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Development · By gamedev-skills

5 skills found.
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1

Structure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~2.5kAutomated safety check: PassApache-2.02 days ago
2

Set up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication.

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.8kAutomated safety check: PassApache-2.02 days ago
3

Build a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~2.3kAutomated safety check: PassApache-2.02 days ago
4

Script a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~2.2kAutomated safety check: PassApache-2.02 days ago
5

Build a playable prototype in about an hour to answer one question — is it fun?

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.5kAutomated safety check: PassApache-2.02 days ago