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Game Development · Python · kevinpbuckley/VibeUE

18 skills found.
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1

Previews, validates and bakes bone-rotation edits on Unreal Engine AnimSequences, enforcing a coordinate space and a constraint-checked preview-validate-bake loop.

kevinpbuckley/VibeUE730—~1.3kAutomated safety check: PassMIT4 days ago
2

Creates and edits Unreal Engine Animation Montages through AnimMontageService: sections, slots, segments, branching points, notifies and blend settings.

kevinpbuckley/VibeUE730—~3.6kAutomated safety check: PassMIT4 days ago
3

Creates and edits AnimSequence keyframes and bone tracks in Unreal Engine through AnimSequenceService, following an inspect, preview, validate and bake workflow with correct bone-space handling.

kevinpbuckley/VibeUE730—~3.2kAutomated safety check: PassMIT4 days ago
4

Imports files into Unreal Engine, exports textures, reads the Content Browser selection and checks open assets via VibeUE, plus mesh reimport material fixes.

kevinpbuckley/VibeUE730—~6.5kAutomated safety check: PassMIT4 days ago
5

Changes Unreal Engine console variables, scalability levels and raw INI values through VibeUE's Python API, now that registered settings moved to the engine's own toolset.

kevinpbuckley/VibeUE730—~1.3kAutomated safety check: PassMIT4 days ago
6

Creates and wires Unreal Engine Enhanced Input assets through VibeUE's InputService: Input Actions, Mapping Contexts, key bindings, triggers and modifiers.

kevinpbuckley/VibeUE730—~2.4kAutomated safety check: PassMIT4 days ago
7

Creates, edits and inspects Unreal Engine UserDefinedEnums and UserDefinedStructs through Python, including adding values or members and reading internal versus display names.

kevinpbuckley/VibeUE730—~2.3kAutomated safety check: PassMIT4 days ago
8

Creates Unreal Engine foliage types and scatters or places foliage instances on landscapes and meshes through FoliageService, with seeded, reproducible layouts.

kevinpbuckley/VibeUE730—~3.2kAutomated safety check: PassMIT4 days ago
9

Finds and clears the five independent settings that cap the Unreal editor or game frame rate, so it runs uncapped or at a chosen target FPS.

kevinpbuckley/VibeUE730—~1.2kAutomated safety check: PassMIT4 days ago
10

Registers and queries Unreal Engine Gameplay Tags from the editor through VibeUE, including bulk registration and hierarchy lookups, with no restart needed.

kevinpbuckley/VibeUE730—~2.3kAutomated safety check: PassMIT4 days ago
11
11.Pcg

Create, inspect, and edit PCG Graph assets — add nodes, configure settings, connect pins, and wire procedural generation graphs (native PCG Python API).

kevinpbuckley/VibeUE730—~1.7kAutomated safety check: PassMIT4 days ago
12

Configure Unreal Engine project settings and editor preferences — UI appearance, toolbar icons, scale, colors, and any UDeveloperSettings subclass (ProjectSettingsService).

kevinpbuckley/VibeUE730—~3.1kAutomated safety check: PassMIT4 days ago
13

Create and modify SoundCue assets — add/connect nodes (mixer, random, delay, attenuation, modulator, etc.) and set audio properties (SoundCueService).

kevinpbuckley/VibeUE730—~2.8kAutomated safety check: PassMIT4 days ago
14

Navigate, inspect, and author Animation Blueprints — state machines, states, transitions, and transition rules (AnimGraphService).

kevinpbuckley/VibeUE730—~5.4kAutomated safety check: PassMIT4 days ago
15

List, find, place, move, rotate, and modify actors in the current level (ActorService + editor subsystems).

kevinpbuckley/VibeUE730—~6.4kAutomated safety check: PassMIT4 days ago
16
16.Gas

Author and PIE-verify Gameplay Ability System content — abilities, attribute sets, gameplay effects, gameplay events, costs/cooldowns, cues — by composing Epic's GASToolsets/GameplayTagsToolset with…

kevinpbuckley/VibeUE730—~1.8kAutomated safety check: PassMIT4 days ago
17

Diagnose frame-rate bottlenecks (CPU vs GPU bound FIRST), control Unreal Insights traces, sample live frame times, and annotate performance captures.

kevinpbuckley/VibeUE730—~4.5kAutomated safety check: PassMIT4 days ago
18

Unreal Engine 5 development using the VibeUE Python API. An agent skill from kevinpbuckley/VibeUE.

kevinpbuckley/VibeUE730—~5.2kAutomated safety check: PassMIT4 days ago