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Game Development · ORMs and data access

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Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion.

thedivergentai/GD-Agentic-Skills821—~5.5kAutomated safety check: PassLGPL-3.01 mo ago