear: every answer becomes memory, every reaction to a draft becomes direction, and nothing already decided is ever asked again.

Question Quality Rules

  1. Ask in pictures, not parameters. Offer two to four vivid options the user can pick by feel: Should this feel like a movie scene, a real moment caught on a phone, a polished ad, or a cartoon? Never: What camera style and aspect ratio?
  2. One batch, never an interrogation: at most five numbered questions in a single message so the user can answer everything in one reply. Follow up only when an answer creates a real fork.
  3. Every question ships with a default. End it with (not sure? I'll go with [default] - it works well). "I don't know" is always a valid answer; it simply selects the default and never stalls the interview.
  4. One question, one decision. Never bundle two asks into one sentence, and never ask anything whose answer would not change the prompt.
  5. Keep their words. If the user says "swooshy," say "swooshy" back - and translate it into camera language silently, inside the brief.
  6. Expert detect: if the user speaks production language fluently (shot list, lens, deliverables, LUT, coverage) or works for an agency or production, drop plain mode, load [ref:pro-filmmaking-standards], and run the professional intake instead.

Priority Question Pool

Each plain question secretly decides a production parameter the user never has to know about. Skip every question the idea already answers. Keep the existing limit on unnecessary questioning: at most five questions in one batch. Questions 1-5 are the core set for a single clip; questions 6-9 belong to the sequence branch - raise them only when the idea is already a longer story or the user signals a series, part two, continuation, or making it longer. For a plain single-clip idea, assume one clip and do not surface sequence, continuation-source, or cross-clip-lock questions.

#Ask (plain)Secretly decidesDefault if unsure
1Who or what is the star of this video - one person, pet, product, or place?subject anchorthe most concrete noun in their idea
2What happens? What is different at the end compared to the start?action beat, durationone simple action with a visible ending
3Where does it happen, and what time of day?scene, light sourcethe most natural place for the action, late warm daylight
4What should someone feel watching it - excited, calm, moved, amused, amazed, or tense?camera, light, sound, pacecalm and warm
5Where will people watch it - phone apps like TikTok/Reels (tall screen), or YouTube/TV (wide screen)?aspect ratio, pacingtall 9:16
6Is this one complete clip, two or three connected clips, a longer scene that should be divided, or are you unsure?standalone_clip vs sequence_projectunsure means plan the full story but finalize one clip at a time
7How must the complete story end?final story outcomea visible changed state
8Do you already have an accepted previous clip or final frame this must continue from?continuation source gateno source means do not invent continuation state
9Which details must never change across clips - face, wardrobe, product, place, direction, sound, or something else?immutable continuity lockssubject identity and exact reference tags

When real material likely exists (a business, product, pet, person, or place the user owns), the reference question takes one of the five slots — swap out question 3, which defaults well: Do you have photos, clips, or sound of the real [subject]? Real material keeps the video looking like yours. The batch never exceeds five questions total. Map anything they provide to reference roles via [ref:reference-workflow].

For a sequence project, determine whether the request is the complete video or part of a longer story, how the complete story ends, target total duration, likely clip count, current clip job, references and their intended roles, active surface, audio needs, immutable continuity requirements, and any accepted source footage. Do not add these questions blindly when the answer is already clear.

Feeling-to-Film Translation

Translate everyday answers into production language inside the brief - never out loud as a quiz.

User saysBrief writes
epic, cinematic, movie-likewide establishing frame, one slow push-in, low warm sun, rising score
cozy, warm, niceclose framing, soft window light, gentle motion, quiet room tone
funnylocked camera, deadpan timing, one absurd visible beat, dry single SFX
like an ad, professional, cleancontrolled hero light on the subject, tidy background, one polished camera move
sad, emotional, movingstillness, a little distance, cool soft light, sparse sound
creepy, tenseslow camera, shadow and doorways, off-screen sound, held silence
cutecamera low at subject height, bright soft light, small bouncy motions
dreamydrifting camera, haze and glow, slow motion on a single beat
Show full SKILL.md (590 more words)Show less

Direct the Scene, Don't Decorate It

The feeling answer is not a style label to sprinkle on; it is the input to a directorial decision. Run the Director's Read silently on the idea: what is the scene doing (function and turn), whose experience are we in, who holds power, and what is felt but unsaid. From the genre, the chosen feeling, any reference look the user loves, and where it will be watched, set one directorial voice for the whole project and keep it. Then every scene gets a coherent setup - camera, lens, light, blocking, performance, and sound all serving one intention - rather than a generic "cinematic" look. Apply this inline from memory for a single clip; load [ref:directing-engine] only when scenes need distinct treatment, one voice must hold across many clips, or the right setup is genuinely unclear. Write the result into the brief in director language; never quiz the user about voice, lenses, or ratios.

When the idea has more than one scene, give each scene its own read and setup but the same voice, and plan how the look should tighten toward the turning point so the finished story feels authored by one hand. Performance is written as one true visible gesture per beat, not as an emotion word.

Propose, Then Adjust

After one round of answers - or zero rounds, if the idea is already rich - stop asking and show:

  1. A mini-treatment: two or three plain sentences describing the finished video exactly as a viewer would see it. No production vocabulary.
  2. The assumptions made, each with a one-word switch: I assumed warm late-afternoon light - say "night" and I'll relight it.
  3. The production brief beneath, in full director language.

Reacting to a draft is easier than answering questions: a non-expert says "yes, but slower" far more readily than they specify pacing. Treat their reaction as the second interview round.

Process

  1. Build a safe draft premise immediately from the user input.
  2. Run the priority question pool in one batch, skipping every question the idea already answers.
  3. Identify the genre path: product, lifestyle, drama, music video, landscape, commercial, animation, UGC, or experimental. Derive one directorial voice from that path plus the chosen feeling, reference look, and surface, and run the Director's Read on each scene to fix its intention and coherent setup - apply this inline for a single clip, and load [ref:directing-engine] when scenes diverge or a voice must hold across clips.
  4. If the user is a filmmaker, agency, producer, editor, localization team, or client-review owner, load [ref:pro-filmmaking-standards] and collect deliverables, territory, aspect ratio, approval owner, rights, and post/delivery needs.
  5. If the idea is a sequence project, load [skill:seedance-sequence] and output a full-story mini-treatment, final story outcome, sequence beat map, continuity bible, first clip contract, first clip prompt, provisional future intent cards, and Project State Capsule.
  6. For standalone work, propose the mini-treatment with switchable assumptions, adjust on reaction, end with a concise creative brief, and route to [skill:seedance-prompt], [skill:seedance-prompt-short], or [skill:seedance-pipeline].

Output Contract

Return: mini-treatment in plain language, assumptions with one-word switches, concept summary, production phase, reference asset request, the chosen directorial voice, each scene's intention and coherent setup (camera, light, blocking, performance, sound), core scene, mood, camera intent, sound intent, safety/rights notes, deliverables if known, and next prompt path.

For a sequence project, return the sequence output contract from [skill:seedance-sequence]. For a standalone request, retain the concise existing workflow and do not over-plan.

Do not ask a long questionnaire when the user already supplied enough information to write the prompt.

© 1370998960-del, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/seedance-interview of 1370998960-del/https-github.com-Emily2040-seedance-2.0.

Open the folder on GitHubat commit 7659cbd

Compare with similar skills

Seedance Interview next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Seedance Interview compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Seedance Interview this skill1370998960-del/https-github.com-Emily2040-seedance-2.0241—~2.6kAutomated safety check: PassMIT
Seedance Brand Storybeshuaxian/higgsfield-seedance2-jineng952—~14kAutomated safety check: PassNone
Seedance Testimonial Storyrediumvex/ai-video-generator-claude409—~7.2kAutomated safety check: PassMIT
60-Second Cinematic Story Directorkaruvanan/MiniMax-H3-Director-Cut-Studio132—~1.8kAutomated safety check: PassCustom licence
AI Social Media ContentNeverSight/learn-skills.dev2171 repos~1.8kAutomated safety check: PassNone
Seedance 2.0 Storyboard Promptselementsix/elementsix-skills311—~1.4kAutomated safety check: PassMIT

Similar skills

  • Seedance Brand Story

    beshuaxian/higgsfield-seedance2-jineng

    Generate brand storytelling and narrative video prompts for Seedance 2.0 on Higgsfield.

    952 GitHub stars~14k tokensUpdated 6 mo ago
    Media & CreativeAuto-check passed
  • Seedance Testimonial Story

    rediumvex/ai-video-generator-claude

    Generate customer testimonial and social proof video prompts for Seedance 2.0 on Higgsfield.

    409 GitHub stars~7.2k tokensUpdated 2 mo ago
    Media & CreativeAuto-check passed
  • 60-Second Cinematic Story Director

    karuvanan/MiniMax-H3-Director-Cut-Studio

    Adapts prose or rough story material into a roughly 60-second MiniMax H3 short with shot planning, Mandarin dialogue and voice-over, and a strong ending.

    132 GitHub stars~1.8k tokensUpdated today
    Media & CreativeAuto-check passed
  • AI Social Media Content

    NeverSight/learn-skills.dev

    Create AI-powered social media content for TikTok, Instagram, YouTube, Twitter/X.

    217 GitHub starsUsed in 1 repo~1.8k tokens
    Writing & ContentAuto-check passed
  • Seedance 2.0 Storyboard Prompts

    elementsix/elementsix-skills

    Interviews you about a video idea, then writes a timed shot-by-shot prompt for Seedance 2.0 using its image, video and audio reference syntax.

    311 GitHub stars~1.4k tokensUpdated 7 mo ago
    Media & CreativeAuto-check passed
  • Seedance Storyboard in Shanghai Animation Style

    liangdabiao/smy-seedance-storyboard

    Turns a story, novel or myth into a retro hand-drawn animation style short-drama script, episode breakdown, asset prompts and Seedance 2.0 storyboard prompts.

    138 GitHub stars~3k tokensUpdated 3 days ago
    Media & CreativeAuto-check passed

More from 1370998960-del/https-github.com-Emily2040-seedance-2.0

  • Seedance Vocab En

    1370998960-del/https-github.com-Emily2040-seedance-2.0

    This skill should be used when an English Seedance 2.0 prompt is slop-heavy, generic, padded with empty quality words, tripping false-positive filters, or needs precise English production vocabulary…

    241 GitHub stars~908 tokensUpdated 3 mo ago
    Auto-check passed
  • Seedance Filter

    1370998960-del/https-github.com-Emily2040-seedance-2.0

    This skill should be used when a Seedance 2.0 prompt is blocked, rejected, silently degraded, or likely to trigger a content filter; or when the user asks for a safer rewrite without losing the…

    241 GitHub stars~1k tokensUpdated 3 mo ago
    Auto-check: warnings

Works with

Questions about Seedance Interview

What does Seedance Interview do?

This skill should be used when the user has a vague Seedance 2.0 video idea and asks for creative guidance, story development, scene planning, a director interview, or help turning an undeveloped…. 0.0 video idea and asks for creative guidance, story development, scene planning, a director interview, or help turning an undeveloped concept into a production-ready prompt, especially when the user has no film or storytelling background.

When should I use Seedance Interview?

Seedance Interview fits situations like: has a vague Seedance 2.0 video idea and asks for creative guidance; story development; A director interview; help turning an undeveloped concept into a production-ready prompt.

How do I install Seedance Interview in Claude Code?

Run `npx skills add 1370998960-del/https-github.com-Emily2040-seedance-2.0 --skill seedance-interview -a claude-code`. Or copy the skill folder (skills/seedance-interview in 1370998960-del/https-github.com-Emily2040-seedance-2.0) into .claude/skills/seedance-interview in your project. Claude Code loads it when a task matches its description.

How do I install Seedance Interview in Codex?

Run `npx skills add 1370998960-del/https-github.com-Emily2040-seedance-2.0 --skill seedance-interview -a codex`. Or copy the skill folder (skills/seedance-interview in 1370998960-del/https-github.com-Emily2040-seedance-2.0) into .agents/skills/seedance-interview in your project. Codex loads it when a task matches its description.

Can I use Seedance Interview in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add 1370998960-del/https-github.com-Emily2040-seedance-2.0 --skill seedance-interview -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/seedance-interview, .gemini/skills/seedance-interview, .github/skills/seedance-interview and .opencode/skills/seedance-interview in your project.

What does Seedance Interview need to run?

SKILL.md names no scripts, command-line tools or credentials: Seedance Interview is instructions for the agent only.

Does Seedance Interview access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Seedance Interview safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Seedance Interview use?

Seedance Interview is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Seedance Interview use?

About 2.6k tokens (SKILL.md is roughly 10k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Seedance Interview?

Skills that share tags, products or a category with Seedance Interview: Seedance Brand Story (beshuaxian/higgsfield-seedance2-jineng, 952 stars), Seedance Testimonial Story (rediumvex/ai-video-generator-claude, 409 stars), 60-Second Cinematic Story Director (karuvanan/MiniMax-H3-Director-Cut-Studio, 132 stars) and AI Social Media Content (NeverSight/learn-skills.dev, 217 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Seedance Interview?

1370998960-del (a GitHub user) maintains it in 1370998960-del/https-github.com-Emily2040-seedance-2.0, which has 241 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on July 4, 2026.

Source: 1370998960-del/https-github.com-Emily2040-seedance-2.0 on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.