GitHub user

Agent skills by AmelieHeinrich

Every agent skill AmelieHeinrich publishes on GitHub, ranked by score, with the repositories they come from.
skills
8
repository
1

Repositories by AmelieHeinrich

Skills by AmelieHeinrich, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

Skills by AmelieHeinrich, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
1

ALWAYS use when porting an existing D3D11 engine or renderer to AGFX — translating ID3D11Device/DeviceContext/InputLayout/state-object code to agfxDevice/agfxCommandBuffer/agfxRenderPipeline calls…

AmelieHeinrich/agfx146—~3.6kAutomated safety check: PassMIT12 days ago
2

ALWAYS use when porting an existing D3D12 engine or renderer to AGFX — translating ID3D12Device/CommandList/PipelineState/RootSignature/DescriptorHeap code to…

AmelieHeinrich/agfx146—~3.4kAutomated safety check: PassMIT12 days ago
3

ALWAYS use when porting an existing OpenGL (or OpenGL ES) engine or renderer to AGFX — translating glGenTextures/glBindTexture/glBufferData/glUseProgram/FBO code to…

AmelieHeinrich/agfx146—~3.8kAutomated safety check: PassMIT12 days ago
4

ALWAYS use when porting an existing Vulkan engine or renderer to AGFX — translating VkDevice/VkCommandBuffer/VkPipeline/VkDescriptorSet/VkRenderPass code to…

AmelieHeinrich/agfx146—~4.4kAutomated safety check: PassMIT12 days ago
5

ALWAYS use when creating, resizing, or presenting through an agfxSwapChain in AGFX — window/layer handle setup, HDR toggling, vsync, resize handling, or back buffer acquire/present.

AmelieHeinrich/agfx146—~2kAutomated safety check: PassMIT12 days ago
6

ALWAYS use when creating agfxRenderTarget or agfxRenderPass objects in AGFX, or wiring up color/depth attachments, load/store ops, viewport/scissor, or draw calls within a render pass.

AmelieHeinrich/agfx146—~2.1kAutomated safety check: PassMIT12 days ago
7

ALWAYS use when working with AGFX fences, frames-in-flight pacing, queue signal/wait, resource-state barriers, or the barrier "agglomerate" flag.

AmelieHeinrich/agfx146—~3.6kAutomated safety check: PassMIT12 days ago
8

ALWAYS use when writing or modifying HLSL shaders for AGFX, or wiring the agfxShaderCompiler / agfxShaderModule / agfxRenderPipeline / agfxComputePipeline pipeline around them.

AmelieHeinrich/agfx146—~3.4kAutomated safety check: PassMIT12 days ago

Questions, answered from the data.

What is the best skill by AmelieHeinrich?

Agfx Porting From D3d11 from AmelieHeinrich/agfx ranks first of the 8 skills by AmelieHeinrich listed here, with the highest score: its repository has 146 GitHub stars, its SKILL.md loads about 3.6k tokens and it passes the automated safety check with no findings. Next come Agfx Porting From D3d12 and Agfx Porting From Opengl.

Are AmelieHeinrich's skills official?

None yet. All 8 skills by AmelieHeinrich listed here come from community repositories; a skill counts as official when the product's own GitHub organization publishes it.

How are these skills ranked?

By Skill Navigator score, which combines the GitHub stars of the skill's repository (shared across that repo's skills and discounted for large collections), how many other GitHub owners carry a copy of the skill, and automated SKILL.md quality checks, minus penalties for safety-check warnings and for each further skill from the same repository. Skills that fail the safety check are not listed.

Products these skills work with