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Game Development · Unreal Engine · winyunq/UnrealMotionGraphicsMCP

2 skills found.
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1

Creates, edits and compiles Unreal Engine 5.8 material assets as one HLSL Custom node through the UMG MCP bridge, instead of editing .uasset files directly.

winyunq/UnrealMotionGraphicsMCP210—~913Automated safety check: PassMIT2 mo ago
2

Builds and edits Unreal Engine UMG interfaces through the Unreal Motion Graphics MCP, covering widget trees, HLSL materials, Sequencer animations and readback checks.

winyunq/UnrealMotionGraphicsMCP210—~2.6kAutomated safety check: PassMIT2 mo ago